Makes AI Charger take damage like human SI while charging.
-
Video | 影片展示
None -
Image | 圖示
Before (裝此插件之前) After (裝此插件之後) -
How does it work?
- (Before) Human chargers can be easily killed while charging, but AI chargers can't be easily killed while charging
- Damage nerf on charging AI chargers
- Formua: (Original damage / 3) + 1 = actual damage
- (After) Makes AI chargers take same damage like human SI while charging
- Remove formua, Make them easily to be killed and melee-leveled
- (Before) Human chargers can be easily killed while charging, but AI chargers can't be easily killed while charging
-
Require | 必要安裝
-
ConVar | 指令
None
-
Command | 命令
None
-
API | 串接
library name: charging_takedamage_patch
-
Known Conflicts
If you don't use any of these plugins at all, no need to worry about conflicts.
- l4d2_ai_damagefix
- Removed
- l4d2_ai_damagefix
-
Apply to | 適用於
L4D2
-
Related Plugin | 相關插件
- l4d_ai_hunter_skeet_dmg_fix: Makes AI Hunter take damage like human SI while pouncing.
- 對AI Hunter(正在飛撲的途中) 造成的傷害數據跟真人玩家一樣
- l4d_ai_hunter_skeet_dmg_fix: Makes AI Hunter take damage like human SI while pouncing.
-
Changelog | 版本日誌
-
v1.0h (2024-8-11)
- Make script for people who don't know to how install, nothing changed
-
v1.0
-
移除AI Charger的衝鋒減傷
-
原理
- (裝插件之前) 真人扮演的Charger在衝鋒過程中容易被殺死, 但是AI Charger不容易被殺死
- 因為官方故意設置傷害機制不同
- (裝插件之後) AI Charger造成的傷害數據跟真人玩家一樣
- 所以AI Charger衝鋒時容易被殺死或砍死
- (裝插件之前) 真人扮演的Charger在衝鋒過程中容易被殺死, 但是AI Charger不容易被殺死