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BSCM.csproj
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BSCM.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Plugin</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7F0D9D03-EFAF-42CA-B802-A65CC2904921}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BSCM</RootNamespace>
<AssemblyName>BSCM</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Plugin|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Plugins\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Libs\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BSML">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Plugins\BSML.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BS_Utils">
<HintPath>..\..\..\..\..\Games\SteamLibrary\steamapps\common\Beat Saber\Plugins\BS_Utils.dll</HintPath>
</Reference>
<Reference Include="HMLib">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HMUI">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lidgren.Network, Version=2012.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Lidgren.Network.1.0.2\lib\net451\Lidgren.Network.dll</HintPath>
</Reference>
<Reference Include="Main">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Main.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SongCore">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Plugins\SongCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.XRModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Zenject">
<HintPath>D:\Games\SteamLibrary\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Zenject.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Gamemode.cs" />
<Compile Include="Multiplayer.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="PluginConfig.cs" />
<Compile Include="ReflectionUtility.cs" />
<Compile Include="RemoteSaber.cs" />
<Compile Include="RumblePatches.cs" />
<Compile Include="Views\GamemodeSettingsViewController.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\GamemodeIcon.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="manifest.json" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Views\GamemodeSettings.bsml" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\left.png" />
<Content Include="Resources\rumble.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>