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[Question] how to log in-app-purchase event with less popular store? #1167

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hoainam1593 opened this issue Jan 2, 2025 · 2 comments
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@hoainam1593
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What is your question?

with popular stores like google play or appstore, Firebase automatically log in-app-purchase event as described here: https://firebase.google.com/docs/analytics/measure-in-app-purchases.
with less popular store like samsung galaxy store, how do I log in-app-purchase event?

Firebase Unity SDK Version

11.8.1

Unity editor version

2022.3

Installation Method

.unitypackage

Problematic Firebase Component(s)

No response

Other Firebase Component(s) in use

No response

Additional SDKs you are using

No response

Targeted Platform(s)

Android

Unity editor platform

Windows

Scripting Runtime

Mono

Release Distribution Type

Pre-built SDK from https://firebase.google.com/download/unity

@google-oss-bot
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I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.

@looptheloop88
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Hi @hoainam1593 , the in_app_purchase event is automatically logged when a user completes an in-app purchase and processed by the Apple App Store or Google Play Store. Other app stores are currently not supported.

As a workaround, you may try to manually log purchase events along with relevant parameters such as item name, price and currency. See the following help articles for your reference:

We will keep this issue open and tagged as a feature request. Developers who are interested in this feature are encouraged to add a thumbs up emoji. This will help us track requests and prioritize development efforts.

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