diff --git a/CHANGELOG.md b/CHANGELOG.md index c74b1bc9..7bc33e05 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,10 +1,23 @@ -# Umoria CHANGELOG - this file tracks changes since v5.6.0 +# Umoria CHANGELOG + +Tracking all changes since the 5.6.0 release. + ## HEAD -- Rename several `ui_inventory.cpp` functions to avoid name clashes. -- Player ToHit/Armor/Damage Adjustment functions now return int16 types. + +## 5.7.11 (2020-02-26) + +- Rename several `ui_inventory.cpp` functions to avoid name clashes (bugfix). +- Player ToHit/Armor/Damage Adjustment functions now return `int16` types. - Minor style changes. +- Various `CMakeLists.txt` updates: + * Allow out-of-source builds. + * Use `configure_file` to set variables in `splash.txt` and `versions.txt`. + * Remove unneeded `make install`. + * Fix for finding ncurses on Linux/macOS. + * GCC 8 support. +- Update `AUTHORS`: add more known features from `-JWT-`. ## 5.7.10 (2018-02-18) diff --git a/src/version.h b/src/version.h index eb7f4ab6..79ea3ce5 100644 --- a/src/version.h +++ b/src/version.h @@ -11,4 +11,4 @@ // then you must also update the CMakeLists.txt. constexpr uint8_t CURRENT_VERSION_MAJOR = 5; constexpr uint8_t CURRENT_VERSION_MINOR = 7; -constexpr uint8_t CURRENT_VERSION_PATCH = 10; +constexpr uint8_t CURRENT_VERSION_PATCH = 11;