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CustomAilments.json
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{
"Bleeding": [
"bleeding",
"physical_damage_and_bleed",
"puncture",
"puncture_moving"
],
"Bleeding Or Corruption": [
"bleeding",
"corrupted_blood",
"corrupted_blood_rain",
"physical_damage_and_bleed",
"puncture",
"puncture_moving"
],
"Burning": [
"demon_righteous_fire_aura",
"fire_damage_and_ignite",
"ground_fire_burn",
"ignited",
"righteous_fire_aura",
"searing_bond_in_beam"
],
"Chilled": [
"chilled",
"chilling_bond_in_beam",
"ground_ice_chill",
"yugul_pool_chilled"
],
"Corruption": [
"corrupted_blood",
"corrupted_blood_rain"
],
"Cursed": [
"curse_assassins_mark",
"curse_chaos_weakness",
"curse_cold_weakness",
"curse_elemental_weakness",
"curse_enfeeble",
"curse_fire_weakness",
"curse_lightning_weakness",
"curse_newpunishment",
"curse_temporal_chains",
"curse_vulnerability",
"curse_warlords_mark"
],
"Exposed": [
"reduced_cold_resistance_from_skill",
"reduced_fire_resistance_from_skill",
"reduced_lightning_resistance_from_skill"
],
"Frozen": [
"cold_damage_and_freeze",
"frozen"
],
"Frozen Or Chilled": [
"chilled",
"chilling_bond_in_beam",
"cold_damage_and_freeze",
"frozen",
"ground_ice_chill",
"yugul_pool_chilled"
],
"Poisoned": [
"caustic_cloud",
"chaos_bond_in_beam",
"ground_desecration",
"poison",
"viper_strike_orb"
],
"Shocked": [
"ground_lightning_shock",
"lightning_damage_and_shock",
"seawitch_lightning_beam",
"shocked"
],
"Unable To Recover": [
"atlas_orion_meteor_ground",
"maven_rotating_beam_debuff",
"maven_cutter_beam_debuff"
]
}