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main.cpp
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#include <iostream>
#include <string>
#include <vector>
using std::cin;
using std::cout;
using std::string;
using std::vector;
char player{'X'};
bool game_over{false};
int row{};
int col{};
void move(char token, vector<vector<char>> &board, int row, int col) {
board[row][col] = token;
}
void render(vector<vector<char>> &board) {
cout << " █ █ \n";
cout << " " << board[0][0] << " █ " << board[0][1] << " █ "
<< board[0][2] << '\n';
cout << " █ █ \n";
cout << "█████████████████\n";
cout << " █ █ \n";
cout << " " << board[1][0] << " █ " << board[1][1] << " █ "
<< board[1][2] << '\n';
cout << " █ █ \n";
cout << "█████████████████\n";
cout << " █ █ \n";
cout << " " << board[2][0] << " █ " << board[2][1] << " █ "
<< board[2][2] << '\n';
cout << " █ █ \n";
}
void toggle_player() {
if (player == 'X') {
player = 'O';
} else {
player = 'X';
}
}
void input() {
cout << player << " moves\n";
cout << "Row: ";
cin >> row;
cout << "Column: ";
cin >> col;
}
int main() {
vector<vector<char>> board{{' ', ' ', ' '}, {' ', ' ', ' '}, {' ', ' ', ' '}};
while (!game_over) {
input();
if (board[row - 1][col - 1] == ' ') {
move(player, board, row - 1, col - 1);
render(board);
// check wins for row
for (int row_num{0}; row_num < board.size(); row_num++) {
if (board[row_num][0] == player && board[row_num][1] == player &&
board[row_num][2] == player) {
game_over = true;
}
}
// check wins for column
for (int col_num{0}; col_num < board[0].size(); col_num++) {
if (board[0][col_num] == player && board[1][col_num] == player &&
board[2][col_num] == player) {
game_over = true;
}
}
// check wins for diagonal
if (board[0][0] == player && board[1][1] == player &&
board[2][2] == player) {
game_over = true;
}
// check wins for anti-diagonal
if (board[0][2] == player && board[2][2] == player &&
board[2][0] == player) {
game_over = true;
}
toggle_player();
} else {
cout << "Square occupied. Move again.\n";
}
}
toggle_player();
cout << player << " wins!\n";
return 0;
}