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The component does not honor its parent size. E.g. in the python example if the height is reduced:
wcc.Frame( style={"flex": 10, "height": "40vh"}, children=[map_obj], ),
The resulting render is truncated:
This seems to be a well known issue with DeckGL and is solvable by setting the nearest parent position to relative. https://stackoverflow.com/questions/60881824/how-to-prevent-deck-gl-layers-from-occupying-entire-viewport
relative
The text was updated successfully, but these errors were encountered:
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The component does not honor its parent size.
E.g. in the python example if the height is reduced:
The resulting render is truncated:

This seems to be a well known issue with DeckGL and is solvable by setting the nearest parent position to
relative
.https://stackoverflow.com/questions/60881824/how-to-prevent-deck-gl-layers-from-occupying-entire-viewport
The text was updated successfully, but these errors were encountered: