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中等
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第 83 场双周赛 Q3
设计
哈希表
有序集合
堆(优先队列)

English Version

题目描述

设计一个数字容器系统,可以实现以下功能:

  • 在系统中给定下标处 插入 或者 替换 一个数字。
  • 返回 系统中给定数字的最小下标。

请你实现一个 NumberContainers 类:

  • NumberContainers() 初始化数字容器系统。
  • void change(int index, int number) 在下标 index 处填入 number 。如果该下标 index 处已经有数字了,那么用 number 替换该数字。
  • int find(int number) 返回给定数字 number 在系统中的最小下标。如果系统中没有 number ,那么返回 -1 。

 

示例:

输入:
["NumberContainers", "find", "change", "change", "change", "change", "find", "change", "find"]
[[], [10], [2, 10], [1, 10], [3, 10], [5, 10], [10], [1, 20], [10]]
输出:
[null, -1, null, null, null, null, 1, null, 2]

解释:
NumberContainers nc = new NumberContainers();
nc.find(10); // 没有数字 10 ,所以返回 -1 。
nc.change(2, 10); // 容器中下标为 2 处填入数字 10 。
nc.change(1, 10); // 容器中下标为 1 处填入数字 10 。
nc.change(3, 10); // 容器中下标为 3 处填入数字 10 。
nc.change(5, 10); // 容器中下标为 5 处填入数字 10 。
nc.find(10); // 数字 10 所在的下标为 1 ,2 ,3 和 5 。因为最小下标为 1 ,所以返回 1 。
nc.change(1, 20); // 容器中下标为 1 处填入数字 20 。注意,下标 1 处之前为 10 ,现在被替换为 20 。
nc.find(10); // 数字 10 所在下标为 2 ,3 和 5 。最小下标为 2 ,所以返回 2 。

 

提示:

  • 1 <= index, number <= 109
  • 调用 change 和 find 的 总次数 不超过 105 次。

解法

方法一:哈希表 + 有序集合

我们用一个哈希表 $d$ 记录下标和数字的映射关系,用一个哈希表 $g$ 记录每个数字对应的下标集合,这里我们可以使用有序集合来存储下标,这样我们就可以方便地找到最小下标。

调用 change 方法时,我们先判断下标是否已经存在,如果存在,我们就将原来的数字从对应的下标集合中删除,然后将新的数字添加到对应的下标集合中。时间复杂度 $O(\log n)$

调用 find 方法时,我们直接返回对应数字的下标集合的第一个元素即可。时间复杂度 $O(1)$

空间复杂度 $O(n)$。其中 $n$ 为数字的个数。

Python3

class NumberContainers:

    def __init__(self):
        self.d = {}
        self.g = defaultdict(SortedSet)

    def change(self, index: int, number: int) -> None:
        if index in self.d:
            old_number = self.d[index]
            self.g[old_number].remove(index)
        self.d[index] = number
        self.g[number].add(index)

    def find(self, number: int) -> int:
        ids = self.g[number]
        return ids[0] if ids else -1


# Your NumberContainers object will be instantiated and called as such:
# obj = NumberContainers()
# obj.change(index,number)
# param_2 = obj.find(number)

Java

class NumberContainers {
    private Map<Integer, Integer> d = new HashMap<>();
    private Map<Integer, TreeSet<Integer>> g = new HashMap<>();

    public NumberContainers() {
    }

    public void change(int index, int number) {
        if (d.containsKey(index)) {
            int oldNumber = d.get(index);
            g.get(oldNumber).remove(index);
        }
        d.put(index, number);
        g.computeIfAbsent(number, k -> new TreeSet<>()).add(index);
    }

    public int find(int number) {
        var ids = g.get(number);
        return ids == null || ids.isEmpty() ? -1 : ids.first();
    }
}

/**
 * Your NumberContainers object will be instantiated and called as such:
 * NumberContainers obj = new NumberContainers();
 * obj.change(index,number);
 * int param_2 = obj.find(number);
 */

C++

class NumberContainers {
public:
    NumberContainers() {
    }

    void change(int index, int number) {
        if (d.contains(index)) {
            int oldNumber = d[index];
            g[oldNumber].erase(index);
            if (g[oldNumber].empty()) {
                g.erase(oldNumber);
            }
        }
        d[index] = number;
        g[number].insert(index);
    }

    int find(int number) {
        return g.contains(number) ? *g[number].begin() : -1;
    }

private:
    unordered_map<int, int> d;
    unordered_map<int, set<int>> g;
};

/**
 * Your NumberContainers object will be instantiated and called as such:
 * NumberContainers* obj = new NumberContainers();
 * obj->change(index,number);
 * int param_2 = obj->find(number);
 */

Go

type NumberContainers struct {
	d map[int]int
	g map[int]*redblacktree.Tree
}

func Constructor() NumberContainers {
	return NumberContainers{map[int]int{}, map[int]*redblacktree.Tree{}}
}

func (this *NumberContainers) Change(index int, number int) {
	if oldNumber, ok := this.d[index]; ok {
		this.g[oldNumber].Remove(index)
	}
	this.d[index] = number
	if _, ok := this.g[number]; !ok {
		this.g[number] = redblacktree.NewWithIntComparator()
	}
	this.g[number].Put(index, nil)
}

func (this *NumberContainers) Find(number int) int {
	if ids, ok := this.g[number]; ok && ids.Size() > 0 {
		return ids.Left().Key.(int)
	}
	return -1
}

/**
 * Your NumberContainers object will be instantiated and called as such:
 * obj := Constructor();
 * obj.Change(index,number);
 * param_2 := obj.Find(number);
 */

TypeScript

class NumberContainers {
    private d = new Map<number, number>();
    private g = new Map<number, TreeSet<number>>();
    constructor() {}

    change(index: number, number: number): void {
        if (this.d.has(index)) {
            const oldNumber = this.d.get(index)!;
            this.g.get(oldNumber)!.delete(index);
            if (!this.g.get(oldNumber)!.size()) {
                this.g.delete(oldNumber);
            }
        }
        this.d.set(index, number);
        if (!this.g.has(number)) {
            this.g.set(number, new TreeSet());
        }
        this.g.get(number)!.add(index);
    }

    find(number: number): number {
        return this.g.has(number) ? this.g.get(number)!.first()! : -1;
    }
}

type Compare<T> = (lhs: T, rhs: T) => number;

class RBTreeNode<T = number> {
    data: T;
    count: number;
    left: RBTreeNode<T> | null;
    right: RBTreeNode<T> | null;
    parent: RBTreeNode<T> | null;
    color: number;
    constructor(data: T) {
        this.data = data;
        this.left = this.right = this.parent = null;
        this.color = 0;
        this.count = 1;
    }

    sibling(): RBTreeNode<T> | null {
        if (!this.parent) return null; // sibling null if no parent
        return this.isOnLeft() ? this.parent.right : this.parent.left;
    }

    isOnLeft(): boolean {
        return this === this.parent!.left;
    }

    hasRedChild(): boolean {
        return (
            Boolean(this.left && this.left.color === 0) ||
            Boolean(this.right && this.right.color === 0)
        );
    }
}

class RBTree<T> {
    root: RBTreeNode<T> | null;
    lt: (l: T, r: T) => boolean;
    constructor(compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0)) {
        this.root = null;
        this.lt = (l: T, r: T) => compare(l, r) < 0;
    }

    rotateLeft(pt: RBTreeNode<T>): void {
        const right = pt.right!;
        pt.right = right.left;

        if (pt.right) pt.right.parent = pt;
        right.parent = pt.parent;

        if (!pt.parent) this.root = right;
        else if (pt === pt.parent.left) pt.parent.left = right;
        else pt.parent.right = right;

        right.left = pt;
        pt.parent = right;
    }

    rotateRight(pt: RBTreeNode<T>): void {
        const left = pt.left!;
        pt.left = left.right;

        if (pt.left) pt.left.parent = pt;
        left.parent = pt.parent;

        if (!pt.parent) this.root = left;
        else if (pt === pt.parent.left) pt.parent.left = left;
        else pt.parent.right = left;

        left.right = pt;
        pt.parent = left;
    }

    swapColor(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
        const tmp = p1.color;
        p1.color = p2.color;
        p2.color = tmp;
    }

    swapData(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
        const tmp = p1.data;
        p1.data = p2.data;
        p2.data = tmp;
    }

    fixAfterInsert(pt: RBTreeNode<T>): void {
        let parent = null;
        let grandParent = null;

        while (pt !== this.root && pt.color !== 1 && pt.parent?.color === 0) {
            parent = pt.parent;
            grandParent = pt.parent.parent;

            /*  Case : A
                Parent of pt is left child of Grand-parent of pt */
            if (parent === grandParent?.left) {
                const uncle = grandParent.right;

                /* Case : 1
                   The uncle of pt is also red
                   Only Recoloring required */
                if (uncle && uncle.color === 0) {
                    grandParent.color = 0;
                    parent.color = 1;
                    uncle.color = 1;
                    pt = grandParent;
                } else {
                    /* Case : 2
                       pt is right child of its parent
                       Left-rotation required */
                    if (pt === parent.right) {
                        this.rotateLeft(parent);
                        pt = parent;
                        parent = pt.parent;
                    }

                    /* Case : 3
                       pt is left child of its parent
                       Right-rotation required */
                    this.rotateRight(grandParent);
                    this.swapColor(parent!, grandParent);
                    pt = parent!;
                }
            } else {
                /* Case : B
               Parent of pt is right child of Grand-parent of pt */
                const uncle = grandParent!.left;

                /*  Case : 1
                    The uncle of pt is also red
                    Only Recoloring required */
                if (uncle != null && uncle.color === 0) {
                    grandParent!.color = 0;
                    parent.color = 1;
                    uncle.color = 1;
                    pt = grandParent!;
                } else {
                    /* Case : 2
                       pt is left child of its parent
                       Right-rotation required */
                    if (pt === parent.left) {
                        this.rotateRight(parent);
                        pt = parent;
                        parent = pt.parent;
                    }

                    /* Case : 3
                       pt is right child of its parent
                       Left-rotation required */
                    this.rotateLeft(grandParent!);
                    this.swapColor(parent!, grandParent!);
                    pt = parent!;
                }
            }
        }
        this.root!.color = 1;
    }

    delete(val: T): boolean {
        const node = this.find(val);
        if (!node) return false;
        node.count--;
        if (!node.count) this.deleteNode(node);
        return true;
    }

    deleteAll(val: T): boolean {
        const node = this.find(val);
        if (!node) return false;
        this.deleteNode(node);
        return true;
    }

    deleteNode(v: RBTreeNode<T>): void {
        const u = BSTreplace(v);

        // True when u and v are both black
        const uvBlack = (u === null || u.color === 1) && v.color === 1;
        const parent = v.parent!;

        if (!u) {
            // u is null therefore v is leaf
            if (v === this.root) this.root = null;
            // v is root, making root null
            else {
                if (uvBlack) {
                    // u and v both black
                    // v is leaf, fix double black at v
                    this.fixDoubleBlack(v);
                } else {
                    // u or v is red
                    if (v.sibling()) {
                        // sibling is not null, make it red"
                        v.sibling()!.color = 0;
                    }
                }
                // delete v from the tree
                if (v.isOnLeft()) parent.left = null;
                else parent.right = null;
            }
            return;
        }

        if (!v.left || !v.right) {
            // v has 1 child
            if (v === this.root) {
                // v is root, assign the value of u to v, and delete u
                v.data = u.data;
                v.left = v.right = null;
            } else {
                // Detach v from tree and move u up
                if (v.isOnLeft()) parent.left = u;
                else parent.right = u;
                u.parent = parent;
                if (uvBlack) this.fixDoubleBlack(u);
                // u and v both black, fix double black at u
                else u.color = 1; // u or v red, color u black
            }
            return;
        }

        // v has 2 children, swap data with successor and recurse
        this.swapData(u, v);
        this.deleteNode(u);

        // find node that replaces a deleted node in BST
        function BSTreplace(x: RBTreeNode<T>): RBTreeNode<T> | null {
            // when node have 2 children
            if (x.left && x.right) return successor(x.right);
            // when leaf
            if (!x.left && !x.right) return null;
            // when single child
            return x.left ?? x.right;
        }
        // find node that do not have a left child
        // in the subtree of the given node
        function successor(x: RBTreeNode<T>): RBTreeNode<T> {
            let temp = x;
            while (temp.left) temp = temp.left;
            return temp;
        }
    }

    fixDoubleBlack(x: RBTreeNode<T>): void {
        if (x === this.root) return; // Reached root

        const sibling = x.sibling();
        const parent = x.parent!;
        if (!sibling) {
            // No sibiling, double black pushed up
            this.fixDoubleBlack(parent);
        } else {
            if (sibling.color === 0) {
                // Sibling red
                parent.color = 0;
                sibling.color = 1;
                if (sibling.isOnLeft()) this.rotateRight(parent);
                // left case
                else this.rotateLeft(parent); // right case
                this.fixDoubleBlack(x);
            } else {
                // Sibling black
                if (sibling.hasRedChild()) {
                    // at least 1 red children
                    if (sibling.left && sibling.left.color === 0) {
                        if (sibling.isOnLeft()) {
                            // left left
                            sibling.left.color = sibling.color;
                            sibling.color = parent.color;
                            this.rotateRight(parent);
                        } else {
                            // right left
                            sibling.left.color = parent.color;
                            this.rotateRight(sibling);
                            this.rotateLeft(parent);
                        }
                    } else {
                        if (sibling.isOnLeft()) {
                            // left right
                            sibling.right!.color = parent.color;
                            this.rotateLeft(sibling);
                            this.rotateRight(parent);
                        } else {
                            // right right
                            sibling.right!.color = sibling.color;
                            sibling.color = parent.color;
                            this.rotateLeft(parent);
                        }
                    }
                    parent.color = 1;
                } else {
                    // 2 black children
                    sibling.color = 0;
                    if (parent.color === 1) this.fixDoubleBlack(parent);
                    else parent.color = 1;
                }
            }
        }
    }

    insert(data: T): boolean {
        // search for a position to insert
        let parent = this.root;
        while (parent) {
            if (this.lt(data, parent.data)) {
                if (!parent.left) break;
                else parent = parent.left;
            } else if (this.lt(parent.data, data)) {
                if (!parent.right) break;
                else parent = parent.right;
            } else break;
        }

        // insert node into parent
        const node = new RBTreeNode(data);
        if (!parent) this.root = node;
        else if (this.lt(node.data, parent.data)) parent.left = node;
        else if (this.lt(parent.data, node.data)) parent.right = node;
        else {
            parent.count++;
            return false;
        }
        node.parent = parent;
        this.fixAfterInsert(node);
        return true;
    }

    find(data: T): RBTreeNode<T> | null {
        let p = this.root;
        while (p) {
            if (this.lt(data, p.data)) {
                p = p.left;
            } else if (this.lt(p.data, data)) {
                p = p.right;
            } else break;
        }
        return p ?? null;
    }

    *inOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
        if (!root) return;
        for (const v of this.inOrder(root.left!)) yield v;
        yield root.data;
        for (const v of this.inOrder(root.right!)) yield v;
    }

    *reverseInOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
        if (!root) return;
        for (const v of this.reverseInOrder(root.right!)) yield v;
        yield root.data;
        for (const v of this.reverseInOrder(root.left!)) yield v;
    }
}

class TreeSet<T = number> {
    _size: number;
    tree: RBTree<T>;
    compare: Compare<T>;
    constructor(
        collection: T[] | Compare<T> = [],
        compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
    ) {
        if (typeof collection === 'function') {
            compare = collection;
            collection = [];
        }
        this._size = 0;
        this.compare = compare;
        this.tree = new RBTree(compare);
        for (const val of collection) this.add(val);
    }

    size(): number {
        return this._size;
    }

    has(val: T): boolean {
        return !!this.tree.find(val);
    }

    add(val: T): boolean {
        const successful = this.tree.insert(val);
        this._size += successful ? 1 : 0;
        return successful;
    }

    delete(val: T): boolean {
        const deleted = this.tree.deleteAll(val);
        this._size -= deleted ? 1 : 0;
        return deleted;
    }

    ceil(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(p.data, val) >= 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    floor(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(val, p.data) >= 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    higher(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(val, p.data) < 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    lower(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(p.data, val) < 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    first(): T | undefined {
        return this.tree.inOrder().next().value;
    }

    last(): T | undefined {
        return this.tree.reverseInOrder().next().value;
    }

    shift(): T | undefined {
        const first = this.first();
        if (first === undefined) return undefined;
        this.delete(first);
        return first;
    }

    pop(): T | undefined {
        const last = this.last();
        if (last === undefined) return undefined;
        this.delete(last);
        return last;
    }

    *[Symbol.iterator](): Generator<T, void, void> {
        for (const val of this.values()) yield val;
    }

    *keys(): Generator<T, void, void> {
        for (const val of this.values()) yield val;
    }

    *values(): Generator<T, undefined, void> {
        for (const val of this.tree.inOrder()) yield val;
        return undefined;
    }

    /**
     * Return a generator for reverse order traversing the set
     */
    *rvalues(): Generator<T, undefined, void> {
        for (const val of this.tree.reverseInOrder()) yield val;
        return undefined;
    }
}

/**
 * Your NumberContainers object will be instantiated and called as such:
 * var obj = new NumberContainers()
 * obj.change(index,number)
 * var param_2 = obj.find(number)
 */