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.gitattributes
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# Auto detect text files and perform LF normalization
* text=auto
#
# The above will handle all files NOT found below
#
# Documents
*.bibtex text diff=bibtex
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
*.md text diff=markdown
*.mdx text diff=markdown
*.tex text diff=tex
*.adoc text
*.textile text
*.mustache text
*.csv text
*.tab text
*.tsv text
*.txt text
*.sql text
# Graphics
*.png binary
*.jpg binary
*.jpeg binary
*.gif binary
*.tif binary
*.tiff binary
*.ico binary
# SVG treated as text by default.
*.svg text
# If you want to treat it as binary, use the following line instead.
# *.svg binary
*.eps binary
# Scripts
*.bash text eol=lf
*.fish text eol=lf
*.sh text eol=lf
*.zsh text eol=lf
# These are explicitly windows files and should use crlf
*.bat text eol=crlf
*.cmd text eol=crlf
# Serialisation
*.json text
*.toml text
*.xml text
*.yaml text
*.yml text
# Archives
*.7z binary
*.gz binary
*.tar binary
*.tgz binary
*.zip binary
# Text files where line endings should be preserved
*.patch -text
#
# Exclude files from exporting
#
.gitattributes export-ignore
.gitignore export-ignore
.gitkeep export-ignore
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just comment the entries below and
# uncomment the group further below
###############################################################################
*.sln text eol=crlf
*.csproj text eol=crlf
*.vbproj text eol=crlf
*.vcxproj text eol=crlf
*.vcproj text eol=crlf
*.dbproj text eol=crlf
*.fsproj text eol=crlf
*.lsproj text eol=crlf
*.wixproj text eol=crlf
*.modelproj text eol=crlf
*.sqlproj text eol=crlf
*.wwaproj text eol=crlf
*.xproj text eol=crlf
*.props text eol=crlf
*.filters text eol=crlf
*.vcxitems text eol=crlf
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.vcxproj merge=union
*.vcproj merge=union
*.dbproj merge=union
*.fsproj merge=union
*.lsproj merge=union
*.wixproj merge=union
*.modelproj merge=union
*.sqlproj merge=union
*.wwaproj merge=union
*.xproj merge=union
#*.props merge=binary
#*.filters merge=binary
#*.vcxitems merge=binary
#
# CSharp
#
*.cs text diff=csharp
*.cshtml text diff=html
*.csx text diff=csharp
*.xaml text eol=crlf
#
# FSharp
#
*.fs text diff=fsharp
*.fsx text diff=fsharp
#
# Unity
#
*.cginc text
*.shader text
# Unity YAML
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf
*.asset merge=unityyamlmerge eol=lf
*.meta merge=unityyamlmerge eol=lf
*.controller merge=unityyamlmerge eol=lf
# "physic" for 3D but "physics" for 2D
*.physicMaterial2D merge=unityyamlmerge eol=lf
*.physicMaterial merge=unityyamlmerge eol=lf
*.physicsMaterial2D merge=unityyamlmerge eol=lf
*.physicsMaterial merge=unityyamlmerge eol=lf
# Using Git LFS
# Add diff=lfs merge=lfs to the binary files
# Unity LFS
*.cubemap binary
*.unitypackage binary
# 3D models
*.3dm binary
*.3ds binary
*.blend binary
*.c4d binary
*.collada binary
*.dae binary
*.dxf binary
*.FBX binary
*.fbx binary
*.jas binary
*.lws binary
*.lxo binary
*.ma binary
*.max binary
*.mb binary
*.ply binary
*.skp binary
*.stl binary
*.ztl binary
# Audio
*.aif binary
*.aiff binary
*.it binary
*.mod binary
*.mp3 binary
*.ogg binary
*.s3m binary
*.wav binary
*.xm binary
# Video
*.asf binary
*.avi binary
*.flv binary
*.mov binary
*.mp4 binary
*.mpeg binary
*.mpg binary
*.ogv binary
*.wmv binary
# Images
*.bmp binary
*.exr binary
*.hdr binary
*.iff binary
*.pict binary
*.psd binary
*.tga binary
*.webp binary
# Compressed Archive
*.bz2 binary
*.rar binary
# Compiled Dynamic Library
*.dll binary
*.dylib binary
*.pdb binary
*.so binary
# Fonts
*.otf binary
*.ttf binary
# Executable/Installer
*.apk binary
*.app binary
*.exe binary
*.out binary
# ETC
*.rns binary
*.reason binary
# Collapse Unity-generated files on GitHub
*.asset linguist-generated
*.mat linguist-generated
*.meta linguist-generated
*.prefab linguist-generated
*.unity linguist-generated
# Spine export file for Unity
*.skel.bytes binary
#
# MicrosoftShell
#
*.msh text eol=crlf
*.msh1 text eol=crlf
*.msh2 text eol=crlf
*.mshxml text eol=crlf
*.msh1xml text eol=crlf
*.msh2xml text eol=crlf
*.mcf text eol=crlf
#
# PowerShell
#
*.ps1 text eol=crlf
*.ps1x text eol=crlf
*.psm1 text eol=crlf
*.psd1 text eol=crlf
*.ps1xml text eol=crlf
*.pssc text eol=crlf
*.psrc text eol=crlf
*.cdxml text eol=crlf
#
# Python
#
# Source files
*.pxd text diff=python
*.py text diff=python
*.py3 text diff=python
*.pyw text diff=python
*.pyx text diff=python
*.pyz text diff=python
*.pyi text diff=python
# Binary files
*.db binary
*.p binary
*.pkl binary
*.pickle binary
*.pyc binary export-ignore
*.pyo binary export-ignore
*.pyd binary
# Jupyter notebook
*.ipynb text
#
# C++
#
# Source files
*.c text eol=lf diff=cpp
*.c++ text eol=lf diff=cpp
*.cc text eol=lf diff=cpp
*.cpp text eol=lf diff=cpp
*.cxx text eol=lf diff=cpp
*.h text eol=lf diff=cpp
*.h++ text eol=lf diff=cpp
*.hh text eol=lf diff=cpp
*.hpp text eol=lf diff=cpp
# Compiled Object files
*.lo binary
*.o binary
*.obj binary
*.slo binary
# Precompiled Headers
*.gch binary
*.pch binary
# Compiled Static libraries
*.a binary
*.la binary
*.lai binary
*.lib binary