Adds dynamic Light to held and thrown pipe bombs and molotovs
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Apply to | 適用於
L4D1 L4D2
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How does it work?
- Add dynamic Light when players hold pipe bombs and molotovs
- Add dynamic Light to pipe bombs and molotovs which are thrown
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Require | 必要安裝
None -
ConVar | 指令
- cfg/sourcemod/Enhanced_Throwables.cfg
// Enables/Disables handheld pipebomb light. l4d_handheld_light_pipe_bomb "1" // Pipebomb Max light distance (0 = disabled) l4d_handheld_light_pipebomb_light_distance "255.0" // Pipebomb flash light color (0-255 0-255 0-255) l4d_handheld_light_pipebomb_flash_colour "200 1 1" // Pipebomb fure light color (0-255 0-255 0-255) l4d_handheld_light_pipebomb_fuse_colour "215 215 1" // Enables/Disables Molotov light. l4d_handheld_light_Molotov "1" // Molotovs light color (0-255 0-255 0-255) l4d_handheld_light_molotov_colour "255 50 0" // Molotovs light distance (0 = disabled) l4d_handheld_light_molotov_light_distance "200.0" // Enables/Disables handheld light after throwing. l4d_handheld_throw_light_enable "1"
- cfg/sourcemod/Enhanced_Throwables.cfg
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Command | 命令
None
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Changelog | 版本日誌
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v1.0h (2024-12-19)
- Fixed warnings in sm1.11 or above
- Fix error: Coach does not have attachment named "weapon_bone"
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Original
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土製炸彈與火瓶有動態光源特效
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原理
- 將土製炸彈或火瓶拿在手上有動態光源
- 丟出去的土製炸彈或火瓶有動態光源
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指令中文介紹 (點我展開)
- cfg/sourcemod/Enhanced_Throwables.cfg
// 為1時,土製炸彈有動態光源 l4d_handheld_light_pipe_bomb "1" // 土製炸彈 動態光源範圍 (0 = 不發光) l4d_handheld_light_pipebomb_light_distance "255.0" // 土製炸彈的閃爍燈 動態光源顏色,填入RGB三色 (三個數值介於0~255,需要空格) l4d_handheld_light_pipebomb_flash_colour "200 1 1" // 土製炸彈的點火線 動態光源顏色,填入RGB三色 (三個數值介於0~255,需要空格) l4d_handheld_light_pipebomb_fuse_colour "215 215 1" // 為1時,火瓶有動態光源 l4d_handheld_light_Molotov "1" // 火瓶 動態光源顏色,填入RGB三色 (三個數值介於0~255,需要空格) l4d_handheld_light_molotov_colour "255 50 0" // 火瓶 動態光源範圍 (0 = 不發光) l4d_handheld_light_molotov_light_distance "200.0" // 為1時,丟出去的投擲物有動態光源 l4d_handheld_throw_light_enable "1"
- cfg/sourcemod/Enhanced_Throwables.cfg