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PS2Keyboard.h
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/*
* Copyright (c) 2015 Evan Kale
* Email: [email protected]
* Website: www.ISeeDeadPixel.com
* www.evankale.blogspot.ca
*
* This file is part of ArduinoBTPS2.
*
* ArduinoBTPS2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PS2KEYBOARD_H
#define PS2KEYBOARD_H
#include "PS2Device.h"
#include <Arduino.h>
#define MAX_KEYS_PRESSED 6
class PS2Keyboard : public PS2Device
{
public:
PS2Keyboard(uint8_t clockPin, uint8_t dataPin);
~PS2Keyboard();
bool init();
bool available();
bool consumerKeysAvailable();
uint8_t * getKeysPressed();
uint8_t getKeyModifiers();
uint16_t getConsumerKeys();
private:
uint8_t _keyPressed[MAX_KEYS_PRESSED]; //stored as btCodes
uint8_t _keyModifiers;
uint16_t _consumerKeys;
bool _consumerKeysChanged;
bool _isInitialized;
bool initReset();
bool tryRead();
bool processKey(uint8_t btCode, bool isPressed);
};
#endif //PS2KEYBOARD_H