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[Question] How to create prebuilt version of sdk from scripts #1685

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yaing11 opened this issue Jan 30, 2025 · 1 comment
Open

[Question] How to create prebuilt version of sdk from scripts #1685

yaing11 opened this issue Jan 30, 2025 · 1 comment

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@yaing11
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yaing11 commented Jan 30, 2025

[READ] For Firebase Unity SDK question, please report to Firebase Unity Sample

Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.

[REQUIRED] Please fill in the following fields:

  • Pre-built SDK from the website or open-source from this repo: open-source from this repo
  • Firebase C++ SDK version: 12.5.0
  • Main Firebase Components in concern: all
  • Other Firebase Components in use: all
  • Platform you are using the C++ SDK on: Linux
  • Platform you are targeting: desktop (iOS, Android, and/or desktop)

[REQUIRED] Please describe the question here:

What's up guys. Sorry for stupid (maybe) question.

I build firebase sdk from sources.
How can I get prebuilt versrion of sdk from script?

I invoke:
./build_scripts/desktop/package.sh -b /home/era/Work/firebase-cpp-sdk/build -o /home/era/Work/firebase-cpp-sdk/release -p linux -t /usr/bin -j 28 -L

But, there are no some include files and folders. Here what i get.

Image

Image

But, if we look at the prebuilt version of sdk (zip file) you will see more files
For ex, the include files from prebuilt version

Image

As you can see, there are more files.
What I do wrong?

@google-oss-bot
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I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.

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