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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
project(CProgramming_MyBuilding)
set(CMAKE_CXX_STANDARD )
add_executable(CProgramming_MyBuilding
source_files/cycle.c
header_files/cycle.h
source_files/file.c
header_files/file.h
source_files/gotoyx.c
header_files/gotoyx.h
header_files/land.h
source_files/main.c
source_files/minigame.c
header_files/minigame.h
source_files/money.c
header_files/money.h
source_files/player.c
header_files/player.h
source_files/random.c
header_files/random.h
source_files/resident.c
header_files/resident.h
source_files/show.c
header_files/show.h
source_files/land.c
source_files/intro_1.c
header_files/intro_1.h
source_files/ending.c
header_files/ending.h
source_files/ending_file.c
header_files/ending_file.h
source_files/func.c
header_files/func.h
header_files/release.h
source_files/release.c
source_files/minigamegotoyx.c
header_files/minigamegotoyx.h
header_files/class.h
source_files/maingame.c
header_files/maingame.h
source_files/class.c
header_files/basic_const.h)
target_link_libraries(CProgramming_MyBuilding winmm.lib)