Keep track of players' lerp settings
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Apply to | 適用於
Any Source Game
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How does it work?
- Display lerp when player joins team to play.
- Kick player if lerp is illegal
- If you don't know what is "lerp", please google it
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/lerptracker.cfg
// Log changes to client lerp. 1=Log initial lerp and changes 2=Log changes only sm_log_lerp "1" // Announce changes to client lerp. 1=Announce initial lerp and changes 2=Announce changes only sm_announce_lerp "1" // Fix Lerp values clamping incorrectly when interp_ratio 0 is allowed sm_fixlerp "1" // Kick players whose settings breach this Hard upper-limit for player lerps. sm_max_interp "0.5" // Display Style, 0 = default, 1 = team based sm_lerpstyle "1" // Minimum allowed lerp value, Force player to Spec if lower than Minimum sm_min_lerp "0.000" // Maximum allowed lerp value, Force player to Spec if greater than Maximum sm_max_lerp "0.1"
- cfg/sourcemod/lerptracker.cfg
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Command | 命令
- List the Lerps of all players in game
sm_lerps
- List the Lerps of all players in game
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Changelog | 版本日誌
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v1.1
- Remake Code
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Original
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顯示玩家的Lerp值
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原理
- 玩家加入隊伍時顯示lerp
- 玩家的lerp不合法之時踢出伺服器
- 不知道什麼是"lerp",自行Google
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指令中文介紹 (點我展開)
- cfg/sourcemod/lerptracker.cfg
// Logs文件如何記錄? 1=記錄玩家最初的lerp與改變時的lerp 2=記錄玩家改變時的lerp sm_log_lerp "1" // 聊天框如何顯示?. 1=顯示玩家最初的lerp與改變時的lerp 2=顯示玩家改變時的lerp sm_announce_lerp "1" // 為1時,當伺服器允許interp_ratio 0之時修復客戶端的lerp參數 sm_fixlerp "1" // 玩家的lerp超過此數值之時,踢出伺服器 sm_max_interp "0.5" // 顯示lerp的顏色, 0 = 白色, 1 = 隊伍顏色 (紅或藍) sm_lerpstyle "1" // 允許的最小lerp值, 當玩家比這數值低時將會被移至旁觀 sm_min_lerp "0.000" // 允許的最大lerp值, 當玩家比這數值高時將會被移至旁觀 sm_max_lerp "0.1"
- cfg/sourcemod/lerptracker.cfg
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命令中文介紹 (點我展開)
- 顯示所有玩家的Lerp
sm_lerps
- 顯示所有玩家的Lerp