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- Changed version numbering scheme.
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- Revert "- Changed version info for next release."
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drfrag666 committed Nov 7, 2017
1 parent 6edcd7b commit 74978ac
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Showing 2 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion src/c_cmds.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -424,7 +424,7 @@ CCMD (gameversion)
{
if (GetGitHash()[0] == '\0')
{
Printf ("%s (GL %s) r3.1 : %s\n", GetVersionString(), GLVERSIONSTR, GetGitTime());
Printf ("%s (GL %s) : %s\n", GetVersionString(), GLVERSIONSTR, GetGitTime());
}
else
{
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8 changes: 4 additions & 4 deletions src/version.h
Original file line number Diff line number Diff line change
Expand Up @@ -41,13 +41,13 @@ const char *GetVersionString();

/** Lots of different version numbers **/

#define VERSIONSTR "2.8.1a"
#define VERSIONSTR "2.8.1b"
#define GLVERSIONSTR "1.8.4a"

// The version as seen in the Windows resource
#define RC_FILEVERSION 2,8,1,1
#define RC_PRODUCTVERSION 2,8,1,1
#define RC_PRODUCTVERSION2 "2.8.1a"
#define RC_FILEVERSION 2,8,1,2
#define RC_PRODUCTVERSION 2,8,1,2
#define RC_PRODUCTVERSION2 "2.8.1b"

// Version identifier for network games.
// Bump it every time you do a release unless you're certain you
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