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Description | 內容

Allows players to be respawned at one's crosshair.

  • Image | 圖示
    css_respawn_player_1

  • Apply to | 適用於

     Counter-Strike: Source
    
  • How does it work?
    • Admins type !admin -> Player commands -> Player commands -> Respawn Player
    • Or !respawn
  • Require | 必要安裝
    None

  • ConVar | 指令
    • cfg/sourcemod/css_respawn_player.cfg
       // If 1, Add 'Respawn player' item in admin menu under 'Player commands' category
       css_respawn_player_adminmenu "1"
      
       // If 1, Give Kevlar Suit and a Helmet when repsawn player
       css_respawn_player_armor "1"
      
       // After respawn player, teleport player to 0=Crosshair, 1=Self (You must be alive).
       css_respawn_player_destination "0"
      
       // Respawn players with this loadout, separate by commas
       css_respawn_player_loadout "weapon_knife,weapon_glock,weapon_mp5navy"
      
       // If 1, Notify in chat and log action about respawn?
       css_respawn_player_showaction "1"
  • Command | 命令
    • Respawn a player at your crosshair. Without argument - opens menu to select players (Adm required: ADMFLAG_BAN)
       sm_respawn
  • Changelog | 版本日誌
    • v1.1 (2023-3-8)

      • Give Kevlar Suit and a Helmet when repsawn player
    • v1.0 (2023-3-3)

      • Initial Release

中文說明

復活死亡的玩家並傳送

  • 適用於

     絕對武力:次世代
    
  • 原理

    • 管理員輸入!admin -> 玩家指令 -> 復活玩家並傳送到準心上
    • 或輸入!respawn
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/css_respawn_player.cfg
       // 為1時,管理員菜單增加 "復活玩家" 選項
       css_respawn_player_adminmenu "1"
      
       // 為1時,復活時間時給予防彈背心與頭盔
       css_respawn_player_armor "1"
      
       // 復活玩家後,傳送玩家至 0=準心上, 1=自己身上 (必須活著).
       css_respawn_player_destination "0"
      
       // 復活玩家後,給予這些武器
       css_respawn_player_loadout "weapon_knife,weapon_glock,weapon_mp5navy"
      
       // 為1時,提示有人被復活
       css_respawn_player_showaction "1"