Releases: fantasycalendar/FoundryVTT-ItemPiles
Releases · fantasycalendar/FoundryVTT-ItemPiles
3.0.7
3.0.6
- Fixed very specific game crash surrounding currency rounding when buying multiple items with discounts with a specific currency setup
- Fixed giving multiple quantity of a single item would always give just 1
- Fixed item pile data resetting upon token updates
- Fixed item pile interfaces not reopening after changing their item pile type
3.0.6 pre-release
3.0.!6 Fixed currency rounding, giving items, and token updates
3.0.5
- Fixed issue in Foundry v11 that would cause item piles to not refresh when items and currencies were taken from them, allowing users to take multiple items
- Fixed bug with giving item always giving 1 item
- Updated Polish localization (thank you Lioheart on weblate!)
3.0.4
3.0.3
3.0.2
- Fixed opening item pile interfaces would spawn duplicate windows instead of focusing existing interfaces
- Fixed item piles chat messages not working in v11
- Fixed errors when trying to get document templates in v12 (fixes merchant columns & item pile system settings)
- Fixed deprecation warnings surrounding
CONST.DOCUMENT_PERMISSION_LEVELS
3.0.1
3.0.0
- Updated module to be compatible with Foundry v12 (thank you to NeilWhite on github!)
- Updated the TyphonJS Runtime Library version - thank you, Michael, for your continued support!
- Updated the Tormenta20 system configuration to fix its currency issues
- Added support for the Dragonbane - Drakar och Demoner system (thank you xdy on github!)
- Added the
game.itempiles.macro_execution_types
constants - see docs for more info- For the above, added
game.itempiles.macro_execution_types.RENDER_INTERFACE
, which means that macros that are attached to item piles will execute its macro when the item piles interface is rendered
- For the above, added
- Added item price modifiers on items, so items can decide how much they will deviate from the base price
- Fixed merchant columns not being editable in newer versions of D&D 5e
- Fixed rolltables not applying custom categories to items properly
- Fixed issue with merchant treating all items as unique and never stacking them
- Fixed issue with the search bar disappearing when searching for items in item piles
3.0.0 Release Candidate 1
- Updated module to be compatible with Foundry v12 (thank you to NeilWhite on github!)
- Updated the TyphonJS Runtime Library version - thank you, Michael, for your continued support!
- Added support for the Dragonbane - Drakar och Demoner system (thank you xdy on github!)
- Added the
game.itempiles.macro_execution_types
constants - see docs for more info- For the above, added
game.itempiles.macro_execution_types.RENDER_INTERFACE
, which means that macros that are attached to item piles will execute its macro when the item piles interface is rendered
- For the above, added
- Fixed merchant columns not being editable in newer versions of D&D 5e
- Fixed rolltables not applying custom categories to items properly
- Fixed issue with merchant treating all items as unique and never stacking them
- Fixed issue with the search bar disappearing when searching for items in item piles