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Saver Gallery

pub package
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Overview

The saver_gallery plugin enables you to save images and other media files (such as videos) directly to the Android and iOS gallery. While the image_picker plugin allows you to select images from the gallery, it does not support saving them back to the gallery. saver_gallery provides this essential functionality, making it easy to save media files in Flutter applications.


Features

  • Save images of various formats (png, jpg, gif, etc.) to the gallery.
  • Save video and other media files to the gallery.
  • Handle conditional saving with the skipIfExists parameter.
  • Compatible with both Android and iOS platforms.

Installation

To include saver_gallery in your project, add it as a dependency in your pubspec.yaml file:

dependencies:
  saver_gallery: ^3.0.6

iOS Configuration

If you are targeting iOS, ensure that your project is configured to use Swift. Add the following keys to your Info.plist file located at <project_root>/ios/Runner/Info.plist:

<key>NSPhotoLibraryAddUsageDescription</key>
<string>We need access to your photo library to save images.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>We need access to your photo library to save images.</string>

Explanation:
These keys provide descriptions for permission prompts shown to users when your app requests access to their photo library.


Android Configuration

For Android, you need to handle storage permissions to save files to the gallery. Use the permission_handler package to manage permissions.

Required Permissions

Add the following permissions to your AndroidManifest.xml file:

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" tools:ignore="ScopedStorage" />
<!-- Required if skipIfExists is set to true -->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_MEDIA_IMAGES" />

Handling Permissions

To handle permissions properly, use the permission_handler package. Depending on the Android SDK version, permissions requirements vary. Here's how you can implement permission handling:

import 'dart:io';
import 'package:permission_handler/permission_handler.dart';
import 'package:device_info_plus/device_info_plus.dart';

Future<bool> checkAndRequestPermissions({required bool skipIfExists}) async {
  if (!Platform.isAndroid && !Platform.isIOS) {
    return false; // Only Android and iOS platforms are supported
  }

  if (Platform.isAndroid) {
    final deviceInfo = await DeviceInfoPlugin().androidInfo;
    final sdkInt = deviceInfo.version.sdkInt;

    if (skipIfExists) {
      // Read permission is required to check if the file already exists
      return sdkInt >= 33
          ? await Permission.photos.request().isGranted
          : await Permission.storage.request().isGranted;
    } else {
      // No read permission required for Android SDK 29 and above
      return sdkInt >= 29 ? true : await Permission.storage.request().isGranted;
    }
  } else if (Platform.isIOS) {
    // iOS permission for saving images to the gallery
    return skipIfExists
        ? await Permission.photos.request().isGranted
        : await Permission.photosAddOnly.request().isGranted;
  }

  return false; // Unsupported platforms
}

Explanation:

  • For Android:

    • SDK 29+: Does not require read permission for writing files.
    • SDK 33+: Requires Permission.photos to check if a file exists.
    • SDK < 29: Requires Permission.storage for read and write operations.
  • For iOS:

    • Uses Permission.photos to check if a file exists.
    • Uses Permission.photosAddOnly for saving files without needing full photo library access.

Usage

Saving an Image

To save an image (e.g., png, jpg, or gif) to the gallery from the internet:

import 'dart:typed_data';
import 'package:dio/dio.dart';
import 'package:saver_gallery/saver_gallery.dart';

_saveGif() async {
  var response = await Dio().get(
    "https://hyjdoc.oss-cn-beijing.aliyuncs.com/hyj-doc-flutter-demo-run.gif",
    options: Options(responseType: ResponseType.bytes),
  );

  String imageName = "test_image.gif";

  final result = await SaverGallery.saveImage(
    Uint8List.fromList(response.data),
    quality: 60,
    name: imageName,
    androidRelativePath: "Pictures/appName/images",
    skipIfExists: false,
  );

  print(result.toString());
  _showToast("$result");
}

Explanation:

  • quality: Set the image quality (0-100) for compressing images. This only applies to jpg format.
  • name: The name of the file being saved.
  • androidRelativePath: Relative path in the Android gallery, e.g., "Pictures/appName/images".
  • skipIfExists: If true, skips saving the image if it already exists in the specified path.

Saving a File (e.g., Video)

To save other types of files (e.g., videos) to the gallery:

import 'package:path_provider/path_provider.dart';
import 'package:dio/dio.dart';
import 'package:saver_gallery/saver_gallery.dart';

_saveVideo() async {
  var tempDir = await getTemporaryDirectory();
  String videoPath = "${tempDir.path}/sample_video.mp4";

  await Dio().download(
    "http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4",
    videoPath,
  );

  final result = await SaverGallery.saveFile(
    file: videoPath,
    skipIfExists: true,
    name: 'sample_video.mp4',
    androidRelativePath: "Movies",
  );

  print(result);
}

Explanation:

  • file: Path to the file being saved.
  • skipIfExists: If true, skips saving the file if it already exists.
  • name: Desired name of the file in the gallery.
  • androidRelativePath: Relative path in the Android gallery, e.g., "Movies".

Additional Information

For more advanced usage and detailed API documentation, refer to the official documentation.


License

This project is licensed under the MIT License. For more details, see the LICENSE file.


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