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SimpleFlags.h
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/*
Greyout - a colourful platformer about love
Greyout is Copyright (c)2011-2014 Janek Schäfer
This file is part of Greyout.
Greyout is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Greyout is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Please direct any feedback, questions or comments to
Janek Schäfer (foxblock), foxblock_at_gmail_dot_com
*/
#ifndef SIMPLEFLAGS_H
#define SIMPLEFLAGS_H
/**
Combining several binary values in one int container
**/
class SimpleFlags
{
public:
SimpleFlags() {flags = 0;}
~SimpleFlags() {}
int flags;
void clear() {flags = 0;}
/// All of the following functions also work with multiple (combined) flags passed as "var"
// Checks whether the passed flag is in flags
inline bool hasFlag(const int &var) const
{
if (var <= 0)
return false;
return ((flags & var) == var);
};
// Adds a flag to flags
inline void addFlag(const int &var)
{
if (var <= 0)
return;
flags = (flags | var);
};
// Removes a flag from var (making sure it was actually present)
inline void removeFlag(const int &var)
{
if (var <= 0)
return;
flags = (flags ^ (flags & var));
};
};
#endif // SIMPLEFLAGS_H