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games.ruleset version 2017.07.11
1 parent 9808beb commit a8179b7

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radius/buildings.ruleset

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radius/cities.ruleset

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[datafile]
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description = "Citizens for the radius ruleset"
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options = "+Freeciv-2.5-ruleset"
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options = "+Freeciv-2.6-ruleset"
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[specialists]
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;--------------------------------------------------------------------------- /*
@@ -67,116 +67,3 @@ convert_speed = 50 ; probability 50/1000 -> once every 20 turns
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partisans_pct = 75 ; own nationality in % to inspire partisans
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; 0: no partisans in liberated city (classic)
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; /* <-- avoid gettext warnings
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;
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; City styles define the way cities are drawn
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;
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; name = translatable name as seen by user
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; rule_name = (optional) name for savegames, rulesets etc; if not
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; present, 'name' is used.
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; graphic = group of tiles to use, see cities spec for more info
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; oceanic_graphic = group of tiles to use for oceanic cities. If this
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; is omitted, same graphics as for land cities is used
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; citizens_graphic = group of citizens tiles to use, see citizens/small
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; spec for more info on citizens tiles
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; reqs = requirements for this city style (see README.effects)
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; replaced_by = which style replaced this one
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;
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; */ <-- avoid gettext warnings
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[citystyle_european]
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name = _("?citystyle:European")
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graphic = "city.european"
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graphic_alt = "-"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_classical]
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name = _("?citystyle:Classical")
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graphic = "city.classical"
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graphic_alt = "-"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_tropical]
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name = _("?citystyle:Tropical")
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graphic = "city.tropical"
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graphic_alt = "city.european"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_asian]
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name = _("?citystyle:Asian")
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graphic = "city.asian"
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graphic_alt = "city.classical"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_babylonian]
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name = _("?citystyle:Babylonian")
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graphic = "city.babylonian"
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graphic_alt = "city.classical"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_celtic]
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name = _("?citystyle:Celtic")
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graphic = "city.celtic"
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graphic_alt = "city.european"
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citizens_graphic = "ancient"
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citizens_graphic_alt = "generic"
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replaced_by = "Industrial"
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[citystyle_industrial]
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name = _("?citystyle:Industrial")
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graphic = "city.industrial"
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graphic_alt = "-"
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citizens_graphic = "industrial"
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citizens_graphic_alt = "generic"
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reqs =
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{ "type", "name", "range"
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"Tech", "Industrialization", "Player"
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}
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replaced_by = "ElectricAge"
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[citystyle_electric]
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name = _("?citystyle:ElectricAge")
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graphic = "city.electricage"
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graphic_alt = "city.modern"
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citizens_graphic = "electricage"
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citizens_graphic_alt = "generic"
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reqs =
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{ "type", "name", "range"
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"Tech", "Mass Production", "Player"
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}
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replaced_by = "Modern"
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[citystyle_modern]
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name = _("?citystyle:Modern")
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graphic = "city.modern"
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graphic_alt = "-"
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citizens_graphic = "modern"
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citizens_graphic_alt = "generic"
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reqs =
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{ "type", "name", "range"
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"Tech", "Environmentalism", "Player"
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}
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replaced_by = "PostModern"
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[citystyle_postmodern]
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name = _("?citystyle:PostModern")
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graphic = "city.postmodern"
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graphic_alt = "-"
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citizens_graphic = "postmodern"
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citizens_graphic_alt = "generic"
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reqs =
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{ "type", "name", "range"
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"Tech", "Fusion Power", "Player"
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}
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replaced_by = "-"
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