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Description | 內容

HUD with cs kill info list.

  • Video | 影片展示

  • Image | 圖示

    • 【L4D2】 (●`・ω・)=O)`-д゜)【你】
      l4d2_cs_kill_hud_1
      l4d2_cs_kill_hud_2
  • Require | 必要安裝
    None

  • ConVar | 指令
    • cfg/sourcemod/l4d2_cs_kill_hud.cfg
      // 0=Plugin off, 1=Plugin on.
      l4d2_cs_kill_hud_enable "1"
      
      // Numbers of kill list on hud (Default: 5, MAX: 6)
      l4d2_cs_kill_hud_number "5"
      
      // Time in seconds to erase kill list on hud.
      l4d2_cs_kill_hud_notice_time "7"
      
      // If 1, disable offical player death message (the red font of kill info)
      l4d2_cs_kill_hud_disable_standard_message "1"
      
      // X (horizontal) position of the kill list.
      // Note: setting it to less than 0.0 may cut/hide the text at screen.
      l4d2_cs_kill_hud_x "0.5"
      
      // Y (vertical) position of the kill list.
      // Note: setting it to less than 0.0 may cut/hide the text at screen.
      l4d2_cs_kill_hud_y "0.1"
      
      // Text area Width.
      l4d2_cs_kill_hud_width "0.49"
      
      // Text area Height.
      l4d2_cs_kill_hud_height "0.04"
      
      // Aligns the text horizontally.
      // 1 = LEFT, 2 = CENTER, 3 = RIGHT.
      l4d2_cs_kill_hud_text_align "3"
      
      // Which team should see the text.
      // 0 = ALL, 1 = SURVIVOR, 2 = INFECTED.
      l4d2_cs_kill_hud_team "0"
      
      // If 1, Makes the text blink from white to red.
      l4d2_cs_kill_hud_blink "1"
      
      // If 1, Shows the text inside a black transparent background.
      // Note: the background may not draw properly when initialized as "0", start the map with "1" to render properly.
      l4d2_cs_kill_hud_background "0"
  • Command | 命令

    None

  • FAQ
    • How to customize weapon icon?

    • How to switch HUD position?

      • Modify l4d2_cs_kill_hud_x cvar
      • Modify l4d2_cs_kill_hud_y cvar
      • Coordinate diagram
        l4d2_cs_kill_hud_3
  • Known Conflicts

    If you don't use any of these at all, no need to worry about conflicts.

    1. Mod - Admin System
      • Please Remove
  • Apply to | 適用於

    L4D2
    
  • Related Plugin | 相關插件
    1. l4d2_scripted_hud: Display text for up to 5 scripted HUD slots on the screen.
      • 在玩家畫面上方五個Hud位置顯示不同的特殊文字
    2. l4d2_kills_manager: Sets the real killer of a special infected, based on who inflicted the most damage, instead of last shot.
      • 強制將特感擊殺者改成造成傷害最多的玩家
  • Changelog | 版本日誌
    • v1.9h (2024-5-1)

      • Add "unknown weapons"
      • Add "Infected kill Infected"
    • v1.8h (2024-3-28)

      • Add system attacker
    • v1.7h (2024-3-20)

      • Add falling from roof
    • v1.6h (2024-3-8)

      • Update cvars
    • v1.5h (2023-9-12)

      • Add chainsaw
    • v1.4h (2023-6-11)

      • Shows the text inside a black transparent background.
      • Remove headshot or behind wall text if weapon is "pipe bomb", "fire", "melee punch"
    • v1.2h (2023-6-2)

      • Fixed common infected null string
    • v1.1h (2023-6-2)

      • Support Versus mode and witch killed
    • v1.0h (2023-5-28)

      • Merge inc with main sp file
      • Delete all functions, only cs kill info
      • Optimize code and improve performance
      • Add more convars
      • Makes the text blink from white to red.
      • Numbers of kill list on hud
      • Hud will vanish after period time
    • v1.0.3


中文說明

L4D2擊殺提示改成CS遊戲的擊殺列表

  • 原理

    • 人類或特感死亡時,依據兇手與武器,顯示出不同的提示在右上角
    • 自殺、Witch抓死人、被小殭屍圍毆致死,也會有提示
    • 穿牆、爆頭,新增額外提示
    • 經過一段時間提示會消失
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d2_cs_kill_hud.cfg
      // 0=關閉插件, 1=啟動插件
      l4d2_cs_kill_hud_enable "1"
      
      // 一次最多顯示的擊殺行數 (預設: 5, 最大: 6)
      l4d2_cs_kill_hud_number "5"
      
      // 擊殺列表顯示停留的時間.
      l4d2_cs_kill_hud_notice_time "7"
      
      // 為1時,關閉L4D2官方的擊殺提示 (左方紅字黑框的HUD)
      l4d2_cs_kill_hud_disable_standard_message "1"
      
      // 擊殺列表的X軸位置
      // 注意: 數值低於0可能會導致文字被切掉
      l4d2_cs_kill_hud_x "0.5"
      
      // 擊殺列表的Y軸位置
      // 注意: 數值低於0可能會導致文字被切掉
      l4d2_cs_kill_hud_y "0.1"
      
      // 文字框的寬度
      // 非文字變大
      l4d2_cs_kill_hud_width "0.49"
      
      // 文字框的高度
      // 非文字變大
      l4d2_cs_kill_hud_height "0.04"
      
      // 文字水平排版
      // 1 = 置左, 2 = 置中, 3 = 置右.
      l4d2_cs_kill_hud_text_align "3"
      
      // 哪些隊伍能看到擊殺列表
      // 0 = 全部, 1 = 倖存者, 2 = 特感.
      l4d2_cs_kill_hud_team "0"
      
      // 為1時,擊殺列表文字紅白閃爍
      l4d2_cs_kill_hud_blink "1"
      
      // 為1時,擊殺列表顯示黑底背景
      // 注意: 修改這項指令可能要重啟地圖才會生效
      l4d2_cs_kill_hud_background "0"
  • 問題區
    • 如何自製武器圖案?

    • 如何改變 HUD 位置?

      • 修改 l4d2_cs_kill_hud_x 指令
      • 修改 l4d2_cs_kill_hud_y 指令
      • 座標圖
        l4d2_cs_kill_hud_3
  • 會衝突的插件or模組

    如果沒安裝以下內容就不需要擔心衝突

    1. Mod - Admin System
      • 請移除