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Boids.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{61218B6E-7154-4BEB-BD7F-88173977B442}</ProjectGuid>
<RootNamespace>Boids</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 11.8.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)Libraries\include;</IncludePath>
<ExternalIncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)Libraries\include;</ExternalIncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(SolutionDir)Libraries\lib;</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)Libraries\include;</IncludePath>
<ExternalIncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)Libraries\include;</ExternalIncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(SolutionDir)Libraries\lib;</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard>stdcpp17</LanguageStandard>
<DisableSpecificWarnings>4984</DisableSpecificWarnings>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>glfw3.lib;opengl32.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CudaCompile>
<TargetMachinePlatform>64</TargetMachinePlatform>
<Include>$(SolutionDir)Libraries\include</Include>
<AdditionalOptions>-std=c++17 -Xcompiler "/std:c++17" %(AdditionalOptions)</AdditionalOptions>
</CudaCompile>
<CudaLink>
<AdditionalLibraryDirectories>$(CudaToolkitBinDir)/crt;$(SolutionDir)Libraries\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>glfw3.lib;opengl32.lib</AdditionalDependencies>
</CudaLink>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard>stdcpp17</LanguageStandard>
<DisableSpecificWarnings>4984</DisableSpecificWarnings>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>glfw3.lib;opengl32.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CudaCompile>
<TargetMachinePlatform>64</TargetMachinePlatform>
<Include>$(SolutionDir)Libraries\include</Include>
<AdditionalOptions>-std=c++17 -Xcompiler "/std:c++17" %(AdditionalOptions)</AdditionalOptions>
</CudaCompile>
<CudaLink>
<AdditionalLibraryDirectories>$(CudaToolkitBinDir)/crt;$(SolutionDir)Libraries\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>glfw3.lib;opengl32.lib</AdditionalDependencies>
</CudaLink>
</ItemDefinitionGroup>
<ItemGroup>
<CudaCompile Include="src\boidsGPU.cu" />
<CudaCompile Include="src\main.cu" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\boidsCPU.cpp" />
<ClCompile Include="src\glad.c" />
<ClCompile Include="src\openGLsetup.cpp" />
<ClCompile Include="src\parameterManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\boidsCPU.hpp" />
<ClInclude Include="src\boidsGPU.cuh" />
<ClInclude Include="src\defines.h" />
<ClInclude Include="src\openGLsetup.hpp" />
<ClInclude Include="src\parameterManager.hpp" />
</ItemGroup>
<ItemGroup>
<None Include="Shaders\default.frag" />
<None Include="Shaders\default.vert" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\CUDA 11.8.targets" />
</ImportGroup>
</Project>