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There is a cap on the number of active socket sessions. When the server is busy, there may be a few sockets that are tied up in the 30 second polling state and the client has already disconnected. To speed up the likelihood of freeing a socket for reuse, the polling mechanism should run more quickly on a loaded server than on an unloaded server.
The text was updated successfully, but these errors were encountered:
There is a cap on the number of active socket sessions. When the server is busy, there may be a few sockets that are tied up in the 30 second polling state and the client has already disconnected. To speed up the likelihood of freeing a socket for reuse, the polling mechanism should run more quickly on a loaded server than on an unloaded server.
The text was updated successfully, but these errors were encountered: