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make the //wand command actually work
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radmanplays authored Sep 12, 2024
1 parent 5780906 commit 07c0254
Showing 1 changed file with 30 additions and 4 deletions.
34 changes: 30 additions & 4 deletions examplemods/Worldedit.js
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
console.log("Registered worldedit custom items.");
LibCustomItems.registerItem({
tag: "worledit:wand",
tag: "worldedit:wand",
base: "wooden_axe",
name: "Wand",
qty: 1,
Expand All @@ -29,12 +29,38 @@ ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
});

(() => {
const prefix = "[worldedit] "
PluginAPI.dedicatedServer.appendCode(function () {
PluginAPI.addEventListener("processcommand", (event) => {
if (event.command.toLowerCase().startsWith("//wand")) {
event.sender.sendChatMessage(ModAPI.util.str(`/give @p wooden_axe 1 0 {display:{Name:"Wand",Lore:["worledit:wand"]}}`))
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "a wand has been added to your inventory")));
// Create a new ItemStack for the custom item
const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
const itemStack = ItemStackClass.constructors[4](
ModAPI.items["wooden_axe"].getRef(), 1
);

// Create NBT data for the item
const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound");
itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0]();
const displayTag = NBTTagCompoundClass.constructors[0]();
itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);

// Set item name
displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));

// Set item lore
var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0]();
loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand")));
displayTag.$setTag(ModAPI.util.str("Lore"), loreList);

// Add the item to the sender's inventory
const player = event.sender;
player.inventory.addItemStackToInventory(itemStack);

// Notify the sender
const prefix = "§7[§4worldedit§7] ";
const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory.")));

event.preventDefault = true;
}
});
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