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original.cpp
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#include "utils.h"
#include <iostream>
#include <conio.h>
#include <dos.h>
#include <stdlib.h>
#include<string.h>
#include <windows.h>
#include <time.h>
#define SCREEN_WIDTH 90
#define SCREEN_HEIGHT 26
#define WIN_WIDTH 70
#define MENU_WIDTH 20
#define GAP_SIZE 7
#define PIP_DIF 45
using namespace std;
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
int pipePos[3];
int gapPos[3];
int pipeFlag[3];
char bird[2][6] = { '/','-','-','o','\\',' ','|','_','_','_',' ','>' };
int birdPos = 6;
int score = 0;
void getZeroXY (int x, int y) {
CursorPosition.X = x;
CursorPosition.Y = y;
SetConsoleCursorPosition(console, CursorPosition);
}
void setcursor (bool visible, DWORD size){
// I'm passing in a variable called size wiht the type of DWORD
//if this is equal to zero I reassign it to 20.
// then I save the struct info to lpCursor
// I assign to the bVisible method? to either true or false via the visible variable.
// assign sie to the
if (size == 0) {
size = 20;
}
CONSOLE_CURSOR_INFO lpCursor;
lpCursor.bVisible = visible;
lpCursor.dwSize = size;
SetConsoleCursorInfo(console, &lpCursor);
}
void drawBorder() {
for (int i = 0; i < SCREEN_WIDTH; i++) {
getZeroXY(i, 0); std::cout << "�";
getZeroXY(i, SCREEN_HEIGHT); std::cout << "�";
}
for (int i = 0; i < SCREEN_HEIGHT; i++) {
getZeroXY(0, i); cout << "�";
getZeroXY(SCREEN_WIDTH, i); std::cout << "�";
}
for (int i = 0; i < SCREEN_HEIGHT; i++) {
getZeroXY(WIN_WIDTH, i); std::cout << "�";
}
}
void genPipe(int ind) {
gapPos[ind] = 3 + rand() % 14;
}
void drawPipe(int ind) {
if (pipeFlag[ind] == true) {
for (int i = 0; i < gapPos[ind]; i++) {
getZeroXY(WIN_WIDTH - pipePos[ind], i + 1); std::cout << "***";
}
for (int i = gapPos[ind] + GAP_SIZE; i <SCREEN_HEIGHT -1; i++) {
getZeroXY(WIN_WIDTH - pipePos[ind], i + 1); std::cout << "***";
}
}
}
void erasePipe(int ind) {
if (pipeFlag[ind] == true) {
for (int i = 0; i < gapPos[ind]; i++) {
getZeroXY(WIN_WIDTH - pipePos[ind], i + 1);
std::cout << " ";
}
for (int i = gapPos[ind] + GAP_SIZE; i < SCREEN_HEIGHT - 1; i++) {
getZeroXY(WIN_WIDTH - pipePos[ind], i + 1);
std::cout << " ";
}
}
}
void drawBird() {
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 6; j++) {
getZeroXY(j + 2, i + birdPos); cout << bird[i][j];
}
}
}
void eraseBird() {
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 6; j++) {
getZeroXY(j + 2, i + birdPos); cout << " ";
}
}
}
int collision() {
if (pipePos[0] >= 61) {
if (birdPos<gapPos[0] || birdPos > gapPos[0] + GAP_SIZE) {
//std::cout << "HIT";
//getch()??????
return 1;
}
}
return 0;
}
void debug() {
//getZeroXY(SCREEN_WIDTH =3,4) std::cout<<"Pipe Position " <<pipePos[0];
}
void endGame (){
system("cls");
//commands the system to clean the screen
std::cout << std::endl;
std::cout << "\t\t-------------------------------------" << std::endl;
std::cout << "\t\t------------ Game Over --------------" << std::endl;
std::cout << "\t\t-------------------------------------" << std::endl;
std::cout << "\t\t Press any key to go back to menu. \n" << std::endl;
std::cout << "\t\t YOUR FINAL SCORE : "<<score<< std::endl;
//getch() is another way to get user content similar to cin>> ??
getch();
}
void updateScore() {
getZeroXY(WIN_WIDTH + 7, 5);
std::cout << "Score:" << score << std::endl;
}
void instructions() {
system("cls");
//commands the system to clean the screen
std::cout << std::endl;
std::cout << "Instructions" << std::endl;
std::cout << "\n--------------------------" << std::endl;
std::cout << "\n Press spacebar to make the bird fly" << std::endl;
std::cout << "\n\n Press any key to go back to menu " << std::endl;
//getch() is another way to get user content similar to cin>> ??
getch();
}
void play() {
birdPos = 6;
score = 0;
pipeFlag[0] = 1;
pipeFlag[1] = 0;
pipePos[0] = pipePos[1] = 4;
system("cls");
drawBorder();
genPipe(0);
updateScore();
getZeroXY(WIN_WIDTH + 5, 2); std::cout << "FLAPPY BIRD";
getZeroXY(WIN_WIDTH + 6, 4); std::cout << "----------";
getZeroXY(WIN_WIDTH + 6, 6); std::cout << "----------";
getZeroXY(WIN_WIDTH + 7, 12); std::cout << "Control ";
getZeroXY(WIN_WIDTH + 7, 13); std::cout << "-------- ";
getZeroXY(WIN_WIDTH + 2, 14); std::cout << " Spacebar = jump";
getZeroXY(10, 5); std::cout << "Press any key to start";
getch();
getZeroXY(10, 5); cout << " ";
while (1) {
if (kbhit()) {
char ch = getch();
if (ch == 32) {
if (birdPos > 3)
birdPos -= 3;
}
if (ch == 27) {
break;
}
}
drawBird();
drawPipe(0);
drawPipe(1);
debug();
if (collision() == 1) {
endGame();
return;
}
Sleep(100);
eraseBird();
erasePipe(0);
erasePipe(1);
birdPos += 1;
if (birdPos > SCREEN_HEIGHT - 2) {
endGame();
return;
}
if (pipeFlag[0] == 1)
pipePos[0] += 2;
if (pipeFlag[1] == 1)
pipePos[1] += 2;
if (pipePos[0] >= 40 && pipePos[0] < 42) {
pipeFlag[1] = 1;
pipePos[1] = 4;
genPipe(1);
}
if (pipePos[0] > 68) {
score++;
updateScore();
pipeFlag[1] = 0;
pipePos[0] = pipePos[1];
gapPos[0] = gapPos[1];
}
}
}
int main()
{
setcursor(0, 0);
srand((unsigned)time(NULL));
// play();
do {
system("cls");
getZeroXY(10, 5); std::cout << " -------------------------- ";
getZeroXY(10, 6); std::cout << " | Flappy Bird | ";
getZeroXY(10, 7); std::cout << " --------------------------";
getZeroXY(10, 9); std::cout << "1. Start Game";
getZeroXY(10, 10); std::cout << "2. Instructions";
getZeroXY(10, 11); std::cout << "3. Quit";
getZeroXY(10, 13); std::cout << "Select option: ";
char option = getche();
if (option == '1') play();
else if (option == '2') instructions();
else if (option == '3') exit(0);
} while (1);
return 0;
}