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index.xml
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index.xml
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>潜藏暮语</title>
<link>http://localhost:1313/</link>
<description>Recent content on 潜藏暮语</description>
<generator>Hugo -- gohugo.io</generator>
<language>zh-cn</language>
<lastBuildDate>Mon, 16 Apr 2018 00:00:00 +0000</lastBuildDate>
<atom:link href="http://localhost:1313/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>关于</title>
<link>http://localhost:1313/about/</link>
<pubDate>Mon, 16 Apr 2018 00:00:00 +0000</pubDate>
<guid>http://localhost:1313/about/</guid>
<description>C# JAVA Python Javascript HTML SQL Unity3D 我唯一能做的就是跟着我的直觉走,因为我无法取悦每个人.</description>
</item>
<item>
<title>Jenkins-Unity-iOS自动化出包</title>
<link>http://localhost:1313/post/jenkins-unity-ios-ci/</link>
<pubDate>Wed, 18 Apr 2018 16:00:00 +0800</pubDate>
<guid>http://localhost:1313/post/jenkins-unity-ios-ci/</guid>
<description><p>环境:Unity 5.6.3p4, XCode 8.3.3, Jenkins2.107.2</p>
<p>参考资料:<sup><a href="#ref01">[1]</a></sup><sup><a href="#ref02">[2]</a></sup></p>
<p>Jenkins环境的配置就不多说了,网上搜搜就有,这里主要说下Unity导出的XCode工程的处理,包括Plist和工程配置(Framework的引用、外部文件的引入)等。</p>
<p></p></description>
</item>
</channel>
</rss>