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Problem Description:
When creating a Like button, I can manage the state according but not sure we could remove it after passing to the vectordb.
Possible Solution:
It would be good to have a way to "dislike" (for the LIKE Signal) or remove signals in general.
Like .remove_signal or similar, the same way we have a .add_signal method.
The text was updated successfully, but these errors were encountered:
Problem Description:
When creating a Like button, I can manage the state according but not sure we could remove it after passing to the vectordb.
Possible Solution:
It would be good to have a way to "dislike" (for the LIKE Signal) or remove signals in general.
Like .remove_signal or similar, the same way we have a .add_signal method.
The text was updated successfully, but these errors were encountered: