When a Survivor dies, will respawn after a period of time.
-
Video | 影片展示
None -
Image | 圖示
None -
Require | 必要安裝
-
ConVar | 指令
- cfg/sourcemod/Survivor_Respawn.cfg
// 0=Plugin off, 1=Plugin on. l4d2_final_rescue_arrive_time_enable "0" // If 1, Enables Human Survivors to respawn automatically when killed l4d_survivorrespawn_human "1" // If 1, Allows Bots to respawn automatically when killed l4d_survivorrespawn_bot "1" // If 1, Enables the respawn limit for Survivors l4d_survivorrespawn_limitenable "1" // Amount of times a Survivor can respawn before permanently dying l4d_survivorrespawn_deathlimit "3" // How many seconds until the Survivor respawns l4d_survivorrespawn_respawntimeout "30" // Amount of HP a Survivor will respawn with l4d_survivorrespawn_respawnhp "70" // Amount of buffer HP a Survivor will respawn with l4d_survivorrespawn_respawnbuffhp "30" // Respawn bots if is dead in case of using Take Over. l4d_survivorrespawn_botreplaced "1" // Invincible time after survivor respawn. l4d_survivorrespawn_invincibletime "10.0" // If 1, disable respawning while the final escape starts (rescue vehicle ready) l4d_survivorrespawn_disable_rescue_escape "1" // If 1, display message to All when someone has been auto-respawned l4d_survivorrespawn_msg_enable "1" // (L4D2) First slot weapon for repawn Survivor (1-Autoshot, 2-SPAS, 3-M16, 4-SCAR, 5-AK47, 6-SG552, 7-Mil Sniper, 8-AWP, 9-Scout, 10=Hunt Rif, 11=M60, 12=GL, 13-SMG, 14-Sil SMG, 15=MP5, 16-Pump Shot, 17=Chrome Shot, 18=Rand T1, 19=Rand T2, 20=Rand T3, 0=off) // GL = Grenade Launcher // Rand T3 = M60 or Grenade Launcher l4d_survivorrespawn_firstweapon "1" // (L4D2) Second slot weapon for new 5+ Survivor (1- Dual Pistol, 2-Magnum, 3-Chainsaw, 4=Melee weapon from map, 5=Random, 0=Only Pistol) l4d_survivorrespawn_secondweapon "4" // (L4D2) Third slot weapon for repawn Survivor (1 - Moltov, 2 - Pipe Bomb, 3 - Bile Jar, 4=Random, 0=off) l4d_survivorrespawn_thirdweapon "4" // (L4D2) Fourth slot weapon for repawn Survivor (1 - Medkit, 2 - Defib, 3 - Incendiary Pack, 4 - Explosive Pack, 5=Random, 0=off) l4d_survivorrespawn_forthweapon "1" // (L4D2) Fifth slot weapon for repawn Survivor (1 - Pills, 2 - Adrenaline, 3=Random, 0=off) l4d_survivorrespawn_fifthweapon "2" // (L4D1) First slot weapon for new 5+ Survivor (1 - Autoshotgun, 2 - M16, 3 - Hunting Rifle, 4 - smg, 5 - shotgun, 6=Random T1, 7=Random T2, 0=off) l4d_survivorrespawn_firstweapon "6" // (L4D1) Second slot weapon for new 5+ Survivor (1 - Dual Pistol, 0=Only Pistol) l4d_survivorrespawn_secondweapon "1" // (L4D1) Third slot weapon for new 5+ Survivor (1 - Moltov, 2 - Pipe Bomb, 3=Random, 0=off) l4d_survivorrespawn_thirdweapon "3" // (L4D1) Fourth slot weapon for new 5+ Survivor (1 - Medkit, 0=off) l4d_survivorrespawn_forthweapon "0" // (L4D1) Fifth slot weapon for new 5+ Survivor (1 - Pills, 0=off) l4d_survivorrespawn_fifthweapon "0"
- cfg/sourcemod/Survivor_Respawn.cfg
-
Command | 命令
-
Respawn Target/s At Your Crosshair. (Admin Access: ADMFLAG_BAN)
sm_respawn <#UserID | Name>
-
Create A Menu Of Clients List And Respawn Targets At Your Crosshair. (Admin Access: ADMFLAG_BAN)
sm_respawnexmenu
-
-
Apply to | 適用於
L4D1 L4D2
-
Translation Support | 支援翻譯
English 繁體中文 简体中文 Russian
-
Related Plugin | 相關插件
- MultiSlots Improved: When 5+ player joins the server but no any bot can be taken over, this plugin will spawn an alive survivor bot for him.
創造5位以上倖存者遊玩伺服器
- Infected Bots Control Improved: Spawns multi infected bots in any mode + allows playable special infected in coop/survival + unlock infected slots (10 VS 10 available)
多特感生成插件,倖存者人數越多,生成的特感越多,且不受遊戲特感數量限制
- MultiSlots Improved: When 5+ player joins the server but no any bot can be taken over, this plugin will spawn an alive survivor bot for him.
-
Changelog | 版本日誌
-
v4.2 (2024-12-4)
- Update cvars
-
v4.1 (2024-5-10)
- Give random melee weapons
-
v4.0 (2024-3-5)
- Update Translation
-
v3.9 (2024-2-26)
-
v3.8 (2024-1-23)
- Update Cvars
-
v3.7 (2023-4-14)
- More hints and translation
-
v3.6 (2023-4-9)
- Remove useless cvars
- Optimize code
-
v3.5
- AlliedModder Post
- Remake Code
- Don't remove dead body
- If player replaces a dead bot, respawn player after a period of time.
- Invincible time after survivor respawn by this plugin.
- Respawn again if player dies within Invincible time.
- Disable respawning while the final escape starts (rescue vehicle ready)
-
v2.1
-
當人類玩家死亡時,過一段時間自動復活
-
原理
- 當然人類死亡之後,過一段時間會在其他活著的玩家身上復活,不必等救援房間
-
用意在哪?
- 適合多人戰役伺服器,讓玩家能持續遊玩不乾等
-
指令中文介紹 (點我展開)
- cfg/sourcemod/Survivor_Respawn.cfg
// 0=關閉插件, 1=啟動插件 l4d2_final_rescue_arrive_time_enable "0" // 為1時,倖存者玩家死亡之後,過一段時間自動復活 l4d_survivorrespawn_human "1" // 為1時,倖存者bot死亡之後,過一段時間自動復活 l4d_survivorrespawn_bot "1" // 為1時,倖存者死亡會有次數限制 l4d_survivorrespawn_limitenable "1" // 每回合復活次數的上限 l4d_survivorrespawn_deathlimit "3" // 復活時間 l4d_survivorrespawn_respawntimeout "30" // 復活的實血值 (預設 80) l4d_survivorrespawn_respawnhp "70" // 復活的虛血值 (預設 20) l4d_survivorrespawn_respawnbuffhp "30" // 為1時,如果bot取代的是死亡的玩家則也會復活 l4d_survivorrespawn_botreplaced "1" // 復活後的無敵時間 l4d_survivorrespawn_invincibletime "10.0" // 為1時,救援載具來臨之後不能再復活 l4d_survivorrespawn_disable_rescue_escape "1" // 為1時,當有人自動復活時,顯示訊息給所有玩家 l4d_survivorrespawn_msg_enable "1" // (L4D2) 復活後給予的主武器 (1-Autoshot, 2-SPAS, 3-M16, 4-SCAR, 5-AK47, 6-SG552, 7-Mil Sniper, 8-AWP, 9-Scout, 10=Hunt Rif, 11=M60, 12=GL, 13-SMG, 14-Sil SMG, 15=MP5, 16-Pump Shot, 17=Chrome Shot, 18=隨機T1武器, 19=隨機T2武器, 20=隨機T3武器, 0=關閉) // GL = 榴彈發射器 // 隨機T3武器 = M60機槍 或 榴彈發射器 l4d_survivorrespawn_firstweapon "1" // (L4D2) 給予新生成的倖存者Bot副武器 (1- 雙手槍, 2-沙漠之鷹, 3-電鋸, 4=任一把近戰武器, 5=隨機, 0=只有一把手槍) l4d_survivorrespawn_secondweapon "4" // (L4D2) 復活後給予的投擲物品 (1 - 火瓶, 2 - 土製炸彈, 3 - 膽汁, 4=隨機, 0=關閉) l4d_survivorrespawn_thirdweapon "4" // (L4D2) 復活後給予的醫療物品 (1 - 治療包, 2 - 電擊器, 3 - 火焰包, 4 - 高爆彈, 5=隨機, 0=關閉) l4d_survivorrespawn_forthweapon "1" // (L4D2) 復活後給予的副醫療物品 (1 - 藥丸, 2 - 腎上腺素, 3=隨機, 0=關閉) l4d_survivorrespawn_fifthweapon "2" // (L4D1) 復活後給予的主武器 (1 - Autoshotgun, 2 - M16, 3 - Hunting Rifle, 4 - smg, 5 - shotgun, 6=隨機T1武器, 7=隨機T2武器, 0=關閉) l4d_survivorrespawn_firstweapon "6" // (L4D1) 復活後給予的副武器 (1 - 雙手槍, 0=只有一把手槍) l4d_survivorrespawn_secondweapon "1" // (L4D1) 復活後給予的投擲物品 (1 - 火瓶, 2 - 土製炸彈, 3=隨機, 0=關閉) l4d_survivorrespawn_thirdweapon "3" // (L4D1) 復活後給予的醫療物品 (1 - 治療包, 0=關閉) l4d_survivorrespawn_forthweapon "0" // (L4D1) 復活後給予的副醫療物品 (1 - 藥丸, 0=關閉) l4d_survivorrespawn_fifthweapon "0"
- cfg/sourcemod/Survivor_Respawn.cfg