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shader_programs.h
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// Copyright (C) 2020-2025 Sami Väisänen
// Copyright (C) 2020-2025 Ensisoft http://www.ensisoft.com
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "config.h"
#include "graphics/generic_shader_program.h"
namespace gfx
{
class FlatShadedColorProgram : public GenericShaderProgram
{
public:
FlatShadedColorProgram() noexcept
: GenericShaderProgram("FlatShadedColorProgram", RenderPass::ColorPass)
{}
private:
};
class StencilShaderProgram : public GenericShaderProgram
{
public:
StencilShaderProgram() noexcept
: GenericShaderProgram("StencilShaderProgram", RenderPass::StencilPass)
{}
private:
};
class BasicLightProgram : public GenericShaderProgram
{
public:
BasicLightProgram() noexcept
: GenericShaderProgram("BasicLightProgram", RenderPass::ColorPass)
{
EnableFeature(ShadingFeatures::BasicLight, true);
}
private:
};
} // namespace