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setup.py
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setup.py
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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import os
import subprocess
import sys
import sysconfig
from setuptools import Extension, find_packages, setup
from setuptools.command.build_ext import build_ext
ROOT_DIR = os.path.dirname(__file__)
TP_DIR = os.path.join(ROOT_DIR, "third_party")
def _env(var, default=False):
if var not in os.environ:
return default
val = os.environ.get(var, "0")
trues = ["1", "true", "TRUE", "on", "ON", "yes", "YES"]
falses = ["0", "false", "FALSE", "off", "OFF", "no", "NO"]
if val in trues:
return True
if val not in falses:
print(
f"WARNING: Unexpected environment variable value `{var}={val}`. "
f"Expected one of {trues + falses}"
)
return False
_SPDL_USE_FFMPEG_VERSION = os.environ.get("SPDL_USE_FFMPEG_VERSION", "all")
_SPDL_USE_NVCODEC = _env("SPDL_USE_NVCODEC")
_SPDL_USE_NVJPEG = _env("SPDL_USE_NVJPEG")
_SPDL_USE_CUDA = _env("SPDL_USE_CUDA", _SPDL_USE_NVCODEC or _SPDL_USE_NVJPEG)
_SPDL_BUILD_STUB = _env("SPDL_BUILD_STUB")
def _get_ext_modules():
ext_modules = []
for v in ["4", "5", "6", "7"]:
if _SPDL_USE_FFMPEG_VERSION == "all" or _SPDL_USE_FFMPEG_VERSION == v:
ext_modules.extend(
[
Extension(f"spdl.lib.libspdl_ffmpeg{v}", sources=[]),
Extension(f"spdl.lib._spdl_ffmpeg{v}", sources=[]),
]
)
if ext_modules and _SPDL_BUILD_STUB:
ext_modules.append(
Extension("spdl.lib.__STUB__", sources=[]),
)
return ext_modules
def _get_cmake_commands(build_dir, install_dir, debug):
def _b(var):
return "ON" if var else "OFF"
cfg = "Debug" if debug else "Release"
deps_build_dir = os.path.join(build_dir, "deps_first_stage")
main_build_dir = os.path.join(build_dir, "main")
deps_cmd = [
# fmt: off
[
"cmake",
"-S", TP_DIR,
"-B", deps_build_dir,
"-DCMAKE_VERBOSE_MAKEFILE=OFF",
"-DCMAKE_INSTALL_MESSAGE=NEVER",
f"-DCMAKE_INSTALL_PREFIX={build_dir}",
"-GNinja",
],
[
"cmake",
"--build", deps_build_dir,
"--target", "install",
"--config", cfg,
],
# fmt: on
]
main_build_cmd = [
# fmt: off
[
"cmake",
"-LAH",
"-S", ROOT_DIR,
"-B", main_build_dir,
f"-DCMAKE_VERBOSE_MAKEFILE={'ON' if debug else 'OFF'}",
f"-DCMAKE_INSTALL_MESSAGE={'ALWAYS' if debug else 'LAZY'}",
f"-DCMAKE_INSTALL_PREFIX={build_dir}",
f"-DCMAKE_PREFIX_PATH={build_dir}",
"-DCMAKE_FIND_USE_PACKAGE_REGISTRY=false",
f"-DPython_EXECUTABLE={sys.executable}",
"-DSPDL_BUILD_PYTHON_BINDING=ON",
f"-DSPDL_PYTHON_BINDING_INSTALL_PREFIX={install_dir}",
###################################################################
# Options based on env vars
###################################################################
f"-DSPDL_USE_TRACING={_b(_env('SPDL_USE_TRACING'))}",
f"-DSPDL_USE_CUDA={_b(_SPDL_USE_CUDA)}",
f"-DSPDL_USE_NVCODEC={_b(_SPDL_USE_NVCODEC)}",
f"-DSPDL_USE_NVJPEG={_b(_SPDL_USE_NVJPEG)}",
f"-DSPDL_USE_NPPI={_b(_env('SPDL_USE_NPPI'))}",
f"-DSPDL_LINK_STATIC_NVJPEG={_b(_env('SPDL_LINK_STATIC_NVJPEG'))}",
f"-DSPDL_USE_FFMPEG_VERSION={_SPDL_USE_FFMPEG_VERSION}",
f"-DSPDL_DEBUG_REFCOUNT={_b(_env('SPDL_DEBUG_REFCOUNT'))}",
f"-DSPDL_BUILD_STUB={_b(_SPDL_BUILD_STUB)}",
f"-DSPDL_HOLD_GIL={_b(_env('SPDL_HOLD_GIL', False))}",
###################################################################
f"-DPython_INCLUDE_DIR={sysconfig.get_paths()['include']}",
"-GNinja",
],
[
"cmake",
"--build", main_build_dir,
"--target", "install",
"--config", cfg,
],
# fmt: on
]
if _env("SPDL_SKIP_DEPS"):
return main_build_cmd
return deps_cmd + main_build_cmd
BUILT_ONCE = False
class CMakeBuild(build_ext):
def run(self):
try:
subprocess.check_output(["cmake", "--version"])
except OSError:
raise RuntimeError("CMake is not available.") from None
super().run()
def build_extension(self, ext):
global BUILT_ONCE
if BUILT_ONCE:
return
BUILT_ONCE = True
install_dir = os.path.abspath(os.path.join(self.build_lib, "spdl"))
cmds = _get_cmake_commands(self.build_temp, install_dir, self.debug)
for cmd in cmds:
print(f"Running \"{' '.join(cmd)}\"", flush=True)
subprocess.check_call(cmd)
# Copy public header files
# src = os.path.abspath(
# os.path.join(self.build_lib, "spdl", "include", "libspdl")
# )
# build_py = self.get_finalized_command("build_py")
# dst = build_py.get_package_dir("spdl.include.libspdl")
# print(src, dst)
# shutil.copytree(src, dst, dirs_exist_ok=True)
def get_ext_filename(self, filename):
ext_filename = super().get_ext_filename(filename)
# Fix the library name for libspdl
# linux: spdl/lib/libspdl_ffmpeg4.cpython-310-x86_64-linux-gnu.so -> spdl/lib/libspdl_ffmpeg4.so
# macOS: spdl/lib/libspdl_ffmpeg4.cpython-310-x86_64-linux-gnu.so -> spdl/lib/libspdl_ffmpeg4.dylib
if "libspdl_ffmpeg" in ext_filename:
parts = ext_filename.split(".")
del parts[-2]
if sys.platform == "darwin":
parts[-1] = "dylib"
ext_filename = ".".join(parts)
elif "__STUB__" in ext_filename:
parts = ext_filename.split(".")
parts = [parts[0].replace("__STUB__", "_libspdl.pyi")]
ext_filename = ".".join(parts)
print(ext_filename)
return ext_filename
def main():
setup(
name="spdl",
version="0.0.6",
author="Moto Hira",
description="SPDL: Scalable and Performant Data Loading.",
long_description="Fast multimedia data loading and processing.",
packages=find_packages(where="src"),
package_dir={"": "src"},
ext_modules=_get_ext_modules(),
cmdclass={"build_ext": CMakeBuild},
python_requires=">=3.10",
install_requires=[
"numpy >= 1.21",
],
)
if __name__ == "__main__":
main()