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l4d_cso_zombie_Regeneration

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Description | 內容

The zombies have grown stronger, now they are able to heal their injuries by standing still without receiving any damage.

  • Video | 影片展示

  • Image | 圖示

  • Require | 必要安裝
    None

  • ConVar | 指令
    • cfg\sourcemod\l4d_cso_zombie_regeneration.cfg
      // 0=Plugin off, 1=Plugin on.
      l4d_cso_zombie_regeneration_allow "1"
      
      // Boomer recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_boomer_hp "10"
      
      // Charger recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_charger_hp "80"
      
      // Hunter recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_hunter_hp "40"
      
      // Jockey recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_jockey_hp "50"
      
      // Turn off the plugin in these maps, separate by commas (no spaces). (0=All maps, Empty = none).
      l4d_cso_zombie_regeneration_map_off ""
      
      // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
      l4d_cso_zombie_regeneration_modes ""
      
      // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
      l4d_cso_zombie_regeneration_modes_off ""
      
      // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
      l4d_cso_zombie_regeneration_modes_tog "0"
      
      // Smoker recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_smoker_hp "10"
      
      // CSO Zombie Regeneration - Self Healing file (relative to to sound/, empty=disable)
      l4d_cso_zombie_regeneration_soundfile "ui/beep07.wav"
      
      // Spitter recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_spitter_hp "5"
      
      // Tank recover hp per second. (0=off)
      l4d_cso_zombie_regeneration_tank_hp "200"
      
      // Seconds needed to stand still before health recovering.
      l4d_cso_zombie_regeneration_wait_time "4"
  • Command | 命令

    None

  • Apply to | 適用於

    L4D1
    L4D2
    
  • Related Plugin | 相關插件
    1. l4d2_supply_woodbox: Supply boxes are dropped randomly in the map every certain seconds to provide support for the fight against the zombies.

      • 地圖上隨機出現補給箱,提供人類強力支援 (仿CSO惡靈降世 補給箱)
    2. weapon_csgo_reload: Weapon Quickswitch Reloading in L4D1+2

      • 將武器改成現代遊戲的裝子彈機制 (仿CS:GO切槍裝彈設定)
    3. l4d2_cso_knockback: Weapons and Melees now have knockback power like CSO

      • 槍械與近戰武器現在有擊退力 (仿CSO惡靈降世)
  • Changelog | 版本日誌
    • v1.4 (2024-2-6)

      • Optimize Code
    • v1.3 (2022-7-17)

      • Game mode check
    • v1.2 (2022-6-10)

      • Fixed entity error when no map is running
    • v1.1 (2022-2-11)

      • Add Tank hp check in l4d1 versus mode
    • v1.0 (2021-8-29)


中文說明

殭屍變得更強大,他們只要站著不動便可以自癒傷勢 (仿CSO惡靈降世 殭屍技能)

  • 原理

    • 只要特感不動三秒鐘之後,便能每秒恢复自身血量,一旦走動或受到傷害便會停止自癒
    • 靈感來自CSO 殭屍模式,在這款遊戲中殭屍可以自癒傷勢
  • 功能

    • 可調整每個種類的特感恢复血量
    • 可調整自癒音效