Modify every weapon damage done to Tank, SI, Witch, Common in l4d2
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Video | 影片展示
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Image | 圖示
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How does it work?
- Modify weapon damages dealt to Commons/S.I./Tank/Witch
- Pistol
- Magnum Pistol
- Pump Shotgun
- Shotgun Chrome
- Smg
- Silenced Smg
- Autoshotgun
- Spas Shotgun
- Hunting Rifle
- Sniper Military
- Rifle
- Desert Rifle
- Ak47
- Grenade Launcher
- M60 Rifle
- CSS Mp5
- SG552 Rifle
- CSS Scout
- CSS AWP
- To modify melee weapons' damage, please check "Related Plugin" below
- Modify weapon damages dealt to Commons/S.I./Tank/Witch
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/l4d2_gun_damage_modify.cfg
// Enable gun damage modify plugin. [0-Disable,1-Enable] l4d_gun_damage_modify_enable "1" // Modfiy ak47 Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_ak47_damage_SI_multi "1.0" // Modfiy ak47 Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_ak47_damage_common_multi "1.0" // Modfiy ak47 Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_ak47_damage_tank_multi "1.0" // Modfiy ak47 Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_ak47_damage_witch_multi "1.0" // Modfiy auto shotgun Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_autoshotgun_damage_SI_multi "1.0" // Modfiy auto shotgun Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_autoshotgun_damage_common_multi "1.0" // Modfiy auto shotgun Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_autoshotgun_damage_tank_multi "1.0" // Modfiy auto shotgun Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_autoshotgun_damage_witch_multi "1.0" // Modfiy awp Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_awp_damage_SI_multi "1.0" // Modfiy awp Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_awp_damage_common_multi "1.0" // Modfiy awp Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_awp_damage_tank_multi "1.0" // Modfiy awp Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_awp_damage_witch_multi "1.0" // Modfiy chrome shotgun Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_chromeshotgun_damage_SI_multi "1.0" // Modfiy chrome shotgun Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_chromeshotgun_damage_common_multi "1.0" // Modfiy chrome shotgun Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_chromeshotgun_damage_tank_multi "1.0" // Modfiy chrome shotgun Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_chromeshotgun_damage_witch_multi "1.0" // Modfiy grenade launcher Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_grenadelauncher_damage_SI_multi "1.0" // Modfiy grenade launcher Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_grenadelauncher_damage_common_multi "1.0" // Modfiy grenade launcher Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_grenadelauncher_damage_tank_multi "1.0" // Modfiy grenade launcher Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_grenadelauncher_damage_witch_multi "1.0" // Modfiy hunting rifle Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_huntingrifle_damage_SI_multi "1.0" // Modfiy hunting rifle Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_huntingrifle_damage_common_multi "1.0" // Modfiy hunting rifle Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_huntingrifle_damage_tank_multi "1.0" // Modfiy hunting rifle Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_huntingrifle_damage_witch_multi "1.0" // Modfiy m60 Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_m60_damage_SI_multi "1.0" // Modfiy m60 Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_m60_damage_common_multi "1.0" // Modfiy m60 Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_m60_damage_tank_multi "1.0" // Modfiy m60 Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_m60_damage_witch_multi "1.0" // Modfiy magnum Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_magnum_damage_SI_multi "1.0" // Modfiy magnum Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_magnum_damage_common_multi "1.0" // Modfiy magnum Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_magnum_damage_tank_multi "1.0" // Modfiy magnum Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_magnum_damage_witch_multi "1.0" // Modfiy military sniper Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_militarysniper_damage_SI_multi "1.0" // Modfiy military sniper Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_militarysniper_damage_common_multi "1.0" // Modfiy military sniper Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_militarysniper_damage_tank_multi "1.0" // Modfiy military sniper Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_militarysniper_damage_witch_multi "1.0" // Modfiy mp5 Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_mp5_damage_SI_multi "1.0" // Modfiy mp5 Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_mp5_damage_common_multi "1.0" // Modfiy mp5 Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_mp5_damage_tank_multi "1.0" // Modfiy mp5 Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_mp5_damage_witch_multi "1.0" // Modfiy pistol Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_pistol_damage_SI_multi "1.0" // Modfiy pistol Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_pistol_damage_common_multi "1.0" // Modfiy pistol Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_pistol_damage_tank_multi "1.0" // Modfiy pistol Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_pistol_damage_witch_multi "1.0" // Modfiy pumpshotgun Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_pumpshotgun_damage_SI_multi "1.0" // Modfiy pumpshotgun Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_pumpshotgun_damage_common_multi "1.0" // Modfiy pumpshotgun Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_pumpshotgun_damage_tank_multi "1.0" // Modfiy pumpshotgun Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_pumpshotgun_damage_witch_multi "1.0" // Modfiy rifle Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_rifle_damage_SI_multi "1.0" // Modfiy rifle Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_rifle_damage_common_multi "1.0" // Modfiy rifle Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_rifle_damage_tank_multi "1.0" // Modfiy rifle Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_rifle_damage_witch_multi "1.0" // Modfiy rifle desert Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_rifledesert_damage_SI_multi "1.0" // Modfiy rifle desert Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_rifledesert_damage_common_multi "1.0" // Modfiy rifle desert Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_rifledesert_damage_tank_multi "1.0" // Modfiy rifle desert Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_rifledesert_damage_witch_multi "1.0" // Modfiy scout Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_scout_damage_SI_multi "1.0" // Modfiy scout Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_scout_damage_common_multi "1.0" // Modfiy scout Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_scout_damage_tank_multi "1.0" // Modfiy scout Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_scout_damage_witch_multi "1.0" // Modfiy sg552 Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_sg552_damage_SI_multi "1.0" // Modfiy sg552 Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_sg552_damage_common_multi "1.0" // Modfiy sg552 Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_sg552_damage_tank_multi "1.0" // Modfiy sg552 Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_sg552_damage_witch_multi "1.0" // Modfiy smg Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_smg_damage_SI_multi "1.0" // Modfiy smg Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_smg_damage_common_multi "1.0" // Modfiy smg Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_smg_damage_tank_multi "1.0" // Modfiy smg Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_smg_damage_witch_multi "1.0" // Modfiy silenced smg Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_smgsilenced_damage_SI_multi "1.0" // Modfiy silenced smg Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_smgsilenced_damage_common_multi "1.0" // Modfiy silenced smg Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_smgsilenced_damage_tank_multi "1.0" // Modfiy silenced smg Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_smgsilenced_damage_witch_multi "1.0" // Modfiy spass shotgun Damage to SI multi. (0=No Damage, -1: Don't modify) l4d_spassshotgun_damage_SI_multi "1.0" // Modfiy spass shotgun Damage to Common multi. (0=No Damage, -1: Don't modify) l4d_spassshotgun_damage_common_multi "1.0" // Modfiy spass shotgun Damage to tank multi. (0=No Damage, -1: Don't modify) l4d_spassshotgun_damage_tank_multi "1.0" // Modfiy spass shotgun Damage to witch multi. (0=No Damage, -1: Don't modify) l4d_spassshotgun_damage_witch_multi "1.0"
- cfg/sourcemod/l4d2_gun_damage_modify.cfg
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Command | 命令
None
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Apply to | 適用於
L4D2
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Related Plugin | 相關插件
- l4d2_melee_modify_damage: Modify Chainsaw and each melee weapon damages dealt to Commons/S.I./Tank/Witch
修改電鋸與每一種近戰武器對 普通殭屍/Tank/Witch/特感 的傷害值
- l4d2_melee_modify_damage: Modify Chainsaw and each melee weapon damages dealt to Commons/S.I./Tank/Witch
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Changelog | 版本日誌
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v1.3 (2024-2-23)
- Update cvars
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v1.2 (2024-1-25)
- Delete Melee
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1.0 (2022-7-25)
- Initial Release
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修改每一種槍械武器對普通殭屍/Tank/Witch/特感 的傷害倍率
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原理
- 修改每一種槍械武器的傷害倍率
- 如要修改近戰武器的傷害值,請查看 "相關插件" 部分
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槍械武器列表
- Pistol => 手槍
- Magnum Pistol => 麥格農手槍
- Pump Shotgun => 木製單發散彈槍
- Shotgun Chrome => 鐵製單發散彈槍
- Smg => Uzi烏茲衝鋒槍
- Silenced Smg => 消音衝鋒槍
- Autoshotgun => 自動連發散彈槍
- Spas Shotgun => 自動連發戰鬥散彈槍
- Hunting Rifle => 獵槍
- Sniper Military => 軍用狙擊槍
- Rifle => M16步槍
- Desert Rifle => 三連發步槍
- Ak47 => AK47
- Grenade Launcher => 榴彈發射器
- M60 Rifle => M60機關槍
- CSS Mp5 => CSS-MP5衝鋒槍
- SG552 Rifle => CSS-SG552步槍
- CSS Scout => CSS-Scout狙擊槍
- CSS AWP => CSS-AWP狙擊槍
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指令中文介紹 (點我展開)
- cfg/sourcemod/l4d2_gun_damage_modify.cfg
// 0=關閉插件, 1=啟動插件 l4d_gun_damage_modify_enable "1" // 修改 ak47 對特感造成的傷害倍率 (0=無傷, -1=不修改) l4d_ak47_damage_SI_multi "1.0" // 修改 ak47 對普通殭屍造成的傷害倍率 (0=無傷, -1=不修改) l4d_ak47_damage_common_multi "1.0" // 修改 ak47 對Tank造成的傷害倍率 (0=無傷, -1=不修改) l4d_ak47_damage_tank_multi "1.0" // 修改 ak47 對Witch造成的傷害倍率 (0=無傷, -1=不修改) l4d_ak47_damage_witch_multi "1.0" // 以下類推... l4d_autoshotgun_damage_SI_multi "1.0" l4d_autoshotgun_damage_common_multi "1.0" l4d_autoshotgun_damage_tank_multi "1.0" l4d_autoshotgun_damage_witch_multi "1.0" l4d_awp_damage_SI_multi "1.0" l4d_awp_damage_common_multi "1.0" l4d_awp_damage_tank_multi "1.0" l4d_awp_damage_witch_multi "1.0" l4d_chromeshotgun_damage_SI_multi "1.0" l4d_chromeshotgun_damage_common_multi "1.0" l4d_chromeshotgun_damage_tank_multi "1.0" l4d_chromeshotgun_damage_witch_multi "1.0" l4d_grenadelauncher_damage_SI_multi "1.0" l4d_grenadelauncher_damage_common_multi "1.0" l4d_grenadelauncher_damage_tank_multi "1.0". l4d_grenadelauncher_damage_witch_multi "1.0" l4d_huntingrifle_damage_SI_multi "1.0" l4d_huntingrifle_damage_common_multi "1.0" l4d_huntingrifle_damage_tank_multi "1.0" l4d_huntingrifle_damage_witch_multi "1.0" l4d_m60_damage_SI_multi "1.0" l4d_m60_damage_common_multi "1.0" l4d_m60_damage_tank_multi "1.0" l4d_m60_damage_witch_multi "1.0" l4d_magnum_damage_SI_multi "1.0" l4d_magnum_damage_common_multi "1.0" l4d_magnum_damage_tank_multi "1.0" l4d_magnum_damage_witch_multi "1.0" l4d_militarysniper_damage_SI_multi "1.0" l4d_militarysniper_damage_common_multi "1.0" l4d_militarysniper_damage_tank_multi "1.0" l4d_militarysniper_damage_witch_multi "1.0" l4d_mp5_damage_SI_multi "1.0" l4d_mp5_damage_common_multi "1.0" l4d_mp5_damage_tank_multi "1.0" l4d_mp5_damage_witch_multi "1.0" l4d_pistol_damage_SI_multi "1.0" l4d_pistol_damage_common_multi "1.0" l4d_pistol_damage_tank_multi "1.0" l4d_pistol_damage_witch_multi "1.0" l4d_pumpshotgun_damage_SI_multi "1.0" l4d_pumpshotgun_damage_common_multi "1.0" l4d_pumpshotgun_damage_tank_multi "1.0" l4d_pumpshotgun_damage_witch_multi "1.0" l4d_rifle_damage_SI_multi "1.0" l4d_rifle_damage_common_multi "1.0" l4d_rifle_damage_tank_multi "1.0" l4d_rifle_damage_witch_multi "1.0" l4d_rifledesert_damage_SI_multi "1.0" l4d_rifledesert_damage_common_multi "1.0" l4d_rifledesert_damage_tank_multi "1.0" l4d_rifledesert_damage_witch_multi "1.0" l4d_scout_damage_SI_multi "1.0" l4d_scout_damage_common_multi "1.0" l4d_scout_damage_tank_multi "1.0" l4d_scout_damage_witch_multi "1.0" l4d_sg552_damage_SI_multi "1.0" l4d_sg552_damage_common_multi "1.0" l4d_sg552_damage_tank_multi "1.0" l4d_sg552_damage_witch_multi "1.0" l4d_smg_damage_SI_multi "1.0" l4d_smg_damage_common_multi "1.0" l4d_smg_damage_tank_multi "1.0" l4d_smg_damage_witch_multi "1.0" l4d_smgsilenced_damage_SI_multi "1.0" l4d_smgsilenced_damage_common_multi "1.0" l4d_smgsilenced_damage_tank_multi "1.0" l4d_smgsilenced_damage_witch_multi "1.0" l4d_spassshotgun_damage_SI_multi "1.0" l4d_spassshotgun_damage_common_multi "1.0" l4d_spassshotgun_damage_tank_multi "1.0" l4d_spassshotgun_damage_witch_multi "1.0"
- cfg/sourcemod/l4d2_gun_damage_modify.cfg