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build_windows.yml
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# Workflow to handle building the Unity SDK on windows
name: Build windows (SubWorkflow)
on:
workflow_call:
inputs:
unity_version:
description: 'Unity version'
default: '2021'
required: true
type: string
firebase_cpp_sdk_version:
description: 'Firebase CPP SDK version to build against (The branch, tag or SHA to checkout)'
default: ''
required: false
type: string
unity_branch:
description: 'Unity branch to build against, empty means current branch'
default: ''
type: string
apis:
description: 'CSV of apis to build and test'
default: 'analytics,app_check,auth,crashlytics,database,dynamic_links,firestore,functions,installations,messaging,remote_config,storage'
required: true
type: string
unity_platform_name:
description: 'The platform name Unity should install with'
default: ''
required: true
type: string
# Additional CMake flags to use
additional_cmake_flags:
description: 'Additional flags to pass into CMake'
default: ''
required: false
type: string
jobs:
build_desktop:
name: build-windows-unity${{inputs.unity_version}}-CPP${{ inputs.firebase_cpp_sdk_version }}
runs-on: windows-2019
strategy:
fail-fast: false
steps:
- uses: actions/checkout@v3
with:
submodules: true
ref: ${{ inputs.unity_branch }}
fetch-depth: 0
- uses: actions/checkout@v3
with:
repository: firebase/firebase-cpp-sdk
path: firebase-cpp-sdk
submodules: true
ref: ${{ inputs.firebase_cpp_sdk_version }}
fetch-depth: 0
- name: Support longpaths
run: git config --system core.longpaths true
- name: Setup python
uses: actions/setup-python@v4
with:
python-version: '3.8'
- name: Add msbuild to PATH (windows)
uses: microsoft/[email protected]
- name: Install prerequisites
shell: bash
run: |
echo "FIREBASE_CPP_SDK_DIR=${{ github.workspace }}/firebase-cpp-sdk" >> $GITHUB_ENV
cd firebase-cpp-sdk
python scripts/gha/install_prereqs_desktop.py
cd ..
- name: Install python deps
shell: bash
run: |
pip install -r scripts/gha/requirements.txt
- name: Install OpenSSL (Windows)
run: |
choco install openssl -r
- id: unity_setup
uses: ./gha/unity
timeout-minutes: 30
with:
version: ${{ inputs.unity_version }}
platforms: ${{ inputs.unity_platform_name }}
- name: Setup Swig Env
shell: bash
run: |
echo "$(swig -swiglib)" >> $GITHUB_PATH
swig -swiglib
echo "SWIG_DIR=$(swig -swiglib)" >> $GITHUB_ENV
# mingw has zlib installed, which causes problems for the build, so we remove it
- name: Remove zlib
shell: bash
run: |
rm C:/msys64/mingw64/lib/libz*
# Strawberry Perl has zlib within, so we also remove it
- name: Remove Strawberry
shell: bash
run: |
rm -r C:/Strawberry
- name: Build SDK (Windows)
timeout-minutes: 90
shell: bash
run: |
# TODO add handling cmake_extras
python scripts/build_scripts/build_zips.py --gha --platform=windows --unity_root="$UNITY_ROOT_DIR" --swig_dir="$SWIG_DIR" --apis=${{ inputs.apis }}
- name: Check zip file
shell: bash
run: |
if [ -f windows_unity/*.zip ]; then
echo "windows_unity zip created."
else
echo "Fail to create windows_unity zip."
exit 1
fi
- name: Upload Build
uses: actions/upload-artifact@v4
with:
name: windows_unity
path: windows_unity/*.zip