diff --git a/src/graphics/game-layout/esaw24-gba-1p.vue b/src/graphics/game-layout/esaw24-gba-1p.vue new file mode 100644 index 00000000..9cfa030c --- /dev/null +++ b/src/graphics/game-layout/esaw24-gba-1p.vue @@ -0,0 +1,21 @@ + + + diff --git a/src/graphics/game-layout/list.ts b/src/graphics/game-layout/list.ts index 88ef7a53..56706277 100644 --- a/src/graphics/game-layout/list.ts +++ b/src/graphics/game-layout/list.ts @@ -25,8 +25,9 @@ import L_5x2_1p from './5x2-1p.vue'; import L_9x16_1p_2Cams from './9x16-1p-2cams.vue'; import L_9x16_1p from './9x16-1p.vue'; import L_DS_1p from './ds-1p.vue'; -import L_ESAW24_4x3_1p from './esaw24-4x3-1p.vue'; import L_ESAW24_16x9_1p from './esaw24-16x9-1p.vue'; +import L_ESAW24_4x3_1p from './esaw24-4x3-1p.vue'; +import L_ESAW24_GBA_1p from './esaw24-gba-1p.vue'; import L_FullCam from './full-cam.vue'; import L_GB_1p from './gb-1p.vue'; import L_GB_2p_ExtraSpace from './gb-2p-extraspace.vue'; @@ -39,5 +40,5 @@ import L_SWCF_16x9_2p_Bingo from './swcf_16x9-2p-bingo.vue'; import L_SWCF_16x9_4p_Bingo from './swcf_16x9-4p-bingo.vue'; import L_Taskmaster_Timer from './taskmaster-timer.vue'; -export { L_16x9_1p, L_16x9_1p_2Cams, L_16x9_1p_2Cams_NoGame, L_16x9_1p_HEK, L_16x9_1p_LargeCam, L_16x9_1p_LargeCrowdCam, L_16x9_2p, L_16x9_2p_Bingo, L_16x9_2p_HEK, L_16x9_3p, L_2CamsOnly, L_3DS_1p, L_4x3_1p, L_4x3_1p_2Cams, L_4x3_2p, L_4x3_2p_ExtraMiddleSpace, L_4x3_2p_ExtraSpace, L_4x3_3p, L_4x3_4p, L_5x2_1p, L_9x16_1p, L_9x16_1p_2Cams, L_DS_1p, L_ESAW24_4x3_1p, L_ESAW24_16x9_1p, L_FullCam, L_GBA_1p, L_GBA_2p, L_GB_1p, L_GB_2p_ExtraSpace, L_PokemonEmerald_MapRando, L_SM64_PSP_2p, L_SWCF_16x9_2Feeds_DancePad as L_SWCF_16x9_2Feeds_Dancepad, L_SWCF_16x9_2p_Bingo, L_SWCF_16x9_4p_Bingo, L_Taskmaster_Timer }; +export { L_16x9_1p, L_16x9_1p_2Cams, L_16x9_1p_2Cams_NoGame, L_16x9_1p_HEK, L_16x9_1p_LargeCam, L_16x9_1p_LargeCrowdCam, L_16x9_2p, L_16x9_2p_Bingo, L_16x9_2p_HEK, L_16x9_3p, L_2CamsOnly, L_3DS_1p, L_4x3_1p, L_4x3_1p_2Cams, L_4x3_2p, L_4x3_2p_ExtraMiddleSpace, L_4x3_2p_ExtraSpace, L_4x3_3p, L_4x3_4p, L_5x2_1p, L_9x16_1p, L_9x16_1p_2Cams, L_DS_1p, L_ESAW24_16x9_1p, L_ESAW24_4x3_1p, L_ESAW24_GBA_1p, L_FullCam, L_GBA_1p, L_GBA_2p, L_GB_1p, L_GB_2p_ExtraSpace, L_PokemonEmerald_MapRando, L_SM64_PSP_2p, L_SWCF_16x9_2Feeds_DancePad as L_SWCF_16x9_2Feeds_Dancepad, L_SWCF_16x9_2p_Bingo, L_SWCF_16x9_4p_Bingo, L_Taskmaster_Timer }; export const defaultCode = 'esaw24-4x3-1p'; diff --git a/src/graphics/game-layout/main.ts b/src/graphics/game-layout/main.ts index ca11d94d..0d51b8db 100644 --- a/src/graphics/game-layout/main.ts +++ b/src/graphics/game-layout/main.ts @@ -39,6 +39,11 @@ const routes = [ path: '/esaw24-16x9-1p', component: List.L_ESAW24_16x9_1p, }, + { + name: '(ESAW24) GBA 1 Player', + path: '/esaw24-gba-1p', + component: List.L_ESAW24_GBA_1p, + }, { name: '4:3 1 Player', path: '/4x3-1p',