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fix id24 interlevel animation for 1-3 episodes of Doom 1 #2036

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127 changes: 60 additions & 67 deletions src/wi_stuff.c
Original file line number Diff line number Diff line change
Expand Up @@ -407,9 +407,6 @@ typedef struct
interlevel_t *interlevel_exiting;
interlevel_t *interlevel_entering;

wi_animationstate_t *exiting_states;
wi_animationstate_t *entering_states;

wi_animationstate_t *states;
char *background_lump;
} wi_animation_t;
Expand Down Expand Up @@ -487,10 +484,15 @@ static boolean CheckConditions(interlevelcond_t *conditions,
return conditionsmet;
}

static void UpdateAnimationStates(wi_animationstate_t *states)
static boolean UpdateAnimation(void)
{
if (!animation || !animation->states)
{
return false;
}

wi_animationstate_t *state;
array_foreach(state, states)
array_foreach(state, animation->states)
{
interlevelframe_t *frame = &state->frames[state->frame_index];

Expand All @@ -501,6 +503,17 @@ static void UpdateAnimationStates(wi_animationstate_t *states)

if (state->duration_left == 0)
{
if (!state->frame_start)
{
state->frame_index++;
if (state->frame_index == array_size(state->frames))
{
state->frame_index = 0;
}

frame = &state->frames[state->frame_index];
}

int tics = 1;
switch (frame->type)
{
Expand All @@ -525,49 +538,11 @@ static void UpdateAnimationStates(wi_animationstate_t *states)
}

state->duration_left = MAX(tics, 1);

if (!state->frame_start)
{
state->frame_index++;
if (state->frame_index == array_size(state->frames))
{
state->frame_index = 0;
}
}
}

state->duration_left--;
state->frame_start = false;
}
}

static boolean UpdateAnimation(boolean enteringcondition)
{
if (!animation)
{
return false;
}

animation->states = NULL;
animation->background_lump = NULL;

if (!enteringcondition)
{
if (animation->interlevel_exiting)
{
animation->states = animation->exiting_states;
animation->background_lump =
animation->interlevel_exiting->background_lump;
}
}
else if (animation->interlevel_entering)
{
animation->states = animation->entering_states;
animation->background_lump =
animation->interlevel_entering->background_lump;
}

UpdateAnimationStates(animation->states);

return true;
}
Expand Down Expand Up @@ -634,31 +609,42 @@ static wi_animationstate_t *SetupAnimationStates(interlevellayer_t *layers,
return states;
}

static boolean SetupAnimation(void)
static boolean SetupAnimation(boolean enteringcondition)
{
if (!animation)
{
return false;
}

if (animation->interlevel_exiting)
interlevel_t *interlevel = NULL;
if (!enteringcondition)
{
if (animation->interlevel_exiting)
{
interlevel = animation->interlevel_exiting;
}
}
else if (animation->interlevel_entering)
{
animation->exiting_states =
SetupAnimationStates(animation->interlevel_exiting->layers, false);
interlevel = animation->interlevel_entering;
}

if (animation->interlevel_entering)
if (interlevel)
{
animation->entering_states =
SetupAnimationStates(animation->interlevel_entering->layers, true);
animation->states =
SetupAnimationStates(interlevel->layers, enteringcondition);
animation->background_lump = interlevel->background_lump;
return true;
}

return true;
animation->states = NULL;
animation->background_lump = NULL;
return false;
}

static boolean NextLocAnimation(void)
{
if (animation && animation->entering_states
if (animation && animation->interlevel_entering
&& !(demorecording || demoplayback))
{
return true;
Expand All @@ -667,30 +653,34 @@ static boolean NextLocAnimation(void)
return false;
}

static boolean UpdateMusic(boolean enteringcondition)
static boolean SetupMusic(boolean enteringcondition)
{
if (!animation)
{
return false;
}

int musicnum = -1;
if (enteringcondition)
interlevel_t *interlevel = NULL;
if (!enteringcondition)
{
if (animation->interlevel_entering)
if (animation->interlevel_exiting)
{
musicnum = W_GetNumForName(animation->interlevel_entering->music_lump);
interlevel = animation->interlevel_exiting;
}
}
else if (animation->interlevel_exiting)
else if (animation->interlevel_entering)
{
musicnum = W_GetNumForName(animation->interlevel_exiting->music_lump);
interlevel = animation->interlevel_entering;
}

if (musicnum > 0)
if (interlevel)
{
S_ChangeMusInfoMusic(musicnum, true);
return true;
int musicnum = W_GetNumForName(interlevel->music_lump);
if (musicnum >= 0)
{
S_ChangeMusInfoMusic(musicnum, true);
return true;
}
}

return false;
Expand Down Expand Up @@ -902,7 +892,7 @@ static void WI_initAnimatedBack(boolean firstcall)
int i;
anim_t* a;

if (SetupAnimation())
if (SetupAnimation(state != StatCount))
{
return;
}
Expand Down Expand Up @@ -953,7 +943,7 @@ static void WI_updateAnimatedBack(void)
int i;
anim_t* a;

if (UpdateAnimation(state != StatCount))
if (UpdateAnimation())
{
return;
}
Expand Down Expand Up @@ -1314,7 +1304,7 @@ static boolean snl_pointeron = false;
//
static void WI_initShowNextLoc(void)
{
UpdateMusic(true);
SetupMusic(true);

if (gamemapinfo)
{
Expand Down Expand Up @@ -1396,7 +1386,9 @@ static void WI_drawShowNextLoc(void)
WI_drawEL(); // "Entering..." if not E1 or E2
return;
}


if (!animation || !animation->states)
{
last = (wbs->last == 8) ? wbs->next - 1 : wbs->last;

// draw a splat on taken cities.
Expand All @@ -1410,6 +1402,7 @@ static void WI_drawShowNextLoc(void)
// draw flashing ptr
if (snl_pointeron)
WI_drawOnLnode(wbs->next, yah);
}
}

// draws which level you are entering..
Expand Down Expand Up @@ -2241,7 +2234,7 @@ void WI_Ticker(void)
// counter for general background animation
bcnt++;

if (bcnt == 1 && !UpdateMusic(false))
if (bcnt == 1 && !SetupMusic(false))
{
// intermission music
if ( gamemode == commercial )
Expand Down