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l4d2_gun_damage_modify

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Description | 內容

Modify every weapon damage done to Tank, SI, Witch, Common in l4d2

  • Video | 影片展示
    None

  • Image | 圖示
    None

  • How does it work?
    • Modify weapon damages dealt to Commons/S.I./Tank/Witch
      • Pistol
      • Magnum Pistol
      • Pump Shotgun
      • Shotgun Chrome
      • Smg
      • Silenced Smg
      • Autoshotgun
      • Spas Shotgun
      • Hunting Rifle
      • Sniper Military
      • Rifle
      • Desert Rifle
      • Ak47
      • Grenade Launcher
      • M60 Rifle
      • CSS Mp5
      • SG552 Rifle
      • CSS Scout
      • CSS AWP
    • To modify melee weapons' damage, please check "Related Plugin" below
  • Require | 必要安裝
    None

  • ConVar | 指令
    • cfg/sourcemod/l4d2_gun_damage_modify.cfg
       // Enable gun damage modify plugin. [0-Disable,1-Enable]
       l4d_gun_damage_modify_enable "1"
      
       // Modfiy ak47 Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_ak47_damage_SI_multi "1.0"
      
       // Modfiy ak47 Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_ak47_damage_common_multi "1.0"
      
       // Modfiy ak47 Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_ak47_damage_tank_multi "1.0"
      
       // Modfiy ak47 Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_ak47_damage_witch_multi "1.0"
      
       // Modfiy auto shotgun Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_autoshotgun_damage_SI_multi "1.0"
      
       // Modfiy auto shotgun Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_autoshotgun_damage_common_multi "1.0"
      
       // Modfiy auto shotgun Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_autoshotgun_damage_tank_multi "1.0"
      
       // Modfiy auto shotgun Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_autoshotgun_damage_witch_multi "1.0"
      
       // Modfiy awp Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_awp_damage_SI_multi "1.0"
      
       // Modfiy awp Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_awp_damage_common_multi "1.0"
      
       // Modfiy awp Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_awp_damage_tank_multi "1.0"
      
       // Modfiy awp Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_awp_damage_witch_multi "1.0"
      
       // Modfiy chrome shotgun Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_chromeshotgun_damage_SI_multi "1.0"
      
       // Modfiy chrome shotgun Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_chromeshotgun_damage_common_multi "1.0"
      
       // Modfiy chrome shotgun Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_chromeshotgun_damage_tank_multi "1.0"
      
       // Modfiy chrome shotgun Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_chromeshotgun_damage_witch_multi "1.0"
      
       // Modfiy grenade launcher Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_grenadelauncher_damage_SI_multi "1.0"
      
       // Modfiy grenade launcher Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_grenadelauncher_damage_common_multi "1.0"
      
       // Modfiy grenade launcher Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_grenadelauncher_damage_tank_multi "1.0"
      
       // Modfiy grenade launcher Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_grenadelauncher_damage_witch_multi "1.0"
      
       // Modfiy hunting rifle Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_huntingrifle_damage_SI_multi "1.0"
      
       // Modfiy hunting rifle Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_huntingrifle_damage_common_multi "1.0"
      
       // Modfiy hunting rifle Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_huntingrifle_damage_tank_multi "1.0"
      
       // Modfiy hunting rifle Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_huntingrifle_damage_witch_multi "1.0"
      
       // Modfiy m60 Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_m60_damage_SI_multi "1.0"
      
       // Modfiy m60 Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_m60_damage_common_multi "1.0"
      
       // Modfiy m60 Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_m60_damage_tank_multi "1.0"
      
       // Modfiy m60 Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_m60_damage_witch_multi "1.0"
      
       // Modfiy magnum Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_magnum_damage_SI_multi "1.0"
      
       // Modfiy magnum Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_magnum_damage_common_multi "1.0"
      
       // Modfiy magnum Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_magnum_damage_tank_multi "1.0"
      
       // Modfiy magnum Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_magnum_damage_witch_multi "1.0"
      
       // Modfiy military sniper Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_militarysniper_damage_SI_multi "1.0"
      
       // Modfiy military sniper Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_militarysniper_damage_common_multi "1.0"
      
       // Modfiy military sniper Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_militarysniper_damage_tank_multi "1.0"
      
       // Modfiy military sniper Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_militarysniper_damage_witch_multi "1.0"
      
       // Modfiy mp5 Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_mp5_damage_SI_multi "1.0"
      
       // Modfiy mp5 Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_mp5_damage_common_multi "1.0"
      
       // Modfiy mp5 Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_mp5_damage_tank_multi "1.0"
      
       // Modfiy mp5 Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_mp5_damage_witch_multi "1.0"
      
       // Modfiy pistol Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_pistol_damage_SI_multi "1.0"
      
       // Modfiy pistol Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_pistol_damage_common_multi "1.0"
      
       // Modfiy pistol Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_pistol_damage_tank_multi "1.0"
      
       // Modfiy pistol Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_pistol_damage_witch_multi "1.0"
      
       // Modfiy pumpshotgun Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_pumpshotgun_damage_SI_multi "1.0"
      
       // Modfiy pumpshotgun Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_pumpshotgun_damage_common_multi "1.0"
      
       // Modfiy pumpshotgun Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_pumpshotgun_damage_tank_multi "1.0"
      
       // Modfiy pumpshotgun Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_pumpshotgun_damage_witch_multi "1.0"
      
       // Modfiy rifle Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_rifle_damage_SI_multi "1.0"
      
       // Modfiy rifle Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_rifle_damage_common_multi "1.0"
      
       // Modfiy rifle Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_rifle_damage_tank_multi "1.0"
      
       // Modfiy rifle Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_rifle_damage_witch_multi "1.0"
      
       // Modfiy rifle desert Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_rifledesert_damage_SI_multi "1.0"
      
       // Modfiy rifle desert Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_rifledesert_damage_common_multi "1.0"
      
       // Modfiy rifle desert Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_rifledesert_damage_tank_multi "1.0"
      
       // Modfiy rifle desert Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_rifledesert_damage_witch_multi "1.0"
      
       // Modfiy scout Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_scout_damage_SI_multi "1.0"
      
       // Modfiy scout Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_scout_damage_common_multi "1.0"
      
       // Modfiy scout Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_scout_damage_tank_multi "1.0"
      
       // Modfiy scout Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_scout_damage_witch_multi "1.0"
      
       // Modfiy sg552 Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_sg552_damage_SI_multi "1.0"
      
       // Modfiy sg552 Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_sg552_damage_common_multi "1.0"
      
       // Modfiy sg552 Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_sg552_damage_tank_multi "1.0"
      
       // Modfiy sg552 Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_sg552_damage_witch_multi "1.0"
      
       // Modfiy smg Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_smg_damage_SI_multi "1.0"
      
       // Modfiy smg Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_smg_damage_common_multi "1.0"
      
       // Modfiy smg Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_smg_damage_tank_multi "1.0"
      
       // Modfiy smg Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_smg_damage_witch_multi "1.0"
      
       // Modfiy silenced smg Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_smgsilenced_damage_SI_multi "1.0"
      
       // Modfiy silenced smg Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_smgsilenced_damage_common_multi "1.0"
      
       // Modfiy silenced smg Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_smgsilenced_damage_tank_multi "1.0"
      
       // Modfiy silenced smg Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_smgsilenced_damage_witch_multi "1.0"
      
       // Modfiy spass shotgun Damage to SI multi. (0=No Damage, -1: Don't modify)
       l4d_spassshotgun_damage_SI_multi "1.0"
      
       // Modfiy spass shotgun Damage to Common multi. (0=No Damage, -1: Don't modify)
       l4d_spassshotgun_damage_common_multi "1.0"
      
       // Modfiy spass shotgun Damage to tank multi. (0=No Damage, -1: Don't modify)
       l4d_spassshotgun_damage_tank_multi "1.0"
      
       // Modfiy spass shotgun Damage to witch multi. (0=No Damage, -1: Don't modify)
       l4d_spassshotgun_damage_witch_multi "1.0"
  • Command | 命令

    None

  • Apply to | 適用於

     L4D2
    
  • Related Plugin | 相關插件
    1. l4d2_melee_modify_damage: Modify Chainsaw and each melee weapon damages dealt to Commons/S.I./Tank/Witch

      修改電鋸與每一種近戰武器對 普通殭屍/Tank/Witch/特感 的傷害值

  • Changelog | 版本日誌
    • v1.3 (2024-2-23)

      • Update cvars
    • v1.2 (2024-1-25)

      • Delete Melee
    • 1.0 (2022-7-25)

      • Initial Release

中文說明

修改每一種槍械武器對普通殭屍/Tank/Witch/特感 的傷害倍率

  • 原理

    • 修改每一種槍械武器的傷害倍率
    • 如要修改近戰武器的傷害值,請查看 "相關插件" 部分
  • 槍械武器列表
    • Pistol => 手槍
    • Magnum Pistol => 麥格農手槍
    • Pump Shotgun => 木製單發散彈槍
    • Shotgun Chrome => 鐵製單發散彈槍
    • Smg => Uzi烏茲衝鋒槍
    • Silenced Smg => 消音衝鋒槍
    • Autoshotgun => 自動連發散彈槍
    • Spas Shotgun => 自動連發戰鬥散彈槍
    • Hunting Rifle => 獵槍
    • Sniper Military => 軍用狙擊槍
    • Rifle => M16步槍
    • Desert Rifle => 三連發步槍
    • Ak47 => AK47
    • Grenade Launcher => 榴彈發射器
    • M60 Rifle => M60機關槍
    • CSS Mp5 => CSS-MP5衝鋒槍
    • SG552 Rifle => CSS-SG552步槍
    • CSS Scout => CSS-Scout狙擊槍
    • CSS AWP => CSS-AWP狙擊槍
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d2_gun_damage_modify.cfg
       // 0=關閉插件, 1=啟動插件
       l4d_gun_damage_modify_enable "1"
      
       // 修改 ak47 對特感造成的傷害倍率 (0=無傷, -1=不修改)
       l4d_ak47_damage_SI_multi "1.0"
      
       // 修改 ak47 對普通殭屍造成的傷害倍率 (0=無傷, -1=不修改)
       l4d_ak47_damage_common_multi "1.0"
      
       // 修改 ak47 對Tank造成的傷害倍率 (0=無傷, -1=不修改)
       l4d_ak47_damage_tank_multi "1.0"
      
       // 修改 ak47 對Witch造成的傷害倍率 (0=無傷, -1=不修改)
       l4d_ak47_damage_witch_multi "1.0"
      
       // 以下類推...
       l4d_autoshotgun_damage_SI_multi "1.0"
       l4d_autoshotgun_damage_common_multi "1.0"
       l4d_autoshotgun_damage_tank_multi "1.0"
       l4d_autoshotgun_damage_witch_multi "1.0"
      
       l4d_awp_damage_SI_multi "1.0"
       l4d_awp_damage_common_multi "1.0"
       l4d_awp_damage_tank_multi "1.0"
       l4d_awp_damage_witch_multi "1.0"
      
       l4d_chromeshotgun_damage_SI_multi "1.0"
       l4d_chromeshotgun_damage_common_multi "1.0"
       l4d_chromeshotgun_damage_tank_multi "1.0"
       l4d_chromeshotgun_damage_witch_multi "1.0"
      
       l4d_grenadelauncher_damage_SI_multi "1.0"
       l4d_grenadelauncher_damage_common_multi "1.0"
       l4d_grenadelauncher_damage_tank_multi "1.0".
       l4d_grenadelauncher_damage_witch_multi "1.0"
      
       l4d_huntingrifle_damage_SI_multi "1.0"
       l4d_huntingrifle_damage_common_multi "1.0"
       l4d_huntingrifle_damage_tank_multi "1.0"
       l4d_huntingrifle_damage_witch_multi "1.0"
      
       l4d_m60_damage_SI_multi "1.0"
       l4d_m60_damage_common_multi "1.0"
       l4d_m60_damage_tank_multi "1.0"
       l4d_m60_damage_witch_multi "1.0"
      
       l4d_magnum_damage_SI_multi "1.0"
       l4d_magnum_damage_common_multi "1.0"
       l4d_magnum_damage_tank_multi "1.0"
       l4d_magnum_damage_witch_multi "1.0"
      
       l4d_militarysniper_damage_SI_multi "1.0"
       l4d_militarysniper_damage_common_multi "1.0"
       l4d_militarysniper_damage_tank_multi "1.0"
       l4d_militarysniper_damage_witch_multi "1.0"
      
       l4d_mp5_damage_SI_multi "1.0"
       l4d_mp5_damage_common_multi "1.0"
       l4d_mp5_damage_tank_multi "1.0"
       l4d_mp5_damage_witch_multi "1.0"
      
       l4d_pistol_damage_SI_multi "1.0"
       l4d_pistol_damage_common_multi "1.0"
       l4d_pistol_damage_tank_multi "1.0"
       l4d_pistol_damage_witch_multi "1.0"
      
       l4d_pumpshotgun_damage_SI_multi "1.0"
       l4d_pumpshotgun_damage_common_multi "1.0"
       l4d_pumpshotgun_damage_tank_multi "1.0"
       l4d_pumpshotgun_damage_witch_multi "1.0"
      
       l4d_rifle_damage_SI_multi "1.0"
       l4d_rifle_damage_common_multi "1.0"
       l4d_rifle_damage_tank_multi "1.0"
       l4d_rifle_damage_witch_multi "1.0"
      
       l4d_rifledesert_damage_SI_multi "1.0"
       l4d_rifledesert_damage_common_multi "1.0"
       l4d_rifledesert_damage_tank_multi "1.0"
       l4d_rifledesert_damage_witch_multi "1.0"
      
       l4d_scout_damage_SI_multi "1.0"
       l4d_scout_damage_common_multi "1.0"
       l4d_scout_damage_tank_multi "1.0"
       l4d_scout_damage_witch_multi "1.0"
      
       l4d_sg552_damage_SI_multi "1.0"
       l4d_sg552_damage_common_multi "1.0"
       l4d_sg552_damage_tank_multi "1.0"
       l4d_sg552_damage_witch_multi "1.0"
      
       l4d_smg_damage_SI_multi "1.0"
       l4d_smg_damage_common_multi "1.0"
       l4d_smg_damage_tank_multi "1.0"
       l4d_smg_damage_witch_multi "1.0"
      
       l4d_smgsilenced_damage_SI_multi "1.0"
       l4d_smgsilenced_damage_common_multi "1.0"
       l4d_smgsilenced_damage_tank_multi "1.0"
       l4d_smgsilenced_damage_witch_multi "1.0"
      
       l4d_spassshotgun_damage_SI_multi "1.0"
       l4d_spassshotgun_damage_common_multi "1.0"
       l4d_spassshotgun_damage_tank_multi "1.0"
       l4d_spassshotgun_damage_witch_multi "1.0"