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Organizers may also need to create entirely new food box missions as part of MVP0. To do this they need to be able to specify which foodboxes are in the mission and how many.
That means bringing this type of editing into the 'create mission' for organizers.
Hopefully, some code can be re-used or copy and pasted from request/foodbox/FoodBoxStep.jsx
I don't want to do premature design but I would imagine this will be easier as a step before diving into the mission edit view that an organizer sees when they click 'edit' on an existing mission.
Again apologies for what may be premature design but I imagine that this step creates a 'blank' mission that you can click through to the real mission. However there may be other better options for that, so this is just a strawman idea.
The data we're editing here is "mission details" specifically fields that look like this on a mission.
"type": "resource",
"details": [
{
"resourceUid": "1",
"displayName": "Produce Box #1",
"quantity": 3,
"type": "foodbox",
"cost": "25",
"description": "Frisee and Head Lettuce box - one of every head of lettuce, 1/2 lb bag baby spinach, 1/4lb Italian parsley, 1/4lb cilantro"
},
{
"resourceUid": "1",
"displayName": "Produce Box #1",
"quantity": 3,
"type": "foodbox",
"cost": "25",
"description": "Frisee and Head Lettuce box - one of every head of lettuce, 1/2 lb bag baby spinach, 1/4lb Italian parsley, 1/4lb cilantro"
}
]
The text was updated successfully, but these errors were encountered:
Part of the mission edit user story - #431
Relates to or may be a duplicate of #549
Organizers may also need to create entirely new food box missions as part of MVP0. To do this they need to be able to specify which foodboxes are in the mission and how many.
That means bringing this type of editing into the 'create mission' for organizers.
Hopefully, some code can be re-used or copy and pasted from request/foodbox/FoodBoxStep.jsx
I don't want to do premature design but I would imagine this will be easier as a step before diving into the mission edit view that an organizer sees when they click 'edit' on an existing mission.
Again apologies for what may be premature design but I imagine that this step creates a 'blank' mission that you can click through to the real mission. However there may be other better options for that, so this is just a strawman idea.
The data we're editing here is "mission details" specifically fields that look like this on a mission.
The text was updated successfully, but these errors were encountered: