-
Notifications
You must be signed in to change notification settings - Fork 28
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Technique 'DeferredRendererPBR' compile error #2
Comments
That's strange, I'm not able to reproduce this myself. Trying to think what the issue might be:
|
A shot in the dark is to try running Gigi in administrator mode to rule out any file permission issues. |
Another shot in the dark to try would be to make sure your graphics driver is up to date, and any pending "windows updates" are done, in case they are affecting the shader compiler logic. |
Is there a solution to this problem? I've met it, too |
No, not yet. I've not been able to reproduce it at all. Could you paste the error you get like the original post? I'm curious where your temp folder is pointing. Thanks! |
It looks like it might have to do with a mismatch between the dxc used to build gigi and the local windows sdk. Probably need to package this better. |
main.gg compiles fine in Editor, but 'file not found' in Viewer
Octahedral.hlsl is in the folder though
what might be the cause?
The text was updated successfully, but these errors were encountered: