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Description | 內容

Allow to release victim

  • Video | 影片展示

  • Image | 圖示

    • Press Right Mouse to release the victim (右鍵釋放抓住的倖存者)
      l4d2_release_victim_1
    • Can't use attack1/attack2 (0=Off) for short time after release victim (釋放後短時間不能攻擊)
      l4d2_release_victim_2
  • Require | 必要安裝

    1. left4dhooks
    2. [INC] Multi Colors
  • ConVar | 指令
    • cfg\sourcemod\l4d2_release_victim.cfg
      // 0=Plugin off, 1=Plugin on.
      l4d2_release_victim_enable "1"
      
      // If 1, Infected player fly away when release victim
      l4d2_release_victim_fly "1"
      
      // Release distance
      l4d2_release_victim_distance "900.0"
      
      // Release height
      l4d2_release_victim_height "600.0"
      
      // If 1, Reset ability
      l4d2_release_victim_ability_reset "1"
      
      // If 1, Show effect after release
      l4d2_release_victim_effect "1"
      
      // If 1, Jockey can release victim (0=Can't)
      l4d2_release_victim_jockey_yes "1"
      
      // If 1, Hunter can release victim (0=Can't)
      l4d2_release_victim_hunter_yes "1"
      
      // If 1, Charger can release victim (0=Can't)
      l4d2_release_victim_charger_yes "1"
      
      // If 1, Smoker can release victim (0=Can't)
      l4d2_release_victim_smoker_yes "1"
      
      // After dismounting with the jockey, how long the player can not use attack1/attack2 (0=Off)
      l4d2_release_victim_jockey_attack_delay "6.0"
      
      // After dismounting with the hunter, how long the player can not use attack1/attack2 (0=Off)
      l4d2_release_victim_hunter_attack_delay "6.0"
      
      // After dismounting with the charger, how long the player can not use attack1/attack2 (0=Off)
      l4d2_release_victim_charger_attack_delay "6.0"
      
      // After dismounting with the smoker, how long the player can not use attack1/attack2 (0=Off)
      l4d2_release_victim_smoker_attack_delay "10.0"
      
      // How long can the infected player releases victim after pinned the survivor
      l4d2_release_victim_release_delay "1.5"
      
      // Changes how message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
      l4d2_release_victim_announce_type "1"
  • Command | 命令

    None

  • Apply to | 適用於

    L4D2
    
  • Translation Support | 支援翻譯
    English
    繁體中文
    简体中文
    
  • Changelog | 版本日誌
    //BHaType @ 2019~2022
    //Shadowysn @ 2022
    //HarryPotter @ 2022-2024
    • v1.3h (2023-8-25)

    • v1.2h (2023-8-1)

      • Update Cvars
    • v1.1h (2023-2-6)

      • Use better way to release victim
      • Require left4dhooks
      • Fixed crash when map change
    • v1.0h (2023-4-11)

      • Translation Support
      • Add cvars, infected can't use attack1/attack2 (0=Off) for short time after release victim.
    • v2.5 (2023-1-27)

    • v0.4


中文說明

特感可以釋放被抓住的倖存者

  • 原理

    • Charger、Smoker、Jockey、Hunter抓住倖存者之後,可以按下右鍵釋放倖存者
    • AI 特感不適用
  • 指令中文介紹 (點我展開)
    • cfg\sourcemod\l4d2_release_victim.cfg
      // 0=關閉插件, 1=啟動插件
      l4d2_release_victim_enable "1"
      
      // 為1時,釋放倖存者時,特感會被彈飛
      l4d2_release_victim_fly "1"
      
      // 釋放倖存者後彈走的距離
      l4d2_release_victim_distance "900.0"
      
      // 釋放倖存者後彈走的高度
      l4d2_release_victim_height "600.0"
      
      // 為1時,釋放倖存者後,特感的能力CD重置
      l4d2_release_victim_ability_reset "1"
      
      // 為1時,釋放倖存者時,顯示白光特效
      l4d2_release_victim_effect "1"
      
      // 為1時,Jockey可以釋放倖存者 (0=不能釋放)
      l4d2_release_victim_jockey_yes "1"
      
      // 為1時,Hunter可以釋放倖存者 (0=不能釋放)
      l4d2_release_victim_hunter_yes "1"
      
      // 為1時,Charger可以釋放倖存者 (0=不能釋放)
      l4d2_release_victim_charger_yes "1"
      
      // 為1時,Smoker可以釋放倖存者 (0=不能釋放)
      l4d2_release_victim_smoker_yes "1"
      
      // Jockey釋放倖存者後不能攻擊的時間 (0=關閉這項功能)
      l4d2_release_victim_jockey_attack_delay "6.0"
      
      // Hunter釋放倖存者後不能攻擊的時間 (0=關閉這項功能)
      l4d2_release_victim_hunter_attack_delay "6.0"
      
      // Charger釋放倖存者後不能攻擊的時間 (0=關閉這項功能)
      l4d2_release_victim_charger_attack_delay "6.0"
      
      // Smoker釋放倖存者後不能攻擊的時間 (0=關閉這項功能)
      l4d2_release_victim_smoker_attack_delay "10.0"
      
      // 特感抓住人類後需要等待的時間才能釋放倖存者 (避免按錯鍵)
      l4d2_release_victim_release_delay "1.5"
      
      // 提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
      l4d2_release_victim_announce_type "1"