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With Bevy 0.16 introducing the Relations API as a first-class feature, we should prepare to transition certain systems in LP to leverage this new capability. Relations will provide better performance, consistency, and cleaner code for our entity relationship models.
Areas to Refactor
AI social relationships: Replace custom SocialNetwork implementation with Relations
Ecological relationships: Model predator-prey and environmental interactions
Physical simulation connections: Force interactions and MPM particle relationships
L-System plant structures: Parent-branch relationships for fractal generation
And many more to come
Benefits
Performance improvements with ECS-optimized relationship queries
Automatic bidirectional relationship maintenance
Better consistency when entities are created or deleted
Reduced boilerplate code
More idiomatic Bevy usage
Implementation Plan
Continue development with Bevy 0.15 for now
When Bevy 0.16 releases, upgrade framework dependencies
Incrementally refactor systems to use Relations, starting with AI social networks
Update tests and examples to verify relationship functionality
Priority
Medium - This isn't blocking current development but should be planned for the next major framework update.
Description
With Bevy 0.16 introducing the Relations API as a first-class feature, we should prepare to transition certain systems in LP to leverage this new capability. Relations will provide better performance, consistency, and cleaner code for our entity relationship models.
Areas to Refactor
SocialNetwork
implementation with RelationsBenefits
Implementation Plan
Priority
Medium - This isn't blocking current development but should be planned for the next major framework update.
Related Links
(Future link)
Relationships (non-fragmenting, one-to-many) bevyengine/bevy#17398)
Links will be updated when this drops out
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