Supply boxes are dropped randomly in the map every certain seconds to provide support for the fight against the zombies.
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Image | 圖示
- Idea comes from Counter Strike Online Human Supply boxes
- They contain several types of weapons or items inside, depending on the cvar you set.
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Require | 必要安裝
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How does it work?
- Drop supply box after survivos has left the safer zone
- Drop weapons, melee (support custom melee), medic, throwable, gascan....
- Sometime the helicopter pilot might lose his way, drop supply box on unreachable location and outside of the path.
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ConVar
- cfg\sourcemod\l4d2_supply_woodbox.cfg
// 0=Plugin off, 1=Plugin on. l4d2_supply_woodbox_allow "1" // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). l4d2_supply_woodbox_modes "" // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). l4d2_supply_woodbox_modes_off "" // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together. l4d2_supply_woodbox_modes_tog "0" // Turn off the plugin in these maps, separate by commas (no spaces). (0=All maps, Empty = none). l4d2_supply_woodbox_map_off "" // Max Items that could drop in woodbox. l4d2_supply_woodbox_item_max "4" // Min Items that could drop in woodbox. l4d2_supply_woodbox_item_min "2" // Item chance to drop Weapons/Melee/Medic/Throwable/Others, separate by commas (no spaces), the sum of 5 value must be 100 l4d2_supply_woodbox_item_chance "30,5,45,15,5" // Time in seconds to remove item if no one picks up after it drops from box (0=off) l4d2_supply_woodbox_item_life "60" // The default Supply box color. Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue. (empty=disable) l4d2_supply_woodbox_color "0 145 200" // The default Supply box glow range. l4d2_supply_woodbox_glow_range "1800" // Set the max spawn time for Supply box drop. l4d2_supply_woodbox_time_max "80" // Set the min spawn time for Supply box drop. l4d2_supply_woodbox_time_min "60" // Max Supply boxes that could drop once. l4d2_supply_woodbox_drop_max "2" // Min Supply boxes that could drop once. l4d2_supply_woodbox_drop_min "1" // Set the limit for Supply box spawned by the plugin. l4d2_supply_woodbox_limit "6" // Set the life time for Supply box. l4d2_supply_woodbox_box_life "180" // Supply Box - Drop sound file (relative to to sound/, empty=random helicopter sound, -1: disable) l4d2_supply_woodbox_soundfile "" // If 1, still dorp supply box in final stage rescue l4d2_supply_woodbox_drop_final "0" // Supply box model type, 1: wood_crate001a, 2: wood_crate001a_damagedMAX, 3: wood_crate002a (0=random) l4d2_supply_woodbox_type "1" // Changes how Supply box hint displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text) l4d2_supply_woodbox_announce_type "3"
- cfg\sourcemod\l4d2_supply_woodbox.cfg
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Command
- Spawn a supply box at your crosshair (Admin Flag: ADMFLAG_ROOT)
sm_supplybox sm_box
- Spawn a supply box at your crosshair (Admin Flag: ADMFLAG_ROOT)
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Data Config
- Check data/l4d2_supply_woodbox.cfg for more details
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Apply to | 適用於
L4D2
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Translation Support | 支援翻譯
English 繁體中文 简体中文 Русский
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Related Plugin | 相關插件
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l4d_cso_zombie_Regeneration: The zombies have grown stronger, now they are able to heal their injuries by standing still without receiving any damage.
- 殭屍變得更強大,他們只要站著不動便可以自癒傷勢 (仿CSO惡靈降世 殭屍技能)
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weapon_csgo_reload: Weapon Quickswitch Reloading in L4D1+2
- 將武器改成現代遊戲的裝子彈機制 (仿CS:GO切槍裝彈設定)
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l4d2_cso_knockback: Weapons and Melees now have knockback power like CSO
- 槍械與近戰武器現在有擊退力 (仿CSO惡靈降世)
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Changelog | 版本日誌
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v1.6 (2024-3-1)
- Update data
- Infected team now unable to see the box glow
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v1.5 (2024-2-15)
- Add data config
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v1.4 (2023-7-26)
- Add hunting Rifle
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v1.3 (2022-9-12)
- Remove gascan, propanecanister, oxygentank if no one picks up
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v1.2 (2022-8-13)
- Optimize code.
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v1.1 (2022-3-29)
- Support Survival Mode.
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v1.0 (2022-1-11)
- Initial release
- Add convars to turn off this plugin
- Random box model available
- Item chance to drop Weapons/Melee/Medic/Throwable/Others
- Custom sound
- Detect custom melee and spawn
- Translation Support
- Supply box life time
- Remove item if no one picks up after it drops from box after a while
- Compatibility support for SourceMod 1.11. Fixed various warnings.
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v0.0
- Credit: Lux - original code
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地圖上隨機出現補給箱,提供人類強力支援 (仿CSO惡靈降世 補給箱)
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原理
- 靈感來自CSO 殭屍模式,離開安全室之後每隔一段時間地圖上出現補給箱
- 補給箱內有物資與武器 (支援三方圖近戰)
- 地圖上隨機出現補給箱,只有人類才能看到補給箱位置
- 打開補給箱方式 (特感無法打開)
- 用子彈射擊
- 近戰武器打破
- 對著補給箱按E
- 補給箱不會擋住特感與普通感染者,他們可以穿透
- 有時候空投的補給箱出現在人類無法到達的區域,譬如屋頂。認真你就輸了,問就是飛行員迷路
- 靈感來自CSO 殭屍模式,離開安全室之後每隔一段時間地圖上出現補給箱
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指令中文介紹 (點我展開)
- cfg\sourcemod\l4d2_supply_woodbox.cfg
// 0=關閉插件, 1=啟動插件 l4d2_supply_woodbox_allow "1" // 什麼模式下啟動此插件, 逗號區隔 (無空白). (留白 = 所有模式) l4d2_supply_woodbox_modes "" // 什麼模式下關閉此插件, 逗號區隔 (無空白). (留白 = 無) l4d2_supply_woodbox_modes_off "" // 什麼模式下啟動此插件. 0=所有模式, 1=戰役, 2=生存, 4=對抗, 8=清道夫. 請將數字相加起來 l4d2_supply_woodbox_modes_tog "0" // 在某些地圖裡關閉此插件,請填入地圖名,逗號區隔 (無空白). (0 = 所有地圖, 留白 = 無) l4d2_supply_woodbox_map_off "" // 從補給箱掉落的物品最大數量. l4d2_supply_woodbox_item_max "4" // 從補給箱掉落的物品最小數量. l4d2_supply_woodbox_item_min "2" // 從補給箱掉落的物品,變成槍枝武器/近戰武器/醫療物品/投擲物品/其他(汽油桶、瓦斯罐...)的機率,逗號區隔 (無空白),這五個數字加起來必須是100 l4d2_supply_woodbox_item_chance "30,5,45,15,5" // 如果沒人拿取補給箱掉落的物品,過60秒後會自動移除 (0=不移除) l4d2_supply_woodbox_item_life "60" // 補給箱的光圈顏色. 三個介於0-255的數字,空白區隔. 為RGB三色 - 紅 綠 藍. (留白=沒有光圈顏色) l4d2_supply_woodbox_color "0 145 200" // 補給箱的光圈發光範圍. l4d2_supply_woodbox_glow_range "1800" // 空投補給箱的最大間隔時間 l4d2_supply_woodbox_time_max "80" // 空投補給箱的最小間隔時間 l4d2_supply_woodbox_time_min "60" // 每次空投補給箱的最多數量. l4d2_supply_woodbox_drop_max "2" // 每次空投補給箱的最少數量. l4d2_supply_woodbox_drop_min "1" // 場上只能同時存在6個補給箱. l4d2_supply_woodbox_limit "6" // 沒人打破補給箱的場合,180秒後會自動消失 l4d2_supply_woodbox_box_life "180" // 補給箱空投音效 (路徑相對於 sound 資料夾, 留白=隨機的直升機駕駛員語音, -1=關閉音效) l4d2_supply_woodbox_soundfile "" // 為1時,最後救援開始之後,照樣空投補給箱 l4d2_supply_woodbox_drop_final "0" // 補給箱的箱子模型, 1: wood_crate001a, 2: wood_crate001a_damagedMAX, 3: wood_crate002a (0=隨機模型) l4d2_supply_woodbox_type "1" // 如何提示有空投補給箱?. (0: 不提示, 1: 聊天框, 2: 螢幕下方黑底白字框, 3: 螢幕正中間) l4d2_supply_woodbox_announce_type "3"
- cfg\sourcemod\l4d2_supply_woodbox.cfg
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命令中文介紹 (點我展開)
- 在準心指向的地方生成補給箱 (管理員權限: ADMFLAG_ROOT)
sm_supplybox sm_box
- 在準心指向的地方生成補給箱 (管理員權限: ADMFLAG_ROOT)
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文件設定範例
- 修改掉落的物資
- 查看data/l4d2_supply_woodbox.cfg有更多說明