diff --git a/Readme.md b/Readme.md index ccfbea7..e03232f 100644 --- a/Readme.md +++ b/Readme.md @@ -1,38 +1,10 @@ -## possible features +# tiny planets -### vegetation -- [ ] raise ground around vegetation items -- [ ] change ground color around vegetation items -- [ ] change color of vegetation items based on noise -- [ ] filter vegetation placement based on: - - [ ] noise - - [x] height - - [ ] slope -- [ ] different materials +procedurally generated tiny planets in three.js -### weather -- [ ] clouds -- [ ] particles (snow, rain, etc) +## features -### water -- [ ] moving water -- [ ] water reflections -- [ ] water refractions -- [ ] water caustics -- [ ] water foam - -### biomes -- [ ] mixed biomes by - - [ ] noise - - [ ] distance - -### terrain -- [x] flat shading -- [ ] smooth shading - -### lighting -- [ ] shadows -- [ ] ambient occlusion - - -- [ ] physics \ No newline at end of file +- generated using web workers +- adjustable detail level +- with vegetation +- presets \ No newline at end of file diff --git a/features.md b/features.md new file mode 100644 index 0000000..ccfbea7 --- /dev/null +++ b/features.md @@ -0,0 +1,38 @@ +## possible features + +### vegetation +- [ ] raise ground around vegetation items +- [ ] change ground color around vegetation items +- [ ] change color of vegetation items based on noise +- [ ] filter vegetation placement based on: + - [ ] noise + - [x] height + - [ ] slope +- [ ] different materials + +### weather +- [ ] clouds +- [ ] particles (snow, rain, etc) + +### water +- [ ] moving water +- [ ] water reflections +- [ ] water refractions +- [ ] water caustics +- [ ] water foam + +### biomes +- [ ] mixed biomes by + - [ ] noise + - [ ] distance + +### terrain +- [x] flat shading +- [ ] smooth shading + +### lighting +- [ ] shadows +- [ ] ambient occlusion + + +- [ ] physics \ No newline at end of file