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Can only travel in the x, y and z axes. This severely limits what can be done with directional particles as of now. https://imgur.com/a/IQswZDT
Solution:
To effectlib, add relative_particle_offset_x, relative_particle_offset_y and relative_particle_offset_z, functioning the same way as relative_offset, but for particles. The particle would travel in the appropriate direction, when particle_count: 0 and particle data is supported.
This would also allow us to have more control over the way particles are summoned when using particle_offset.
(I honestly just want to be able to create particle shockwaves and flamethrower effects in Magic without needing to set a marker for or cast a MythicMobs skill just for VFX...)
If possible, allowing auto-orient: true to cause directional particles to travel in the direction from the source to target and having a dedicated directional: true parameter instead of particle_count: 0 would be great.
The text was updated successfully, but these errors were encountered:
Title, directional particles summoned by setting:
Can only travel in the x, y and z axes. This severely limits what can be done with directional particles as of now.
https://imgur.com/a/IQswZDT
Solution:
To effectlib, add relative_particle_offset_x, relative_particle_offset_y and relative_particle_offset_z, functioning the same way as relative_offset, but for particles. The particle would travel in the appropriate direction, when particle_count: 0 and particle data is supported.
This would also allow us to have more control over the way particles are summoned when using particle_offset.
(I honestly just want to be able to create particle shockwaves and flamethrower effects in Magic without needing to set a marker for or cast a MythicMobs skill just for VFX...)
If possible, allowing auto-orient: true to cause directional particles to travel in the direction from the source to target and having a dedicated directional: true parameter instead of particle_count: 0 would be great.
The text was updated successfully, but these errors were encountered: