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Digiline support for interacting with smartshops #62
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If a shop is dynamic, price of the item may change after player opens ui of shop, but shop do not tell such change with current implementation. My fork solves such inconsistent by holding price info since player opens ui, and warn player if current price does not consist with held price. To hold price during player opens ui, relevant information should be stored in the scope of |
Possible features about digiline. Are those features reasonable and suitable?
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Duplicate of #35. |
Digilines would help set up dynamic shops (e.g. restock with another type of items once out of stock, or cycle through items). @jingkaimori wrote some codes based on AiTechEye's version: https://github.com/jingkaimori/minetest-mod-smartshop
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