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Delegate

True delegation in Python

This version works for Python 2. A new version for Python 3 is in the making.

Introduction

This module defines prototype which replaces inheritance with delegation. It solves the 'self-problem' by using a single lineair delegate list. This list of delegates is traversed when looking up attributes. This happens in the same way, always and everywhere: object, type, class, classmethod, staticmethod, metaclass, meta-meta-metaclass made easy!

Instead of a class, each object has a prototype, which is nothing more than another object, referenced as self.next. This object can also have a prototype and so on. All objects in the chain behave the same way.

Within methods self always refers to the object the method was called on. The object that defined the current method is refered to as self.this.

Suppose we have three objects in a chain and object_b defines f.

object_a.f()         def f(self):
     :                   return 42
     :                  :
    object_a         object_b         object_c
        \_____next_____/ \_____next_____/

     self            self.this        self.next

When we call object_a.f(), f will be found on object_b and executed with self bound to object_a, self.this bound to object_b and self.next pointing to object_c.

This scheme will always be the same, on each level.

Basic Object Creation

The Python class prototype creates the objects to work with by calling it and supplying initializers: functions, attributes, objects, etc:

a = prototype()                     # creates an empty object
b = prototype(a)                    # creates b, delegating to a
a = prototype(c=10)                 # initializes a.c to be 10
a = prototype(lambda: {'b': 10})    # idem
a = prototype(f=lambda self: 42)    # adds method a.f()
def f(self):
    return 42
a = prototype(f)                    # idem

All arguments above can be mixed and used at the same time. Given an existing object a, you can replace prototype with a. This will let the new object delegate to x:

b = a()                             # equivalent to b = prototype(a)

You can mix all the possible initializers as with prototype():

b = a(c=10, f, g=lambda self: 42, lambda: {'d': 10})

Convenient Object Creation:

Old and new style class definitions are convenient to create prototypes with several related attributes and methods. All forms create objects (instances) not classes. Forget about classes.

Note that all the forms are just other ways to forward to delegate().

From Old Style Class Definition

For old style classes you can use prototype or an object as a decorator:

@prototype
class a:                            # creates object a
    c = 10
    def f(self):
        return 42

@a                                  # creates b, delegating to a
class b:
    c = 42

From New Style Class Definition

For new style classes you can use prototype or and object as type in your class definition:

class a(prototype):                 # creates object a
    c = 10
    def f(self):
        return 42

class b(a):                         # creates b, delegating to a
    c = 42

From Initializers

It is also possible to use def to define an initializer function:

@prototype
def a():                            # creates a from initializer
    c = 10
    def f(self):
        return 42
    return locals()

@a                                  # creates b, delegating to a
def b():
    c = 42
    return locals()

Methods, Self, This and Next

Any function passed to a prototype during creation is turned into a method. The name of the method is derived from the name of the function:

def f(self):
    return 42
a = prototype(f)
a.f()                               # returns 42

Alternatively, the name can be given explicitly:

a = prototype(g=f)
a.g()                               # returns 42

This makes it possible to define functions inline with lambda:

a = prototype(f=lambda self: 42)

Self

A function must at least define self as the first argument for it to be accepted as method. The actual argument will point to the object the method is called on, not the object the method is defined on.

This

A method can use self.this to refer to the object on which the method is defined. To be precise: the object the method is found on during lookup.

Next

The attribute self.next points to the next delegate in the chain. This is the one just after self.this. This is convenient for if a method refines behaviour of another method up in the chain (alas class thinking ;-). You can invoke the method you are refining via self.next.

Example

class top(prototype):
    a = 16
    def f(self):
        return self.a
    def g(self):
        return self.this.a

class middle(top):
    def f(self):
        return 2 * self.next.f()

class bottom(middle):
    a = 42

bottom.f()                           # will return 84
bottom.g()                           # will return 16

Closing Remarks

Delegation is formally a more general concept than inheritance. You can build inheritance using delegation, but not the other way around. I found the inheritance- based languages like Java and Python (and to some extent Smalltalk) not very easy to understand. In fact I believe the inheritance lingo obfuscates things that are, in essence, not that hard.

Sometime in 2004 I created Delegator: true delegation in Java, (https://sourceforge.net/projects/delegator/) which I showed off on the Object Technology Conference (now SPA). Now there is also true delegation for Python!

I have created a Python version of delegation aiming to replace inheritance alltogether. For Python, that would relief programmers of the burden of understanding the Python object-lingo which is, I am sorry, very complicated.

As to the main cause of why things in Python are so complicated I have a possible clue. I think is is primarily due to the fact that the chain of creation does not follow the chain of inheritance.

The chain of creating is roughly: type -> metaclass -> class -> instance. Although the class-instance relation is easy to use, extending this further requires the use of special metaclasses (__metaclass__). So this does not look the same depending on the level, and is quite hard to get right.

The chain of inheritance depends on the base classes you use, which is an orthogonal concept (to the chain of creation). Base classes are what you think of in the first place when thinking about inheritance in Python. These appear between () in the class statements:

class a(b, c, d):
	pass

The classes b, c, and d are the base classes. Of course each of these can have other bases. More or less similar is:

class d(object):
	pass
class c(d):
	pass
class c(c):
	pass

The father of all bases is object, while the mother of all (meta-) classes is 'type'.

The base class of type is object, and the class of object is type. Of course.

Now try to think of these two concepts, bases and types, as one in vertical direction and the other in the horizontal direction. You now have a 2-dimensional inheritance solution.

The Python VM calculates a Method Resolution Order (MRO) for each class that takes into account both dimensions and gives you an undisputed, consistent (and deterministic) series of bases and types that are visited in order to perform attribute lookup.

I you want to understand that, try reading this explaination of ionel: https://blog.ionelmc.ro/2015/02/09/understanding-python-metaclasses/.

My point is: I do not have enough room in my head for that kind of complicated schemes. I forget them. They swap out. Other stuff competes for my brain. As a result, powerful use of meta-classes remains reserved for very special cases and is not suitable for daily use.

I want the concepts of metaclasses to be so easy that I can use it on a daily bases erm, basis. Just like Javascript users use prototyping on a daily basis, perhaps without even noticing it.

I did that by replacing inheritance with delegation AND unifying the chain of creation with the chain of lookup.