diff --git a/wiki/MapData.md b/wiki/MapData.md index 760cc9d..d83c896 100644 --- a/wiki/MapData.md +++ b/wiki/MapData.md @@ -333,6 +333,7 @@ object [] period offset hazard + visibility [] object [] ... ``` @@ -387,6 +388,12 @@ hazard A system hazard with behavior as described above, only with its origin on this object instead of at the system center. An object can have multiple different hazards attached to it. **(v0.9.15)** +``` +visibility [] +``` + +The range from which the object is visible. `maxDistance` is the range where the object becomes invisible, and `minDistance` is where it becomes fully visible. If `minDistance` is greater, the object disappears as the player gets closer. **(v0.10.11)** + ``` object [] ...