diff --git a/pages/lifecycle/design.md b/pages/lifecycle/design.md index 97930db..c16327b 100644 --- a/pages/lifecycle/design.md +++ b/pages/lifecycle/design.md @@ -2,4 +2,27 @@ title: Design --- -Suspendisse at vehicula ipsum, quis egestas eros. Sed nec viverra ipsum, in feugiat sapien. Nullam ex enim, rutrum et nulla a, feugiat tristique sem. Nulla cursus neque vel nunc lobortis accumsan. Nam venenatis enim id urna lacinia, in venenatis lorem consectetur. Nulla facilisi. Duis sed nunc sed purus commodo dictum. Proin a scelerisque lectus. Praesent vehicula leo nisi, nec sagittis mauris tincidunt a. Aenean quis nulla ac felis consequat laoreet. Aliquam lectus nisl, porta a bibendum eget, facilisis eget leo. Nam sodales lectus quis tellus volutpat, sit amet congue velit pellentesque. Proin ac massa id diam hendrerit vehicula. Integer id lectus et quam luctus mattis ut at sem. Integer bibendum est dignissim quam bibendum blandit. +## What is Training Design? + +This is the creative stage of the training lifecycle. At this point you will use your training plan to detail and make a concrete lesson plan (written outline, script of the individual lessons) and the syllabus for the students. Keep in mind that this is an iterative phase, you might want to update your Plan and your Design a few times before it is robust. + +To guide you in this process you can consult and get inspired by the ELIXIR GOBLET Train-the-trainer (TtT) and Learning paths resources. In the TtT you can find inspiration for many steps of the training lifecycle to design your lesson. With the Learning paths you will be guided through the process of creating a ordered set of lessons/materials. Access TeSS to find reusable materials and get even more inspired in your adventure. + +## What are the pedagogical aspects? + +When designing a training course, one should consider the Nicholls’ paradigm for curriculum development, more specifically: + +- define the learning outcomes (LOs) based on the topics you have defined in your lesson plan. For writing down the specific LOs, you utilise the Bloom taxonomy that will help you specify KSA (Knowledge, Skills, Abilities) that learners are able to demonstrate after the Deliver stage. This allow creating tangible evidence that learners have achieved during the learning process. +- define the learning experience which is any setting like lectures, games, acitivities, ... in which learning takes place. Each LOs should be related to at least one learning experience. + +![Nicoll's paradidm](assets/img/screenshots/allegra-via-f1000.png) + +## Related resources: +[ELIXIR-GOBLET Train-the-trainer](train-the-trainer), [Learning Paths](learning-paths), [TeSS](tess) + +## References +[Course design: Considerations for trainers – a Professional Guide](https://f1000research.com/documents/9-1377) + + + + diff --git a/pages/lifecycle/plan.md b/pages/lifecycle/plan.md index 10cca96..9cfaa9e 100644 --- a/pages/lifecycle/plan.md +++ b/pages/lifecycle/plan.md @@ -2,31 +2,9 @@ title: Plan --- -## What is Training Design? +## What is Training Plan? -Creative phase of the concretization of the lesson plan (written outline, script of the individual lessons) / syllabus (for the students) -Iterative phase - -Train-the-trainer and learning paths resources prepare you for the design phase which helps you formulate learning outcomes -Reusing / get inspired TeSS - -## What are the pedagogical aspects? - -When designing a training course, one should consider the Nicholls’ paradigm for curriculum development, more specifically: - -define the learning outcomes based on the topics you have defined in your lesson plan. -For writing down the specific learning outcomes, you utilise the Bloom taxonomy. -KSA (Knowledge Skills Ability) that learners are able to demonstrate after instruction, the tangible evidence that learners have achieved. -define the learning experience which is any setting like lectures, games, exercise, ... in which learning takes place. - -![Nicoll's paradidm](assets/img/screenshots/allegra-via-f1000.png) - -Related resources: [ELIXIR-GOBLET Train-the-trainer](train-the-trainer), [Learning Paths](learning-paths), [TeSS](tess) - -### References - -[Course design: Considerations for trainers – a Professional Guide](https://f1000research.com/documents/9-1377)