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tools.go
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tools.go
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package gohotdraw
import (
"math"
)
type Tool interface {
MouseListener
MouseMotionListener
IsActive() bool
Activate()
Deactivate()
}
type DefaultTool struct {
editor DrawingEditor
isActive bool
anchorX, anchorY int
}
func newDefaultTool(editor DrawingEditor) *DefaultTool {
tool := &DefaultTool{}
tool.editor = editor
return tool
}
func (this *DefaultTool) Activate() {
this.editor.GetView().ClearSelection()
this.isActive = true
}
func (this *DefaultTool) Deactivate() {
this.isActive = false
}
func (this *DefaultTool) IsActive() bool {
return this.isActive
}
func (this *DefaultTool) MouseDown(e *MouseEvent) {
this.anchorX = e.X
this.anchorY = e.Y
}
func (this *DefaultTool) MouseDrag(e *MouseEvent) {}
func (this *DefaultTool) MouseUp(e *MouseEvent) {}
type CreationTool struct {
*DefaultTool
anchor *Point
createdFigure Figure
prototype Figure
}
func NewCreationTool(editor DrawingEditor, prototype Figure) *CreationTool {
tool := &CreationTool{}
tool.DefaultTool = newDefaultTool(editor)
tool.prototype = prototype
return tool
}
func (this *CreationTool) MouseDown(e *MouseEvent) {
this.anchor = e.GetPoint()
this.createdFigure = this.createFigure()
this.createdFigure.SetDisplayBox(this.createdFigure, this.anchor, this.anchor)
this.editor.GetView().Add(this.createdFigure)
}
func (this *CreationTool) MouseDrag(e *MouseEvent) {
this.createdFigure.SetDisplayBox(this.createdFigure, this.anchor, e.GetPoint())
}
func (this *CreationTool) MouseUp(e *MouseEvent) {
if this.createdFigure.IsEmpty(this.createdFigure) {
this.editor.GetView().Remove(this.createdFigure)
}
this.createdFigure = nil
this.editor.ToolDone()
}
func (this *CreationTool) createFigure() Figure {
if this.prototype == nil {
panic("No prototype defined")
}
return this.prototype.Clone()
}
type NullTool struct {
*DefaultTool
}
func NewNullTool(editor DrawingEditor) *NullTool {
return &NullTool{newDefaultTool(editor)}
}
type SelectionTool struct {
*DefaultTool
currentTool Tool
}
func NewSelectionTool(editor DrawingEditor) *SelectionTool {
tool := &SelectionTool{}
tool.DefaultTool = newDefaultTool(editor)
return tool
}
func (this *SelectionTool) MouseDown(e *MouseEvent) {
selectedHandle := this.editor.GetView().FindHandle(e.GetPoint())
//fmt.Printf("handle selected: %v\n", selectedHandle)
if selectedHandle != nil {
this.currentTool = NewHandleTracker(this.editor, selectedHandle)
} else {
selectedFigure := this.editor.GetView().GetDrawing().FindFigure(e.GetPoint())
if selectedFigure != nil {
this.currentTool = NewDragTracker(this.editor, selectedFigure)
//rect := selectedFigure.GetDisplayBox()
//fmt.Printf("found figure - X: %v, Y: %v, W: %v, H: %v\n", rect.X, rect.Y, rect.Width, rect.Height)
} else {
if !e.IsShiftDown() {
this.editor.GetView().ClearSelection()
}
this.currentTool = NewAreaTracker(this.editor)
}
}
this.currentTool.MouseDown(e)
//this.currentTool.Activate()
}
func (this *SelectionTool) MouseDrag(e *MouseEvent) {
if this.currentTool != nil {
this.currentTool.MouseDrag(e)
}
}
func (this *SelectionTool) MouseUp(e *MouseEvent) {
if this.currentTool != nil {
this.currentTool.MouseUp(e)
this.currentTool.Deactivate()
this.currentTool = nil
}
}
type DragTracker struct {
*DefaultTool
anchorFigure Figure
hasMoved bool
lastX, lastY int
}
func NewDragTracker(editor DrawingEditor, anchorFigure Figure) *DragTracker {
tracker := &DragTracker{}
tracker.DefaultTool = newDefaultTool(editor)
tracker.anchorFigure = anchorFigure
return tracker
}
func (this *DragTracker) MouseDown(e *MouseEvent) {
this.DefaultTool.MouseDown(e)
this.lastX = e.X
this.lastY = e.Y
if e.IsShiftDown() {
this.editor.GetView().ToggleSelection(this.anchorFigure)
this.anchorFigure = nil
} else if !this.editor.GetView().IsFigureSelected(this.anchorFigure) {
this.editor.GetView().ClearSelection()
this.editor.GetView().AddToSelection(this.anchorFigure)
}
}
func (this *DragTracker) MouseDrag(e *MouseEvent) {
this.DefaultTool.MouseDrag(e)
this.hasMoved = math.Fabs(float64(e.X-this.anchorX)) > 3 ||
math.Fabs(float64(e.Y-this.anchorY)) > 3
if this.hasMoved {
selectedFigures := this.editor.GetView().GetSelection()
for i := 0; i < selectedFigures.Len(); i++ {
selectedFigure := selectedFigures.At(i).(Figure)
selectedFigure.MoveBy(selectedFigure, e.X-this.lastX, e.Y-this.lastY)
}
}
this.lastX = e.X
this.lastY = e.Y
}
type AreaTracker struct {
*DefaultTool
rubberband *Rectangle
}
func NewAreaTracker(editor DrawingEditor) *AreaTracker {
tracker := &AreaTracker{}
tracker.DefaultTool = newDefaultTool(editor)
return tracker
}
func (this *AreaTracker) MouseDown(e *MouseEvent) {
this.DefaultTool.MouseDown(e)
this.resizeRubberband(this.anchorX, this.anchorY, this.anchorX, this.anchorY)
}
func (this *AreaTracker) MouseDrag(e *MouseEvent) {
this.DefaultTool.MouseDrag(e)
this.drawRubberband()
this.resizeRubberband(this.anchorX, this.anchorY, e.X, e.Y)
}
func (this *AreaTracker) MouseUp(e *MouseEvent) {
this.DefaultTool.MouseUp(e)
this.selectGroup(e.IsShiftDown())
this.resizeRubberband(-1, -1, 0, 0)
}
func (this *AreaTracker) resizeRubberband(x1, y1, x2, y2 int) {
this.rubberband = NewRectangleFromPoints(&Point{x1, y1}, &Point{x2, y2})
this.drawRubberband()
}
func (this *AreaTracker) drawRubberband() {
g := this.editor.GetView().GetGraphics()
if g != nil {
this.editor.GetView().Repaint()
g.SetFGColor(GreyBlue)
g.DrawBorderFromRectDirectly(this.rubberband)
}
}
func (this *AreaTracker) selectGroup(toggle bool) {
figures := this.editor.GetView().GetDrawing().GetFigures()
for i := 0; i < figures.Len(); i++ {
currentFigure := figures.At(i).(Figure)
rect := currentFigure.GetDisplayBox()
if this.rubberband.Contains(rect.X, rect.Y) && this.rubberband.Contains(rect.X+rect.Width, rect.Y+rect.Height) {
if toggle {
this.editor.GetView().ToggleSelection(currentFigure)
} else {
this.editor.GetView().AddToSelection(currentFigure)
}
}
}
}
type HandleTracker struct {
*DefaultTool
anchorHandle Handle
}
func NewHandleTracker(editor DrawingEditor, anchorHandle Handle) *HandleTracker {
tracker := &HandleTracker{}
tracker.DefaultTool = newDefaultTool(editor)
tracker.anchorHandle = anchorHandle
return tracker
}
func (this *HandleTracker) MouseDown(e *MouseEvent) {
this.DefaultTool.MouseDown(e)
this.anchorHandle.InvokeStart(e.X, e.Y, this.editor.GetView())
}
func (this *HandleTracker) MouseDrag(e *MouseEvent) {
this.DefaultTool.MouseDrag(e)
this.anchorHandle.InvokeStep(e.X, e.Y, this.anchorX, this.anchorY, this.editor.GetView())
}
func (this *HandleTracker) MouseUp(e *MouseEvent) {
this.DefaultTool.MouseUp(e)
this.anchorHandle.InvokeEnd(e.X, e.Y, this.editor.GetView())
}