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skiplist.go
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skiplist.go
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// Copyright (c) 2012, Glenn Brown. All rights reserved. See LICENSE.
// Package skiplist implements fast indexable ordered multimaps.
//
// This skip list has some features that make it special:
// It supports position-index addressing.
// It can act as a map or as a multimap.
// It automatically adjusts its depth.
// It mimics Go's container/list interface where possible.
// It automatically and efficiently supports int*, float*, uint*, string, and []byte keys.
// It supports externally defined key types via the FastKey and SlowKey interfaces.
//
// Get, Set, Insert, Remove*, Element*, and Pos operations all require
// O(log(N)) time or less, where N is the number of entries in the
// list. GetAll() requires O(log(N)+V) time where V is the number
// of values returned. The skiplist requires O(N) space.
//
package skiplist
import (
"bytes"
"fmt"
"math/rand"
"github.com/glenn-brown/ordinal"
)
// A skiplist.T is a skiplist. A skiplist is linked at multiple
// levels. The bottom level (L0) is a sorted linked list of entries,
// and each link has a link at the next higher level added with
// probability P at insertion. Since this is a position-addressable
// skip-list, each link has an associated 'width' specifying the
// number of nodes it skips, so nodes can also be referenced by
// position.
//
// For example, a skiplist containing values from 0 to 0x16 might be structured
// like this:
// L4 |---------------------------------------------------------------------->/
// L3 |------------------------------------------->|------------------------->/
// L2 |---------->|---------->|---------->|------->|---------------->|---->|->/
// L1 |---------->|---------->|---------->|->|---->|->|->|->|------->|->|->|->/
// L0 |->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->|->/
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1
// 0 1 2 3 4 5 6 7 8 9 a b c d e f 0 1 2 3 4 5 6
// The skiplist is searched starting at the top level, going as far right as possible
// without passing the desired Element, dropping down one level, and repeating for
// each level.
//
type T struct {
cnt int
less func(a, b interface{}) bool
links []link
prev []prev
rng *rand.Rand
score func(a interface{}) float64
}
type link struct {
to *Element
width int
}
// Element is an key/value pair inserted into the list. Use
// element.Key() to access the protected key.
//
type Element struct {
key interface{} // private to protect order
Value interface{}
score float64
links []link
}
// Key returns the key used to insert the value in the list element in O(1) time.
//
func (e *Element) Key() interface{} { return e.key }
// Next returns the next-higher-indexed list element or nil in O(1) time.
//
func (e *Element) Next() *Element { return e.links[0].to }
// String returns a Key:Value string representation of the element.
//
func (e *Element) String() string { return fmt.Sprintf("%v:%v", e.key, e.Value) }
// New returns a new skiplist in O(1) time.
// The list will be sorted from least to greatest key.
//
func New() *T {
nu := &T{}
// Seed a private random number generator for reproducibility.
nu.rng = rand.New(rand.NewSource(42))
// Arrange to set nu.less and nu.score the first time either is called.
// We can't do it here because we can't infer the key type until the first
// key is inserted.
nu.less = func(a, b interface{}) bool {
nu.less, nu.score = ordinal.Fns(a)
return nu.less(a, b)
}
nu.score = func(a interface{}) float64 {
nu.less, nu.score = ordinal.Fns(a)
return nu.score(a)
}
return nu
}
// NewDescending is like New, except keys are sorted from greatest to least.
//
func NewDescending() *T {
nu := &T{}
// Seed a private random number generator for reproducibility.
nu.rng = rand.New(rand.NewSource(42))
// Arrange to set nu.less and nu.score the first time either is called.
// We can't do it here because we can't infer the key type until the first
// key is inserted.
nu.less = func(a, b interface{}) bool {
nu.less, nu.score = ordinal.FnsReversed(a)
return nu.less(a, b)
}
nu.score = func(a interface{}) float64 {
nu.less, nu.score = ordinal.FnsReversed(a)
return nu.score(a)
}
return nu
}
// Return the first list element in O(1) time.
//
func (l *T) Front() *Element {
if len(l.links) == 0 {
return nil
}
return l.links[0].to
}
// Insert a {key,value} pair in the skiplist, optionally replacing the youngest previous entry.
//
func (l *T) insert(key interface{}, value interface{}, replace bool) *T {
l.grow()
s := l.score(key)
prev, pos := l.prevs(key, s)
next := prev[0].link.to
if replace && nil != next && s == next.score &&
!l.less(key, next.key) && !l.less(next.key, key) {
l.remove(prev, next)
}
nuLevels := l.randLevels(len(l.links))
nu := &Element{key, value, s, make([]link, nuLevels)}
for level := range prev {
if level < nuLevels {
if level == 0 {
// At the bottom level, simply link in the new Element of width 1
to := prev[level].link.to
prev[level].link.to = nu
nu.links[level].width = 1
nu.links[level].to = to
continue
}
// Link in the new element.
end := prev[level].pos + prev[level].link.width + 1
nu.links[level].to = prev[level].link.to
nu.links[level].width = end - pos
prev[level].link.to = nu
prev[level].link.width = pos - prev[level].pos
continue
}
// Higher levels just get a width adjustment.
prev[level].link.width += 1
}
return l
}
// Insert a {key,value} pair into the skip list in O(log(N)) time.
//
func (l *T) Insert(key interface{}, value interface{}) *T {
return l.insert(key, value, false)
}
// Get returns the value corresponding to key in the table in O(log(N)) time.
// If there is no corresponding value, nil is returned.
// If there are multiple corresponding values, the youngest is returned.
//
// If the list might contain an nil value, you may want to use GetOk instead.
//
func (l *T) Get(key interface{}) (value interface{}) {
e, _ := l.ElementPos(key)
if nil == e {
return nil
}
return e.Value
}
// GetOk returns the value corresponding to key in the table in O(log(N)) time.
// The return value ok is true iff the key was present.
// If there is no corresponding value, nil and false are returned.
// If there are multiple corresponding values, the youngest is returned.
//
func (l *T) GetOk(key interface{}) (value interface{}, ok bool) {
e, _ := l.ElementPos(key)
if nil == e {
return nil, false
}
return e.Value, true
}
// GetAll returns all values coresponding to key in the list, starting with the youngest.
// If no value corresponds, an empty slice is returned.
// O(log(N)+V) time is required, where M is the number of values returned.
//
func (l *T) GetAll(key interface{}) (values []interface{}) {
s := l.score(key)
prevs, _ := l.prevs(key, s)
e := prevs[0].link.to
for nil != e && e.score == s && !l.less(key, e.key) {
values = append(values, e.Value)
e = e.links[0].to
}
return values
}
// Insert a {key,value} pair into the skip list in O(log(N)) time, replacing the youngest entry
// for key, if any.
//
func (l *T) Set(key interface{}, value interface{}) *T {
return l.insert(key, value, true)
}
// Function remove removes Element elem from a list. Parameter prevs must be
// the precomputed predecessor list for the element.
//
func (l *T) remove(prev []prev, elem *Element) *Element {
// At the bottom level, simply unlink the element.
prev[0].link.to = elem.links[0].to
// Unlink any higher linked levels.
level := 1
levels := len(l.links)
for ; level < levels && prev[level].link.to == elem; level++ {
prev[level].link.to = elem.links[level].to
prev[level].link.width += elem.links[level].width - 1
}
// Adjust widths at higher levels
for ; level < levels; level++ {
prev[level].link.width -= 1
}
l.shrink()
return elem
}
// Remove the youngest Element associate with Key, if any, in O(log(N)) time.
// Return the removed element or nil.
//
func (l *T) Remove(key interface{}) *Element {
s := l.score(key)
prevs, _ := l.prevs(key, s)
// Verify there is a matching entry to remove.
if l.cnt == 0 {
return nil
}
elem := l.prev[0].link.to
if elem == nil || s != elem.score || s == elem.score && l.less(key, elem.key) {
return nil
}
return l.remove(prevs, elem)
}
// Remove the specified element from the table, in O(log(N)) time.
// If the element is one of M multiple entries for the key, and additional O(M) time is required.
// This is useful for removing a specific element in a multimap, or removing elements during iteration.
//
func (l *T) RemoveElement(e *Element) *Element {
// Find the first element in the multimap group.
k := e.key
s := l.score(k)
prevs, pos := l.prevs(k, s)
// Find the position of the matching entry within the multimap group.
for match := prevs[0].link.to; nil != match && match != e; match = match.Next() {
pos++
}
// Adjust prevs to be relative to the element, not relative to the start of the group.
levels := len(prevs)
for level := 0; level < levels; level++ {
for l := prevs[level]; l.pos+l.link.width < pos; {
prevs[level].pos = l.pos + l.link.width
prevs[level].link = &l.link.to.links[level]
}
}
// Remove the element.
return l.remove(prevs, e)
}
// RemoveN removes any element at position pos in O(log(N)) time,
// returning it or nil.
//
func (l *T) RemoveN(index int) *Element {
if index >= l.cnt {
return nil
}
prevs := l.prevsN(index)
elem := prevs[0].link.to
return l.remove(prevs, elem)
}
// ElementPos returns the youngest list element for key and its position.
// If there is no match, nil and -1 are returned.
//
// Consider using Get or GetAll instead if you only want Values.
//
func (l *T) ElementPos(key interface{}) (e *Element, pos int) {
s := l.score(key)
prev, pos := l.prevs(key, s)
if l.cnt == 0 {
return nil, -1
}
elem := prev[0].link.to
if elem == nil || s < elem.score || s == elem.score && l.less(key, elem.key) {
return nil, -1
}
return elem, pos
}
// FindPos returns the youngest list element that is greater than or equal to key
// and its position.
// If there is no such element, nil and the length of the list are returned.
func (l *T) FindPos(key interface{}) (e *Element, pos int) {
s := l.score(key)
prev, pos := l.prevs(key, s)
if l.cnt == 0 {
return nil, l.cnt
}
elem := prev[0].link.to
if elem == nil {
return nil, l.cnt
}
return elem, pos
}
// Element returns the youngest list element for key,
// without modifying the list, in O(log(N)) time.
// If there is no match, nil is returned.
//
func (l *T) Element(key interface{}) (e *Element) {
e, _ = l.ElementPos(key)
return e
}
// ElementPos returns the position of the youngest list element for key,
// without modifying the list, in O(log(N)) time.
// If there is no match, -1 is returned.
//
// Consider using Get or GetAll instead if you only want Values.
//
func (l *T) Pos(key interface{}) (pos int) {
_, pos = l.ElementPos(key)
return pos
}
// Len returns the number of elements in the skiplist.
//
func (l *T) Len() int {
return l.cnt
}
// ElementN returns the Element at position pos in the skiplist, in O(log(index)) time.
// If no such entry exists, nil is returned.
//
func (l *T) ElementN(index int) *Element {
if index >= l.cnt {
return nil
}
prev := l.prevsN(index)
return prev[0].link.to
}
// Function grow increments the list count and increment the number of
// levels on power-of-two counts.
//
func (l *T) grow() {
l.cnt++
if l.cnt&(l.cnt-1) == 0 {
l.links = append(l.links, link{nil, l.cnt})
l.prev = append(l.prev, prev{})
}
}
type prev struct {
link *link
pos int
}
// Return the previous links to modify, and the insertion position.
//
func (l *T) prevs(key interface{}, s float64) ([]prev, int) {
levels := len(l.links)
prev := l.prev
links := &l.links
pos := -1
for level := levels - 1; level >= 0; level-- {
// Find predecessor link at this level
for (*links)[level].to != nil && ((*links)[level].to.score < s || (*links)[level].to.score == s && l.less((*links)[level].to.key, key)) {
pos += (*links)[level].width
links = &(*links)[level].to.links
}
prev[level].pos = pos
prev[level].link = &(*links)[level]
}
pos++
return prev, pos
}
// Return the previous links to modify, by index
//
func (l *T) prevsN(index int) []prev {
levels := len(l.links)
prev := l.prev
links := &l.links
pos := 0
for level := levels - 1; level >= 0; level-- {
// Find predecessor link at this level
for (*links)[level].to != nil && (pos+(*links)[level].width <= index) {
pos = pos + (*links)[level].width
links = &(*links)[level].to.links
}
prev[level].pos = pos
prev[level].link = &(*links)[level]
}
return prev
}
// Function randLevels returns a value from N from [0..limit-1] with probability
// 2^{-n-1}, except the last value is twice as likely.
//
func (l *T) randLevels(max int) int {
levels := 1
for r := l.rng.Int63(); 0 == r&1; r >>= 1 {
levels++
}
if levels > max {
return max
}
return levels
}
// Function shrink decrements the list count and decrement the number
// of levels on power-of-two counts.
//
func (l *T) shrink() {
if l.cnt&(l.cnt-1) == 0 {
l.links = l.links[:len(l.links)-1]
l.prev = l.prev[:len(l.prev)-1]
}
l.cnt--
}
// Function String prints only the key/value pairs in the skip list.
//
func (l *T) String() string {
s := append([]byte{}, "{"...)
for n := l.links[0].to; n != nil; n = n.links[0].to {
s = append(s, (n.String() + " ")...)
}
s[len(s)-1] = '}'
return string(s)
}
// The SlowKey interface allows externally-defined types to be used
// as keys. An a.Less(b) call should return true iff a < b.
//
type SlowKey interface {
Less(interface{}) bool
}
// The FastKey interface allows externally-defined types to be used
// as keys, efficiently. An a.Less(b) call should return true iff a < b.
// key.Score() must increase monotonically as key increases.
//
type FastKey interface {
Less(interface{}) bool
Score() float64
}
// Function lessFn returns the comparison function corresponding to the key type.
//
func lessFn(key interface{}) func(a, b interface{}) bool {
switch key.(type) {
// Interface types come first to override builtin types when
// the interface is present.
case FastKey, SlowKey:
return func(a, b interface{}) bool { return a.(SlowKey).Less(b) }
// Support builtin types.
case float32:
return func(a, b interface{}) bool { return a.(float32) < b.(float32) }
case float64:
return func(a, b interface{}) bool { return a.(float64) < b.(float64) }
case int:
return func(a, b interface{}) bool { return a.(int) < b.(int) }
case int16:
return func(a, b interface{}) bool { return a.(int16) < b.(int16) }
case int32:
return func(a, b interface{}) bool { return a.(int32) < b.(int32) }
case int64:
return func(a, b interface{}) bool { return a.(int64) < b.(int64) }
case int8:
return func(a, b interface{}) bool { return a.(int8) < b.(int8) }
case string:
return func(a, b interface{}) bool { return a.(string) < b.(string) }
case uint:
return func(a, b interface{}) bool { return a.(uint) < b.(uint) }
case uint16:
return func(a, b interface{}) bool { return a.(uint16) < b.(uint16) }
case uint32:
return func(a, b interface{}) bool { return a.(uint32) < b.(uint32) }
case uint64:
return func(a, b interface{}) bool { return a.(uint64) < b.(uint64) }
case uint8:
return func(a, b interface{}) bool { return a.(uint8) < b.(uint8) }
case uintptr:
return func(a, b interface{}) bool { return a.(uintptr) < b.(uintptr) }
// Support go-supplied type that are likely to be used as keys.
case []byte:
return func(a, b interface{}) bool { return bytes.Compare(a.([]byte), b.([]byte)) < 0 }
}
panic(fmt.Sprintf("skiplist: %T not supported. Consider adding the SlowKey interface.", key))
}
// Function lessFn returns the comparison function corresponding to the key type.
//
func greaterFn(key interface{}, descending bool) func(a, b interface{}) bool {
switch key.(type) {
// Interface types come first to override builtin types when
// the interface is present.
case FastKey, SlowKey:
return func(a, b interface{}) bool { return b.(SlowKey).Less(a) }
// Support builtin types.
case float32:
return func(a, b interface{}) bool { return b.(float32) < a.(float32) }
case float64:
return func(a, b interface{}) bool { return b.(float64) < a.(float64) }
case int:
return func(a, b interface{}) bool { return b.(int) < a.(int) }
case int16:
return func(a, b interface{}) bool { return b.(int16) < a.(int16) }
case int32:
return func(a, b interface{}) bool { return b.(int32) < a.(int32) }
case int64:
return func(a, b interface{}) bool { return b.(int64) < a.(int64) }
case int8:
return func(a, b interface{}) bool { return b.(int8) < a.(int8) }
case string:
return func(a, b interface{}) bool { return b.(string) < a.(string) }
case uint:
return func(a, b interface{}) bool { return b.(uint) < a.(uint) }
case uint16:
return func(a, b interface{}) bool { return b.(uint16) < a.(uint16) }
case uint32:
return func(a, b interface{}) bool { return b.(uint32) < a.(uint32) }
case uint64:
return func(a, b interface{}) bool { return b.(uint64) < a.(uint64) }
case uint8:
return func(a, b interface{}) bool { return b.(uint8) < a.(uint8) }
case uintptr:
return func(a, b interface{}) bool { return b.(uintptr) < a.(uintptr) }
// Support go-supplied type that are likely to be used as keys.
case []byte:
return func(a, b interface{}) bool { return bytes.Compare(b.([]byte), a.([]byte)) < 0 }
}
panic(fmt.Sprintf("skiplist: %T not supported. Consider adding the SlowKey interface.", key))
}