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Merge pull request #2 from felipecastrosales/develop
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Develop
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felipecastrosales authored Jul 15, 2024
2 parents f1aa638 + 87c40fe commit cae23cd
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39 changes: 37 additions & 2 deletions .metadata
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# This file should be version controlled and should not be manually edited.

version:
revision: 8af6b2f038c1172e61d418869363a28dffec3cb4
channel: stable
revision: "761747bfc538b5af34aa0d3fac380f1bc331ec49"
channel: "stable"

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: android
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: ios
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: linux
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: macos
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: web
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
- platform: windows
create_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49
base_revision: 761747bfc538b5af34aa0d3fac380f1bc331ec49

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
25 changes: 12 additions & 13 deletions README.md
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<img src="https://user-images.githubusercontent.com/59374587/94874329-1efc8280-0428-11eb-86b1-356c089f3dea.png" width="80px" alt="Rive Logo"/>
</p>

<h1 align="center">Flare - Rive</h1>
<h1 align="center">Flutter Rive</h1>

<h2 align="center">About 📖</h2>

<p align="center">
A simple test developed with Flutter and <a href="https://rive.app/explore/popular/trending/all">Flare</a>. 💙<br>
That was a simple with Flare, today Rive, together with Flutter, a simple test, and it made me learn more.
A simple test developed with Flutter and <a href="https://rive.app/explore/popular/trending/all">Rive</a>. 💙<br>
That was a simple with Rive, together with Flutter, a simple test, and it made me learn more.
</p>

---

<h2 align="center">Preview 📱</h2><br>

<p align="center">
<img src="demo/Flare_Demo.gif" width="400" alt="conversor">
</p>

> * See also in [`demo`](https://github.com/felipecastrosales/Flare-Test/tree/master/demo) folder. 🧐📂

https://github.com/user-attachments/assets/697d201a-5444-4396-b328-4f949ca0adac

---

<h2 align="center">How to Use 🤔</h2>

```
- Clone this repository:
$ git clone https://github.com/felipecastrosales/Flare-Test Flare-Test
$ git clone https://github.com/felipecastrosales/rive_app
- Enter in directory:
$ cd Flare-Test
$ cd rive_app
- VS Code:
$ code .
- For install dependencies:
$ flutter packages get
Expand All @@ -43,7 +42,7 @@

<h2 align="center">License 📝</h2>

This repository is under MIT license. You can see the [LICENSE](https://github.com/felipecastrosales/Flare-Test/blob/master/LICENSE) file for more details. 😉
This repository is under MIT license. You can see the [LICENSE](https://github.com/felipecastrosales/rive_app/blob/master/LICENSE) file for more details. 😉

---

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28 changes: 28 additions & 0 deletions analysis_options.yaml
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
6 changes: 6 additions & 0 deletions android/.gitignore
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Expand Up @@ -5,3 +5,9 @@ gradle-wrapper.jar
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
52 changes: 28 additions & 24 deletions android/app/build.gradle
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@@ -1,54 +1,58 @@
plugins {
id "com.android.application"
id "kotlin-android"
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id "dev.flutter.flutter-gradle-plugin"
}

def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
def localPropertiesFile = rootProject.file("local.properties")
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localPropertiesFile.withReader("UTF-8") { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
if (flutterVersionCode == null) {
flutterVersionCode = '1'
flutterVersionCode = "1"
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
def flutterVersionName = localProperties.getProperty("flutter.versionName")
if (flutterVersionName == null) {
flutterVersionName = '1.0'
flutterVersionName = "1.0"
}

apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion 28
namespace = "com.example.rive_app"
compileSdk = flutter.compileSdkVersion
ndkVersion = 25.1.8937393

lintOptions {
disable 'InvalidPackage'
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "br.com.felipecastrosales.flare_flutterapp"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
applicationId = "com.example.rive_app"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutterVersionCode.toInteger()
versionName = flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
signingConfig = signingConfigs.debug
}
}
}

flutter {
source '../..'
source = "../.."
}
6 changes: 3 additions & 3 deletions android/app/src/debug/AndroidManifest.xml
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@@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.felipecastrosales.flare_flutterapp">
<!-- Flutter needs it to communicate with the running application
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
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34 changes: 16 additions & 18 deletions android/app/src/main/AndroidManifest.xml
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@@ -1,17 +1,13 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.felipecastrosales.flare_flutterapp">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:name="io.flutter.app.FlutterApplication"
android:label="flare_flutterapp"
android:label="rive_app"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
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android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
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android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

This file was deleted.

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package com.example.rive_app

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity()
12 changes: 12 additions & 0 deletions android/app/src/main/res/drawable-v21/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
18 changes: 18 additions & 0 deletions android/app/src/main/res/values-night/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
12 changes: 6 additions & 6 deletions android/app/src/main/res/values/styles.xml
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@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">@android:color/white</item>
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
6 changes: 3 additions & 3 deletions android/app/src/profile/AndroidManifest.xml
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@@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.felipecastrosales.flare_flutterapp">
<!-- Flutter needs it to communicate with the running application
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
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