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Hello again!
About to start the process of converting an existing OF project into Unity3D. We'd like to be able to use the calibration file within Unity.
I was wondering if you could shed some light as to the contents of the calibration file that gets outputted from rulr.
The text was updated successfully, but these errors were encountered:
Hi @lulitd did you succeed using calibration file in Unity?
Sorry, something went wrong.
This was my attempt a couple of years back: https://www.dropbox.com/s/5km4ei3cbvn87da/RulrImport.cs?dl=0
as far as i remember it mostly worked
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Hello again!
About to start the process of converting an existing OF project into Unity3D. We'd like to be able to use the calibration file within Unity.
I was wondering if you could shed some light as to the contents of the calibration file that gets outputted from rulr.
The text was updated successfully, but these errors were encountered: